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SCP: Containment Breach 2 Game Cover

About SCP: Containment Breach 2

SCP: Containment Breach 2 is a single player and multiplayer survival role playing shooter game with a horror theme. It was developed by Undertow Games and was released on July 4, 2025. It received mostly positive reviews from players.

A multiplayer horror experience set in an SCP Foundation facility during a containment breach. Players take on different roles such as Class-D personnel, scientists, guards, or SCP entities, navigating procedurally generated environments while surviving threats and interacting with others.

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Games Like SCP: Containment Breach 2

Looking for games like SCP: Containment Breach 2? Here are top survival role playing shooter recommendations with a horror focus, selected from player-similarity data — start with SCP: Labrat, SCP: Containment Breach Multiplayer or SCP: Containment Breach Remastered.

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Reviews

73%Audience ScoreBased on 973 reviews
graphics16 positive mentions
stability37 negative mentions

  • Modernized graphics and lighting improvements create a fresh and immersive atmosphere compared to the original SCP: Containment Breach.
  • Includes significant additional content such as new SCPs, new rooms, updated models, and multiplayer/co-op functionality, enhancing gameplay variety and replayability.
  • The game runs better and feels more stable than previous mods/releases, with many quality-of-life changes and improved interaction with the environment.
  • Title is misleading; this is more a remaster or multiplayer mod of the original game rather than a true sequel.
  • Numerous bugs, glitches, and crashes persist—issues include unstable multiplayer, frequent softlocks, item loss on death, and AI problems that affect gameplay experience.
  • Multiplayer lacks key features such as saving progress and keep inventory options, leading to frustration and making long sessions difficult to complete.
  • graphics

    65 mentions Positive Neutral Negative
    25% positive mentions, 70% neutral mentions, 5% negative mentions

    The graphics in SCP Containment Breach 2 have been notably improved with enhanced lighting, textures, and animations, giving the game a more polished and modernized look compared to the original. However, some users find the increased shininess and certain model designs clash with the original art style, and performance issues like reduced FPS and bugs related to graphics persist. Overall, it’s viewed as more of a graphical overhaul or remaster than a true sequel, with mixed opinions on whether the visual changes enhance or detract from the classic atmosphere.

    • “Basically just the first game with great graphics and cool new rooms + SCPs.”
    • “I would like to start by saying the game has been fun so far, it is pretty much SCP:CB with great graphics and lighting as well as some more interactable items and rooms.”
    • “I love the improved graphics, locations, and items in this game!”
    • “And the graphics are worse despite the game trying to make them better, making everything shiny just looks weird and mixed in with the low quality models from the original doesn't help and god forbid 173, it's a concrete statue bro why is he oiled up? I know I haven't given this game a shot seeing how I only have 18 minutes but those 2 things are literally enough for me to put the game down and not want to return.”
    • “Don't know what happened to my graphics but all the text textures are low quality and the shading makes everything look super shiny, until I find a fix for this or someone could help me out I won't be playing this game.”
    • “I feel like this whole rebranding has completely lost the original style of SCP:CB, and now the game looks like one of those bad SCP:CB Unity ports you see everywhere, it's also very unoptimized now because of this even at "low" graphics setting I get around 10 fps or less, plus due to the lighting even at the "lively" intro, all the rooms (especially the cell rooms) feel very underlit.”
  • gameplay

    39 mentions Positive Neutral Negative
    21% positive mentions, 71% neutral mentions, 8% negative mentions

    The gameplay offers enjoyable and familiar SCP mechanics with notable improvements in maps, content, and atmosphere, especially in multiplayer co-op mode. However, it is frequently marred by bugs, crashes, and some awkward design choices, leading to a rough and sometimes frustrating experience. While it provides fun interactions and solid core mechanics, many players desire more innovative features and polished execution.

