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SCP: Containment Breach 2

SCP: Containment Breach 2 Game Cover
75%Game Brain Score
graphics, gameplay
stability, story
75% User Score Based on 649 reviews

Platforms

PCWindows
SCP: Containment Breach 2 Game Cover

About

SCP: Containment Breach 2 is a single player and multiplayer action game. It was developed by UE team and was released on July 4, 2025. It received mostly positive reviews from players.

SCP: Containment Breach 2 plunges players into a tense horror experience within a breached SCP facility, where survival depends on choosing roles like scientists, guards, or SCP entities. Navigate a suspenseful, dangerous environment filled with deadly anomalies and unpredictable threats. Play solo or co-op, making critical decisions that shape multiple possible endings.

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75%
Audience ScoreBased on 649 reviews
graphics5 positive mentions
stability24 negative mentions

  • The game features improved graphics and lighting, making it visually appealing compared to the original.
  • Multiplayer mode adds a fun cooperative experience, allowing players to explore the SCP universe together.
  • The game retains the horror elements of the original while introducing new SCPs and mechanics, enhancing the overall gameplay experience.
  • The game is plagued with bugs and crashes, often resulting in lost progress and frustrating gameplay.
  • The lack of a save feature in multiplayer makes it difficult to progress, as players can lose all their items upon death.
  • Many players feel that the game is misleadingly titled 'SCP: Containment Breach 2', as it is essentially a mod of the original with minor updates rather than a true sequel.
  • graphics
    35 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some players appreciating the improved visuals and advanced features like real-time lighting and ambient occlusion, while others criticize the updates for sacrificing performance and straying too far from the original art style. Many users noted that despite the graphical enhancements, the game suffers from optimization issues, leading to significant frame rate drops and bugs. Overall, while the graphics are considered better than the original, they are seen by some as a distraction from the core gameplay experience.

    • “The graphics style looks the same, with some remastered renders and lighting; that is cool.”
    • “Various graphical improvements to the game that appear life-like are noted to run extremely well even on lower-end hardware.”
    • “I love the improved graphics, locations, and items in this game!”
    • “I feel like this whole rebranding has completely lost the original style of SCP:CB, and now the game looks like one of those bad SCP:CB Unity ports you see everywhere. It's also very unoptimized now because of this; even at 'low' graphics settings, I get around 10 fps or less. Due to the lighting, even at the 'lively' intro, all the rooms (especially the cell rooms) feel very underlit. This is not even a sequel, so why call it 'SCP: Containment Breach 2'? This is just Ultimate Edition reborn but with multiplayer.”
    • “Devs have completely lost touch with reality, pushing an update that lowered the fps to 10-15 for the sake of having slightly better graphics in a game where graphics are not the point.”
    • “It's so disgusting to call this game 'SCP: Containment Breach 2' when it's just a big copy-paste of the original with slightly higher graphics.”
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay has been described as largely unchanged from previous iterations, with some new rooms and quality-of-life improvements, but it suffers from bugs and a lack of innovative mechanics. While many players find it enjoyable, especially in multiplayer, there are calls for more diverse interactions and features to enhance the experience. Overall, the game maintains a strong atmosphere and core mechanics, but it needs further refinement and novelty to fully engage players.

    • “The gameplay is very good at the moment, but these items need to be corrected or adjusted by the developers.”
    • “Still though, this deserves a thumbs up, because much like the original game this also nails the atmosphere and gameplay, and oh the terror.”
    • “It’s a step forward in both atmosphere and gameplay variety.”
    • “Almost all the gameplay is the same; not much has changed except for a couple of new rooms and a few quality of life improvements.”
    • “It's fun most of the time, but playing without a friend is boring as hell. Most of the gameplay is just walking through halls until you find the right room.”
    • “However, the early access version is still rough, with bugs and unfinished features that can interfere with normal gameplay.”
  • stability
    24 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous users reporting persistent bugs, glitches, and crashes that significantly detract from the overall experience. Many players express frustration over game-breaking issues, such as visibility problems and frequent crashes, suggesting that the development team should prioritize fixing these flaws over graphical improvements. While some find the gameplay enjoyable despite the bugs, the overwhelming consensus is that the game is currently too unstable for a satisfying experience.

    • “Incredibly buggy, I wouldn't waste time with this; just play the original game.”
    • “The game is buggy.”
    • “It's a very buggy experience which doesn't make it as fun as it should be.”
  • story
    12 mentions Positive Neutral Negative

    The story aspect of the game is criticized for lacking depth and originality, as many players feel it simply rehashes the narrative of the original SCP: Containment Breach without significant new content. While the co-op mode adds a fun element for playing with friends, the overall experience can become tedious due to frustrating AI mechanics and gameplay challenges. Some players express disappointment that the game feels more like a mod than a true sequel, with minimal story progression and immersion.

    • “I do love the addition of co-op into the game, which fits the game's story and doesn't fully break immersion.”
    • “Although calling it SCP:CB 2 seems kind of misleading, since it's the same story and all.”
    • “SCP: CB multiplayer reborn is very similar to the original SCP: Containment Breach multiplayer with a 'co-op' story mode and a 'breach' PvP mode; however, the similarities almost stop there.”
    • “Although calling it SCP:CB 2 seems kind of bait, since it's the same story and all.”
    • “Fun game to just play with friends, I do like the new lighting compared to SCP: Containment Breach, but I feel like it should have been called something like 'SCP: Containment Breach Remastered' or something because it's not really a sequel or prequel to SCP: Containment Breach, it's just the same story I believe.”
    • “They dragged the story the whole time then I just died to some unscary red monster.”
  • optimization
    10 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews, with some players appreciating the improvements while others report significant performance issues, including stuttering, lag spikes, and low frame rates even on high-end systems. The recent update has been criticized for exacerbating these problems, leading to a general sentiment that the game feels unoptimized and lacks essential features. Many users express hope for future updates to address these performance concerns.

