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School For The Friendless

School For The Friendless Game Cover
79%Game Brain Score
story, humor
graphics, gameplay
79% User Score Based on 133 reviews

Platforms

LinuxPCMac OSSteam DeckWindows
School For The Friendless Game Cover

About

School For The Friendless is a single player casual simulation game. It was developed by Conor Hehr and was released on October 20, 2021. It received mostly positive reviews from players.

Harold ends up going to a school for people with no friends. Here, students are paired together and whoever they're paired with become their roomates, regardless of gender. What if he gets with a girl?

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79%
Audience ScoreBased on 133 reviews
story11 positive mentions
graphics2 negative mentions

  • The game features a unique premise about a school for people with no friends, which can be intriguing and relatable for some players.
  • Some players found the characters to be memorable and engaging, with moments of humor and emotional depth.
  • As a free visual novel, it offers an accessible experience for those looking for light reading and easy achievements.
  • The writing is often criticized as poor and juvenile, with repetitive dialogue and a lack of character development.
  • Many players found the gameplay tedious, with strict choices leading to unsatisfying endings and a feeling of being pigeonholed.
  • The game is perceived as more of an e-book than a game, lacking substantial gameplay elements and meaningful interactions.
  • story
    31 mentions Positive Neutral Negative

    The story has received mixed reviews, with many players criticizing the lack of character development, repetitive plotlines, and an overemphasis on sexual themes, leading to a generally silly tone. While some found the premise unique and engaging, particularly in the context of school drama, others felt the execution was poor, with abrupt endings and minimal impact from player choices. Overall, the narrative is seen as having potential but ultimately falls short due to weak writing and storytelling.

    • “The story is very interesting and fun to read, but it could give you more choices.”
    • “Story - I have to say this is one of the most unique stories I have played, and I do give a lot of credit to the idea that teenagers who never had friends were sent to a school that helped students get along with each other.”
    • “I loved the premise and found the story interesting.”
    • “The characters have no real development, the story is repetitive, everything revolves around sex, they all act weird, and even the teacher is inexplicably horny.”
    • “After only including the barest sketch of a story, it ends abruptly with a generic visual novel ending.”
    • “The plot is very weak, the conversations are stale; you'll lose interest in this game in less than 30 minutes.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is a mix of clever references and situational comedy, with players finding amusement in unexpected moments, such as nods to other games like "DDLC." While some jokes, like the recurring "censored" signs, start off funny, they can become repetitive. Overall, the game balances humor with darker themes, creating a unique comedic experience.

    • “You know what's kinda funny, why is it that all the good, bad, twisted, epic, romantic, horror, etc. stories always seem to be in comic books and video games when it comes to 'school drama?' What really made me laugh was that 'DDLC' was actually mentioned in the game (in a way) during the anime side of the story.”
    • “Though I did call myself old man, it made the conversations super funny.”
    • “A fun and funny visual novel about a loner being paired up with one of three different girls.”
    • “The frequency of poor results is surprisingly realistic, but definitely not funny.”
    • “The jokes fall flat and often feel forced, lacking any real wit.”
    • “I expected a lot of laughs, but the humor is stale and unoriginal.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game resonates deeply with players, evoking strong feelings of sadness and reflection, particularly through themes of love, friendship, and loneliness. While some players experience intense emotional responses, others find a lingering sense of emptiness after completing the game, highlighting a complex emotional journey. Overall, the narrative's exploration of personal struggles and relationships leaves a significant impact on many players.

    • “Fucking made me cry so much... it felt a little too close to my heart. I just sat there thinking after I got all the endings. I wish I had real friends sometimes.”
    • “This affected me emotionally.”
    • “There is a mixture of everything in this from sweet young love, sexual relationships, wholesome friendships, loneliness, and mental illness-related circumstances.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are described as basic, utilizing a Ren'Py stock interface, with good music and nice visuals; however, the overall presentation is hindered by a lack of engaging storytelling. The game employs OpenGL for its graphics API.

    • “Good music, nice visuals, but it's just not an interesting story for me to recommend.”
    • “The graphics are basic and resemble a stock interface from Ren'Py.”
    • “The graphics API used is OpenGL, which doesn't enhance the visual experience.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally praised for being fitting and well-chosen, complementing the visuals effectively. However, some players feel that while the soundtrack is good, it does not elevate the overall experience due to a lackluster story.

    • “The soundtrack is somewhat fitting, so props to the choice of music.”
    • “Good music, nice visuals, but it's just not interesting story-wise for me to recommend.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay of this visual/interactive novel is criticized for its lack of substance, primarily consisting of poorly written dialogue that detracts from the experience. In contrast, some players find the sexual content engaging and exhilarating, leading to intense emotional reactions. Overall, the gameplay experience varies significantly between users, with some feeling disappointed and others finding it thrilling.

    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
  • grinding
    1 mentions Positive Neutral Negative

    Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a click to advance, detracting from the enjoyment of the narrative.

    • “Visual novels/e-books are tedious at best. Imagine the best novel you ever read, whether it's 'The Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or 'Twilight' (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere effectively captures a realistic school environment, immersing players in a setting that conveys the emotional weight of the narrative.

    • “The areas within the game feel real and give you a sense of a school-like atmosphere, while also conveying the emotions behind what is happening.”
    • “The immersive environment draws you in, making every corner of the game world feel alive and filled with detail.”
    • “The haunting soundtrack perfectly complements the visuals, creating an atmosphere that is both eerie and captivating.”
    • “The areas within the game feel real and give you that sense of a school-like atmosphere, while also conveying the emotions behind what is happening.”
    • “The atmosphere is dull and uninspired, lacking any real sense of immersion or engagement.”
    • “Despite the potential for a rich environment, the game fails to create a compelling atmosphere, leaving players feeling disconnected.”
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Frequently Asked Questions

School For The Friendless is a casual simulation game.

School For The Friendless is available on PC, Mac OS, Steam Deck, Windows and others.

School For The Friendless was released on October 20, 2021.

School For The Friendless was developed by Conor Hehr.

School For The Friendless has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

School For The Friendless is a single player game.

Similar games include How To Date A Magical Girl!, Sunrider Academy, Seduce Me the Otome, Trick and Treat - Visual Novel, Highschool Romance and others.