    • “Highly recommend playing this game with your friends for the sake of the lore and gameplay, especially at night with the lights off.”
    • “You can enter doors blocked off in the original game, tons more SCPs, and even more expanded mechanics!”
    • “The project looks quite promising — familiar SCP:CB gameplay in a multiplayer format works better than I expected.”
    • “Just play regular SCP CB; this is literally just the ultimate version of it but with buggier mechanics.”
    • “Singleplayer runs relatively fine and is beatable, however it has many issues with basic gameplay elements and core features of progression that base ultimate edition doesn't; co-op multiplayer has these issues and more with bugs like SCP AI breaking randomly or even soft locks.”
    • “914 is so poorly done that it's more likely to destroy your card than actually upgrade it, which makes any gameplay in light actual dogass.”
  • stability

    38 mentions Positive Neutral Negative
    3% positive mentions, 0% neutral mentions, 97% negative mentions

    The game suffers from widespread stability issues, including frequent bugs, glitches, crashes, and animation or texture problems that hinder gameplay. While some users appreciate the core experience and potential, the numerous persistent technical faults significantly detract from overall enjoyment. Developers need to prioritize fixing these stability problems for a smoother, more reliable play experience.

    • “This game is a buggy mess with constant crashes.”
    • “Incredibly buggy, I wouldn't waste time with this just play the original game.”
    • “For some reason, when going to specific parts of the elevator, the visibility glitches, causing the walls and any props to disappear, with only NPCs and lighting remaining visible.”
  • story

    25 mentions Positive Neutral Negative
    12% positive mentions, 76% neutral mentions, 12% negative mentions

    The story in this game is largely unchanged from the original, offering no significant innovation or new narrative elements despite being marketed as a sequel. While the addition of co-op multiplayer enhances the experience, many players feel the story mode is repetitive, dragged out, and lacking depth, making progression feel more like a chore than engaging gameplay. Overall, the game is seen more as a remastered or modded version rather than a true continuation or evolution of the original story.

    • “We finally get a continued story from the one in the first game!”
    • “Absolute load of new stuff added that I didn't know was in the game until I played the story mode.”
    • “I do love the addition of co-op into the game which does fit the game's story and doesn't fully break immersion.”
    • “Honestly if this was just the same game again but you could go through the story of an NTF or a CI or researcher, I honestly would be singing a different tune, but I think selling this game as a sequel when it's just the first game again is really deceptive.”
    • “So in conclusion, same story and sequence of events.”
    • “Although calling it SCP: CB 2 seems kinda bait, since it's the same story and all.”
  • optimization

    17 mentions Positive Neutral Negative
    18% positive mentions, 64% neutral mentions, 18% negative mentions

    The game's optimization receives mixed feedback, with some praising improved graphics and hardware enhancements, while many report significant performance issues such as low FPS, stuttering, and high CPU demands. Several users feel the remaster or rebrand fails to deliver sufficient optimization, leading to lag and underwhelming performance even on high-end systems. Overall, optimization is seen as a critical area needing improvement in future updates.

    • “100/10 graphics and performance <3”
    • “But with a fresh new coat of paint and hardware optimizations.”
    • “I like it the game is optimized very well”
    • “When it comes to a remaster, I don't think this game is doing enough to warrant its existence as an individual game release or remaster, when in essence it is essentially giving the game some pretty rendering and new rooms (at pretty unoptimized performance too, at least for me).”
    • “I feel like this whole rebranding has completely lost the original style of SCP:CB, and now the game looks like one of those bad SCP:CB Unity ports you see everywhere. It's also very unoptimized now because of this; even at 'low' graphics setting I get around 10 fps or less. Due to the lighting, even at the 'lively' intro, all the rooms (especially the cell rooms) feel very underlit.”
    • “They turned the game's optimization into trash; for reference, I get 600 fps and 5 ping on SCP SL while I get 90 fps and 200 ping here.”
  • humor

    11 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is often derived from chaotic, unexpected moments and bugs that players find amusing, especially when playing with friends. Many users highlight funny reactions to SCP lore and entertaining interactions during chaotic gameplay, despite technical issues. Overall, the humor enhances the social experience and keeps players entertained.

