SCP: Containment Breach Multiplayer Game Cover

Multiplayer survival horror game based on stories from the SCP Foundation. The game is about a facility called Site-[REDACTED] containing anomalous entities known as SCPs. When a catastrophic containment breach occurs at one of the facilities, it is your main goal to get out of the facility. SCP:CB Multiplayer has different gamemode, called breach mode, you and other players can become one of the…

  • PC
  • Windows

Reviews

82%
Audience ScoreBased on 9,960 reviews
humor264 positive mentions
stability339 negative mentions
  • stability343 mentions

    The game's stability is widely criticized, with numerous users reporting frequent bugs, glitches, and crashes that significantly detract from the overall experience. While many players find the game enjoyable, especially in multiplayer settings, the persistent technical issues make it frustrating and often unplayable. Overall, the game is described as a "buggy mess" that requires substantial improvements to reach its potential.

    • “Lcz is bug free; it was a fun time getting to explore and discover the SCPs.”
    • “It's pretty bug free; if you prefer the old SCP: Containment Breach, then this is for you.”
    • “Not very buggy and super fun to play with friends.”
    • “This game is a buggy mess.”
    • “It's a rather buggy, unpolished multiplayer port – but it plays as well as you'd expect from the original game.”
    • “The game is extremely buggy but addictive.”
  • humor267 mentions

    The humor in the game is widely praised, particularly when played with friends, leading to numerous hilarious moments and interactions. Many players find the game's bugs and quirky animations add to its comedic value, making it a fun experience despite its flaws. Overall, the multiplayer aspect enhances the humor, creating a chaotic yet entertaining environment that players cherish.

    • “The proximity chat makes this game absolutely hilarious to play with friends.”
    • “I've experienced many funny moments playing this game, so yeah I'd recommend you gamers to try this game.”
    • “It's really funny when you use your friends as bait.”
    • “Making people pay for a mod that was free is a damn unfunny joke.”
    • “First of all, there are some minor bugs, though some can be quite funny (except Mav, that one is not funny).”
    • “It's hilarious with its bugs, and I would love to see it take off with patches.”
  • graphics190 mentions

    The graphics of the game have received overwhelmingly negative feedback, with many users reporting issues such as "unable to set graphics mode" errors and crashes when attempting to adjust settings. Reviewers describe the visuals as outdated, often likening them to early 2000s or even 1990s graphics, which detracts from the overall experience. Despite these criticisms, some players appreciate the nostalgic aesthetic and argue that the gameplay compensates for the poor graphical quality.

    • “The graphics, although dated by today's standards, often tend to add to the creepiness of the experience and push the feeling that this is some kind of forbidden game that you shouldn't be playing.”
    • “The graphics and sound design are effective in creating a sense of dread and unease.”
    • “The graphics may not be the best, but the gameplay and strategy aspect is what makes it worth buying.”
    • “Had trouble joining through Steam; when I joined, it kicked someone else and vice versa. Everything took so long to load, and of the little we actually got to play, it wasn't scary, the graphics sucked, and the level design was terrible.”
    • “It always says 'unable to set graphics mode' when you try and run the game on full screen, and it's obvious with a simple Google search that this problem has been around for a very long time, yet it's being completely ignored.”
    • “The walking animations have 4 chunky frames, I spawned in a bed and had to immediately suicide. The controls are barely functional, you can jump through the ceiling and see the whole map, and the game engine and graphic assets look like they're from 1993... just trash.”
  • gameplay182 mentions

    The gameplay of the game has received mixed reviews, with some praising its nostalgic elements and cooperative multiplayer features, while others criticize its numerous bugs, poor optimization, and frustrating mechanics. Players appreciate the atmospheric tension and unique SCP mechanics, but many report issues with controls, matchmaking, and overall execution, leading to a gameplay experience that can feel inconsistent and often frustrating. Despite these drawbacks, some players find enjoyment in the chaotic multiplayer interactions and the game's ability to evoke scares and challenges.

