- January 22, 2025
- Keith Burgun Games
Scary World
Platforms
About
Scary World is a single-player roguelike bullet heaven game, where you have to survive for 10 minutes amidst over a dozen unique monsters. With seven unlockable characters, each possessing unique special powers, and over a dozen learnable powers, the game promises a different kind of challenge. The level is filled with secrets, providing countless opportunities for discovery. It's similar to Vampire Survivors but with more physics and surprises.





- The game features short, engaging runs that last about 10 minutes, making it easy to play multiple times in a row.
- Scary World offers a diverse roster of characters with unique abilities, encouraging varied playstyles and strategic depth.
- The developer is responsive to feedback and actively works on updates, improving gameplay mechanics and overall experience.
- Movement controls can feel slow and sticky, making dodging and maneuvering difficult during intense gameplay.
- Some characters are unbalanced, with certain heroes feeling overpowered while others are underwhelming, affecting overall gameplay experience.
- The game lacks a substantial narrative, which may disappoint players looking for a deeper story beyond the initial introduction.
gameplay
26 mentions Positive Neutral NegativeThe gameplay is praised for its strategic depth, particularly through the innovative "diamond abilities" system that allows players to mix and match ability gems. Players appreciate the diverse characters, varied combat scenarios, and mechanics like extra lives that enhance strategic choices, especially in harder difficulty modes. Overall, the gameplay is described as fun, addictive, and surprisingly deep for its genre, with fluid movement and engaging mechanics that keep players invested.
“The 'diamond abilities' you can get by mixing and matching the different colored ability gems is a really cool mechanic, and adds a lot of strategy to which abilities you go for.”
“The gameplay is where the scary world shines, with varied combat scenarios and a unique roster of characters.”
“The fluid movement, while a divergence from typical vs-like controls, is incorporated throughout the gameplay, with movement and momentum influencing some of the weapons, boost pads, and additional tension with collecting XP as it circles around you gradually.”
“It’d make a big difference in the gameplay, and letting players choose if they want it would be a nice touch.”
“The fluid movement, while a divergence from typical versus-like controls, is incorporated throughout the gameplay, with movement and momentum influencing some of the weapons, boost pads, and adding additional tension with collecting XP as it circles around you gradually.”
“For a game of this kind, there is a surprising amount of depth in the mechanics.”