    • “Really funny game when you play it with friends, but it's so damn buggy xd”
    • “Even better since my buddy knew next to nothing about SCP, so seeing his reactions to a lot of the events and SCPs was funny.”
    • “My screams for help sound like funny music to my ears while I stumble through the chaos!”
  • music

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The music in the game is highly engaging and adds to the intense atmosphere, with some tracks like the "173 song" and blood-themed symphonies heightening fear and tension. It effectively complements gameplay moments, especially during encounters with SCP entities, though certain unpredictable events occur without musical cues, adding to the surprise element.

    • “The blood symphony: me and the bro died at SCP-012 because the music was literally "to die for."”
    • “My screams for help sound like funny music to my ears while I stumble through the chaos!”
    • “1) Soundtrack plays, SCP-106 spawns out of the ground giving you time to react; after evading for a certain amount of time SCP-106 gives up the chase and de-spawns.”
    • “Get ears blown off from 2 guys playing music.”
    • “1) Soundtrack plays, SCP-106 spawns out of the ground giving you time to react; after evading for a certain amount of time SCP-106 gives up the chase and despawns. 2) SCP-106 quite literally grabs you out of nowhere, no hint of presence, no soundtrack, and no time to react.”
    • “The Blood Symphony: me and the bro died at SCP-012 because the music was literally 'to die for.'”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The atmosphere is widely praised for its effectiveness and polish, contributing significantly to the game's immersive and scary experience. Improvements in visuals have notably enhanced the facility's ambiance, making it a standout element alongside sound design.

    • “This is because elements like structuring, progression, sound design, and atmosphere excel and should remain near untouched.”
    • “It’s a step forward in both atmosphere and gameplay variety.”
    • “The game looks significantly better, and the overall atmosphere of the facility is much more polished as a result.”
  • replayability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game offers strong replayability through varied builds and leveling, similar to titles like Dark Souls, keeping players engaged over multiple playthroughs. However, some feel that repetitive re-releases with minimal new content, as seen in the SCP community, diminish the freshness. Overall, the game remains enjoyable and replayable, especially in social settings.

    • “Dark Souls has a lot of replayability with different builds and leveling, but reworking the same game multiple times without significant new content is nonsense. For example, releasing SCP: CB ten times with only a few added objects, four rooms, and multiplayer is not impressive.”
    • “Releasing SCP: CB repeatedly with minimal additions like a few objects, four rooms, and multiplayer doesn't enhance replayability and feels redundant.”
    • “This concept applies to Final Fantasy and Dark Souls where modernizing is appreciated, but repeatedly rehashing the same game without meaningful changes drastically reduces replay value.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Grinding in the game is notably demanding, often requiring significant time and effort that may feel excessive to players.

  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization aspect is praised for being free and not a cash grab, highlighting genuine effort behind the mod despite concerns about corporate motives focused on advertisement and profit in other contexts.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users found the game emotionally engaging through interactive elements like collecting items and discovering secrets, which enhanced their enjoyment and sense of accomplishment.

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Play Times

6h Median play time
5h Average play time
5-7h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

SCP: Containment Breach 2 is a survival role playing shooter game with horror theme. Common tags for SCP: Containment Breach 2 include first-person, indie, exploration, dystopian, early access and others.

SCP: Containment Breach 2 is available on PC and Windows.

On average players spend around 5 hours playing SCP: Containment Breach 2.

SCP: Containment Breach 2 was released on July 4, 2025.

SCP: Containment Breach 2 was developed by Undertow Games.

SCP: Containment Breach 2 has received mostly positive reviews from players. Most players liked SCP: Containment Breach 2 for its graphics but disliked it for its stability.

SCP: Containment Breach 2 is a single player game with multiplayer and local co-op support.

Similar games include SCP: Labrat, SCP: Containment Breach Multiplayer, SCP: Containment Breach Remastered, SCP Containment Breach Mobile, No More Room in Hell 2 and others.