    • “I like that the game is optimized very well.”
    • “Basically just SCP: CB if it was extremely optimized and had multiplayer.”
    • “Can’t wait for future development and performance fixes.”
    • “The new 2.1 update, even though it supposedly helps with FPS, has stuttering and lag spikes. I'd rather play the game at 30 FPS than at 120 FPS that has lag spikes.”
    • “I feel like this whole rebranding has completely lost the original style of SCP:CB, and now the game looks like one of those bad SCP:CB Unity ports you see everywhere. It's also very unoptimized now because of this; even at 'low' graphics settings, I get around 10 FPS or less. Due to the lighting, even at the 'lively' intro, all the rooms (especially the cell rooms) feel very underlit. This is not even a sequel, so why call it 'SCP: Containment Breach 2'? This is just Ultimate Edition Reborn but with multiplayer.”
    • “Dear devs, this game is truly one of a kind and is a blast. Exploring the world of SCPs with or without friends is incredible, and I thank you thoroughly for all of your work. However, the game suffers from a severe lack of features and optimizations, as well as a host of game-breaking bugs and errors.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players finding it particularly enjoyable when playing with friends, leading to moments of laughter and comedic chaos, such as amusing in-game mishaps and interactions. The combination of funny character dynamics and unexpected situations contributes to a lighthearted and entertaining experience.

    • “So laggy, but it's really funny if you have friends with you.”
    • “When I open the door, snap neck! Hahahah, so funny, bro!”
    • “Laughing your asses off killing each other with the red dogs.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is described as haunting and immersive, with players noting that it enhances the tension and atmosphere, particularly during encounters with SCP entities. The soundtrack is praised for its ability to evoke fear and urgency, contributing significantly to the overall gameplay experience.

    • “1) The soundtrack plays, SCP-106 spawns out of the ground giving you time to react; after evading for a certain amount of time, SCP-106 gives up the chase and despawns.”
    • “2) SCP-106 quite literally grabs you out of nowhere, with no hint of presence, no soundtrack, and no time to react.”
    • “Get ears blown off from 2 guys playing music”
    • “The blood symphony: me and the bro died at SCP-012 because the music was literally 'to die for.'”
    • “1) Soundtrack plays, SCP-106 spawns out of the ground giving you time to react; after evading for a certain amount of time, SCP-106 gives up the chase and despawns.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with reviewers noting its ability to evoke terror and enhance gameplay. Many agree that it successfully builds on the original's atmosphere, earning high ratings for its immersive and frightening environment.

    • “Still though, this deserves a thumbs up, because much like the original game, it also nails the atmosphere and gameplay, and oh the terror.”
    • “It’s a step forward in both atmosphere and gameplay variety.”
    • “9/10 atmosphere”
    • “Scary atmosphere.”
    • “It's a step forward in both atmosphere and gameplay variety.”
  • replayability
    3 mentions Positive Neutral Negative

    Users highlight that games like Dark Souls offer significant replayability through varied builds and leveling, making them enjoyable to revisit. However, some express frustration with repetitive re-releases of games that add minimal new content, suggesting that true replayability should come from fresh experiences rather than just minor updates. Overall, games that foster social interaction, like SCP: CB, are still seen as enjoyable and replayable, especially in multiplayer settings.

    • “Dark Souls offers incredible replayability, allowing players to experiment with different builds and level up in unique ways, making each playthrough feel fresh and engaging.”
    • “Final Fantasy games are known for their replayability, as players can explore various story paths and character development options, ensuring that each playthrough can be a new experience.”
    • “The variety of choices and strategies available in games like Dark Souls keeps players coming back for more, as they can continually discover new ways to tackle challenges.”
    • “This can be understood in the case of Final Fantasy or Dark Souls, since making the game more modern is cool. However, here's a reworking of the same game for the umpteenth time. This is nonsense, especially considering that there is almost nothing new in the SCP community. Releasing SCP: CB 10 times, where they added a few objects, 4 rooms, and a multiplayer mode, is not cool.”
    • “Overall, I'd have to give this a 9.5/10, not perfect but it's replayable and enjoyable especially if you've got yourself a Discord crew late at night to spook each other.”
  • grinding
    2 mentions Positive Neutral Negative

    Players consistently express that the grinding required in the game is excessively time-consuming, often likening it to needing a second life to manage the demands.

    • “You'll need a second life for grinding.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

SCP: Containment Breach 2 is a action game.

SCP: Containment Breach 2 is available on PC and Windows.

On average players spend around 3 hours playing SCP: Containment Breach 2.

SCP: Containment Breach 2 was released on July 4, 2025.

SCP: Containment Breach 2 was developed by UE team.

SCP: Containment Breach 2 has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its stability.

SCP: Containment Breach 2 is a single player game with multiplayer and local co-op support.

Similar games include SCP: Containment Breach Multiplayer, SCP: Labrat, SCP: Containment Breach Remastered, SCP: 5K, SCP: Ground Zero and others.