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About

Scrap Collector is a single player strategy game. It was developed by Wibert and was released on March 7, 2025. It received mostly positive reviews from players.

Scrap Collector is a card-stacking game where you craft items, build structures, and battle enemies by combining various cards like Bots and Scrap Piles to generate resources. Explore areas using Explore cards to find resources or face random encounters, while combat is automated by placing cards strategically. Leveling up unlocks new blueprints to enhance your crafting and combat options.

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74%
Audience ScoreBased on 85 reviews
gameplay6 positive mentions
stability5 negative mentions

  • Engaging and addictive resource management and card stacking mechanics that provide a fresh mix of card game and idle management elements.
  • Relaxing ambience supported by pleasant music and clean pixel art style, creating a chill environment to enjoy casual gameplay.
  • Developer is active and responsive, frequently releasing bug fixes and showing commitment to improving the game.
  • Extremely short gameplay experience with limited content, lacking meaningful progression, story depth, and replay value.
  • Numerous bugs and technical issues affecting card interaction, combat, timing, and achievements that impair smooth gameplay.
  • Highly dependent on random number generation (RNG), which can lead to frustrating runs and imbalance between challenge and ease.
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay is praised for its simple yet engaging mechanics and compelling theme, offering both relaxing and intense moments. However, it can feel slow and heavily reliant on RNG, which may affect player experience. Some users find card management tedious and suggest improved controls, but overall the core gameplay is addictive and enjoyable.

    • “I like the theming and gameplay; they are simple, yet engaging.”
    • “The premise of the game itself is pretty interesting: a character can do certain actions when placed on a card, which then produces another card to perform something else and repeat. However, it is heavily RNG based, which affects the gameplay experience.”
    • “Stacking and placing cards in order becomes tedious, so it needs better controls like dragging and selecting multiple cards. But the core concept and gameplay are good enough and addictive.”
    • “The premise of the game itself is pretty interesting: a character can do certain actions when placed on a card, which then produces another card to do something else and repeat. However, it is heavily RNG based. For example, you could explore a forest and spawn 3 enemies with nothing else, or get some crystal but no scrap at all. The new player tips are present but annoying, and I ended up turning them off after 3-4 minutes of gameplay because they don't help much.”
    • “The gameplay can get a bit slow.”
    • “I have way better luck and a better time playing Cultist Simulator, which the gameplay mechanics seem to be based on.”
  • music
    8 mentions Positive Neutral Negative

    The game's music is generally praised for being relaxing and chill, complementing the art style well. However, some users feel it lacks variety, especially during key moments like fights or story milestones, suggesting the inclusion of more dynamic tracks would enhance the experience.

    • “It's worth the purchase if you are looking for a nice small game to kill time with while listening to some relaxing in-game music.”
    • “The music's nice, the story is compelling (at least to me, who has not yet finished the game), though the gameplay can get a bit slow.”
    • “Music and art style are quite nice.”
    • “The game needs more to do but for a game that released 3 days ago it's a relatively nice and small game to just pass a few hours by, and aside from content it needs more music variation.”
    • “Music for when you enter a fight or discover an altar / beat a boss or obtain a lore scroll, doesn't have to be over the top music, just something different from the game's idle music.”
    • “Music for when you enter a fight or discover an altar / beat a boss or obtain a lore scroll, doesn't have to be over the top music, just something different from the game's idle music.”
  • story
    5 mentions Positive Neutral Negative

    The story in the game is generally considered short and minimal, with some players finding it somewhat interesting but lacking depth. While the narrative is currently limited, there is optimism that future updates will expand and improve the story content. Overall, the gameplay and management elements are appreciated, but the story feels underdeveloped and could benefit from further enhancement.

    • “The music's nice, the story is compelling (at least to me, who has not yet finished the game), though the gameplay can get a bit slow.”
    • “Finished it in an hour, not bad for a free game, had fun but it felt very lackluster, the story was a little bit interesting for how little there was.”
    • “The story is basically none, but I think the devs will improve this over time given the announcement; some bugs I found are also being addressed by the devs, so I expect a lot of improvement moving along.”
    • “The story is basically none, but I think the developers will improve this over time given the announcement. Some bugs I found are also being addressed by the developers, so I expect a lot of improvement moving along.”
    • “Could definitely be improved with further story and possibly more of an expansion to automation.”
    • “Finished it in an hour; not bad for a free game, had fun but it felt very lackluster. The story was a little interesting for how little there was.”
  • stability
    5 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including buggy card behavior, graphical glitches, and occasional softlocks, which can render it unplayable at times. However, the developers are responsive to feedback, suggesting potential improvements over time.

    • “Instead, the cards behave in strange, buggy ways—for example, if there is an enemy near the bottom of the table and you drag units on to attack it, since attackers are programmed to only appear under the enemy, but that would put them off of the playing area, the game doesn't know what to do and everything starts looking weird.”
    • “Unfortunately, it's so buggy that it's legitimately unplayable.”
    • “The cards themselves are buggy too; sometimes you can't put your units onto enemy cards.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics feature a pixel art style that is generally appreciated, complemented by nice artwork and chill music, though some users feel the visuals lack polish and fail to be particularly engaging.

    • “Music and art style are quite nice.”
    • “The music is chill, and the artworks are nice.”
    • “Lack of graphic polish or anything to draw me in.”
    • “Pixel art style.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in the game involves reaching high attack levels and managing resources, which can be engaging but becomes tedious due to the lack of efficient controls for handling cards. Improved card management features could enhance the overall grinding experience.

    • “Get to 30+ attack to one-shot the final boss and keep a decent supply of health kits on hand for resource grinding.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy appears unconventional, with at least some users obtaining the game for free due to a developer pricing error, which may have functioned as unique promotional exposure.

  • replayability
    1 mentions Positive Neutral Negative

    Replayability is limited, with most players finding little incentive to replay except for speedrunning purposes.

    • “Don't really think there's much replayability though unless you're trying to speedrun.”
  • humor
    1 mentions Positive Neutral Negative

    The humor is largely unintentional, stemming from the game's accidental free release, which some find amusing despite the game's overall poor quality.

  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with occasional performance issues such as lagging cards and choppy movement.

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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Scrap Collector is a strategy game.

Scrap Collector is available on PC and Windows.

On average players spend around 4 hours playing Scrap Collector.

Scrap Collector was released on March 7, 2025.

Scrap Collector was developed by Wibert.

Scrap Collector has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Scrap Collector is a single player game.

Similar games include WitchHand, Stacklands, Scrapnaut, Minutescape, Click Mage and others.