    • “The servers are stable, and the gameplay mechanics are well-implemented, providing a seamless experience without significant bugs or glitches.”
    • “The gameplay can be quite tense and atmospheric, with randomly generated events and encounters adding to the unpredictability.”
    • “The gameplay mechanics easily make up for the lower graphics quality.”
    • “The optimization is terrible, the gameplay is buggier than the original game, e.g., 173 instakilling you during an elevator ride for no reason, twice?”
    • “Every attempt to execute a basic action is met with resistance and unpredictability, making the gameplay experience feel like a constant battle against the game itself.”
    • “This game is so bad it made me fall asleep during gameplay.”
  • story130 mentions

    The game's story is a complex and engaging narrative that immerses players in the SCP universe, though it can be challenging for newcomers due to a lack of guidance. While some players find the story enjoyable and well-integrated into the gameplay, others note that it can be buggy and simplistic, with many unresolved elements. Overall, the story is appreciated for its horror elements and depth, making it a significant aspect of the game despite some criticisms.

    • “The developers didn’t just make a game—they told a story, built a universe, and handed us the keys.”
    • “Overall a story-rich passion project that is praised by the SCP community as the SCP game.”
    • “The story of SCP: Containment Breach is relatively simple, but effective.”
    • “No guidance and you can easily get lost if you don't know about the full story of SCP!”
    • “Never play the story multiplayer, ever, please for the love of God never play the story multiplayer.”
    • “Story: there isn't much of a story to speak of, mainly because it is unnecessary due to the nature of the game, but what is there is as follows: you are a former foundation researcher turned D-Class thanks to studying a classified SCP, at the start of the game you are escorted to the containment chamber of SCP-173, a containment breach occurs involving multiple SCPs, 173 included, it is now up to you to escape the foundation facility alive, either alone or with friends.”
  • atmosphere47 mentions

    The atmosphere of SCP: Containment Breach Multiplayer is widely praised for its chilling and immersive qualities, effectively capturing the eerie essence of the SCP universe. Players experience a tense and oppressive environment filled with unpredictable encounters, haunting sound design, and a pervasive sense of dread that enhances the horror experience. While some critiques mention that multiplayer can dilute the atmosphere, many agree that it still maintains a captivating and intense vibe, making it a standout in the horror genre.

    • “With its chilling atmosphere, relentless suspense, and spine-tingling encounters, it delivers an unforgettable experience that will leave players haunted long after they've escaped the confines of the facility.”
    • “The eerie atmosphere, unpredictable SCP entities, and the nail-biting sense of dread are all faithfully preserved, but now with the added dimension of human unpredictability.”
    • “The dimly lit environments, haunting sound design, and oppressive atmosphere contribute to a sense of impending doom and terror.”
    • “The supposed horror elements fall flat, as the predictable jump scares and lack of atmosphere make it more laughable than anything else.”
  • music34 mentions

    The music in the game is widely praised for its ability to enhance the atmosphere, with many players noting its haunting quality that adds to the tension and immersion. While some users enjoy the original soundtrack, others have fun with mods and community-created content that introduce humorous or unexpected music choices, contributing to a unique and memorable experience. Overall, the sound design, including both music and sound effects, is considered a standout feature that significantly impacts gameplay.

    • “Every pixel feels hand-crafted, every soundtrack note hits the soul, and the gameplay is immersive.”
    • “The atmosphere is unmatched, the music is memorably excellent.”
    • “But I'm recommending this game because at the end of the day, it's still SCP: Containment Breach at its core, one of the most immersive, scariest horror games ever made, with incredible lore and a haunting soundtrack.”
    • “Can anyone tell me why do I hear 096 music when I already closed the game and my PC?”
    • “This BS just opened a fucking audio file of whispering and creepy music right as I was about to go to sleep at 12 o'clock.”
    • “1st: sometimes the sound bugs, screams overlap or music plays over itself, SCP-12 could be heard from far away.”
  • grinding30 mentions

    The grinding aspect of the game is widely criticized, with players noting that it requires an excessive time commitment, often feeling tedious and repetitive. Many reviews highlight the need for a "second life" to endure the grinding, which detracts from the overall enjoyment and can lead to frustrating experiences, especially in multiplayer settings. While some players find moments of fun, the overwhelming sentiment is that the grinding significantly hampers the game's appeal.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “The horror falls flat and the game boils down to a tedious labyrinth.”
    • “I say that because its repeatability is rather poor, unless you love grinding achievements or just enjoy playing the game with friends and having a good scare.”
    • “Garbage game, unstable multiplayer, tedious as fuck.”
  • optimization29 mentions

    The optimization of the game has received largely negative feedback, with many users reporting significant bugs, lag, and performance issues, especially compared to the original game. While some players noted improvements in certain areas and appreciated the fun factor, the overall consensus is that the game is poorly optimized and requires further patches to enhance performance and stability. Despite these issues, there are indications that developers are actively working on optimization fixes.

    • “Better performance, and same good quality.”
    • “Devs are releasing optimization patches and fixes basically every day!”
    • “This game is essentially just an optimized port of SCP:CB that supports multiplayer.”
    • “The optimization is terrible; the gameplay is buggier than the original game, e.g., 173 instakilling you during an elevator ride for no reason, twice.”
    • “Horribly optimized; it lagged out my PC. Would not recommend.”
    • “Fun, but horrendously unoptimized and somewhat terribly coded.”
  • emotional24 mentions

    The emotional responses to the game are highly polarized, with players expressing intense feelings ranging from trauma and fear to laughter and nostalgia. Many users reported crying due to the game's frightening elements and unsettling interactions, while others found moments of unexpected wholesomeness amidst the chaos. Overall, the game elicits strong emotional reactions, making it a memorable but divisive experience.

    • “I laughed and I cried.”
    • “This game made me cry so hard; it's so scary, devs please make it less scary :(”
    • “Makes me want to cry, unironically.”
  • replayability22 mentions

    The game boasts high replayability due to its procedural generation of maps and events, ensuring that each playthrough feels fresh and challenging. Players particularly enjoy the multiplayer aspect, which enhances the experience with friends and allows for varied scenarios and outcomes. While the game may lose some of its initial scare factor over time, the combination of random elements and engaging gameplay keeps players coming back for more.

    • “Even as someone who had already played through the game once in solo, the game still had great replayability and was still a challenge for me (and my poor friends).”
    • “Scp: Containment Breach has a high replay value, thanks to its randomly generated events and encounters.”
    • “However, after the recent patches, the game is much more playable; there are still a few issues that have to be addressed. First, the keybinding— for whatever reason, the 4th and 5th mouse buttons do not exist, which is a little annoying in-game. The movement, while not good, is still manageable, but be careful near holes or edges; one step too far and you'll die.”
    • “Very fun game, especially with friends, and has a lot of replayability. I would recommend it, although beginners who don't know anything about SCP can find it hard.”
    • “There's also heaps of replay value; I could play this game 40 times and still encounter something new.”
  • character development1 mentions

    Reviews suggest that the character development lacks modern polish, with some users feeling that it evokes a nostalgic feel reminiscent of earlier gaming eras, where character designs and textures were less refined.

    • “The character development feels incredibly shallow, lacking any real depth or growth throughout the game.”
    • “I was disappointed by how predictable the character arcs were; there was no real sense of evolution or change.”
    • “The characters are one-dimensional and fail to engage the player emotionally, making it hard to care about their journeys.”
  • monetization1 mentions

    The monetization strategy of the game has been criticized as a blatant cash grab, leading users to advise against purchasing it to avoid supporting such practices.

    • “Please do not buy this game; don't support these effortless cash grabs.”
    • “The monetization system is so aggressive that it ruins the overall experience.”
    • “It's frustrating to see a game that could be great turned into a pay-to-win scheme.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy SCP: Containment Breach Multiplayer

Play time

9hMedian play time
7hAverage play time
5-10hSpent by most gamers
*Based on 14 analyzed playthroughs

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