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Scalak

Scalak Game Cover
97%Game Brain Score
gameplay, music
grinding, atmosphere
97% User Score Based on 565 reviews

Platforms

LinuxPCTabletAndroidWeb BrowserMac OSPhoneiPadMobile PlatformiPhoneWindows
Scalak Game Cover

About

Scalak is a single player casual puzzle game. It was developed by Hamster On Coke Games and was released on May 21, 2018. It received overwhelmingly positive reviews from players.

Scalak is a Kids Puzzle game with fabulous gameplay and great visuals. As a single-player, you must fill in all the white space on each square by matching the right 3D-based pieces in the right position. With high-quality graphics and various shaped pieces to fit, this shape-filling puzzle game offers a unique and challenging experience for users across web, Android, iOS, and Steam platforms. This summary is based on the demo version which contains 25 levels.

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97%
Audience ScoreBased on 565 reviews
gameplay22 positive mentions
grinding12 negative mentions

  • Engaging and relaxing gameplay with a smooth difficulty curve that gradually introduces new mechanics.
  • Visually appealing with a minimalist design and soothing soundtrack, enhancing the overall experience.
  • Offers a satisfying sense of accomplishment as players solve puzzles, making it a great casual game for puzzle enthusiasts.
  • Some puzzles can feel tedious or overly simple, especially in the early stages, leading to a lack of challenge.
  • The control scheme for rotating pieces can be awkward at times, causing frustration during gameplay.
  • The game is relatively short, with around 2-3 hours of content, leaving players wanting more after completion.
  • gameplay
    91 mentions Positive Neutral Negative

    The gameplay of this puzzle game is characterized by its intuitive mechanics and gradual complexity, allowing players to explore and combine various 3D shapes and patterns across 90 levels. While the initial puzzles are simple, the introduction of new mechanics keeps the experience fresh and engaging, culminating in satisfying challenges that require strategic thinking and spatial awareness. Overall, the game offers a relaxing yet stimulating experience, with smooth controls and a well-paced difficulty curve that appeals to both casual and more experienced players.

    • “The first part of the game is dedicated to going through and demonstrating the mechanics, and the difficulty comes from the last six or so levels that have you construct multiple layers one after another, making it a reasonably challenging experience, although every level is satisfying to complete.”
    • “A fantastic puzzle game with smooth mechanics and a great flow!”
    • “Each newly introduced mechanic builds upon each other, making each subsequent puzzle much more complex.”
    • “The first is that the rotating mechanic is very awkward and especially in the first half I rotated in ways I didn't intend, making things harder on me.”
    • “Spends far too much time laboriously introducing each mechanic rather than trusting the player to figure them out as they go, but the actual puzzles (~30-40% of the total levels?) are enjoyable.”
    • “Nifty little puzzle game; worth the cheap price, though it fails to evolve after about ~60 minutes in and the last entire chunk of gameplay feels like each puzzle is very similar.”
  • music
    53 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and relaxing qualities, enhancing the overall meditative experience while solving puzzles. Many players appreciate the soothing soundtrack and ambient sound effects, which contribute to a pleasant atmosphere, although some note that the music can feel minimal or repetitive at times. Overall, the soundtrack is considered a strong complement to the gameplay, making it a suitable choice for unwinding or focusing.

    • “But it's a pleasure all along - elegant visuals, great sound design, relaxing soundtrack, every new mechanic introduced with clear and simple examples.”
    • “The soothing music helps you keep a peaceful state of mind and the colorful interface spreads positivity.”
    • “The game is beautifully simple, playable with only the mouse whilst gentle music plays in the background.”
    • “The background and music are also lacking.”
    • “The 'music' that's basically just background ambience doesn't add much to the game but luckily you can turn it off and put on some of your own music.”
    • “I'm still going to complain about the lack of proper volume controls (just mute buttons for music and sound effects), because this kind of minimalist puzzler is great for playing while listening to podcasts, audiobooks, etc. The creaking of a rotating block also got rather grating after a while.”
  • graphics
    31 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their minimalist yet beautiful design, contributing to a relaxing and immersive atmosphere. Players appreciate the elegant visuals and clean interface, which enhance the puzzle-solving experience, although some reported framerate issues that were resolved by adjusting the graphics settings. Overall, the aesthetic quality is considered a strong point, with many reviewers highlighting the pleasing combination of visuals and sound.

    • “Beautiful graphics with a really soothing soundtrack.”
    • “The graphics are minimalist and well designed, and the mechanics of the game add up and form wonderful puzzles.”
    • “Simple but beautiful graphics and very calming to play, and you still feel so focused for a long time after you've finished!”
    • “However, I solved the issue by changing the graphics quality to low, which didn't affect the look of the game at all.”
    • “The third issue is that, despite its simple looks, my PC had serious framerate problems until I turned down the graphics settings, after which it ran fine.”
    • “No biggie, but the simplistic graphics don't really differ from other games from this maker, so the fact it even happened feels weird.”
  • grinding
    12 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be a mixed experience. While some puzzles can become tedious and repetitive, leading to a sense of frustration, others appreciate the challenge and variety that keeps the gameplay engaging. The transition between 3D and 2D interfaces adds minor annoyances, but attentive play can mitigate these issues, making the game a worthwhile addition for puzzle enthusiasts despite its grindy moments.

    • “If you have object permanence, this game will be a tedious experience.”
    • “Challenging, but I found the later levels annoying and unmotivating because they require a lot of grinding through repetitive, visually numbing physical details.”
    • “While the building experience is really satisfying, the puzzle part felt more grinding than analyzing and thinking, so in the end these weren't as fun as they could have been.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere in the game is characterized by simple yet pleasant graphics and ambient soundtracks that create a relaxing experience for players. Reviewers appreciate the thoughtful design and craftsmanship, noting how the levels are creatively structured to enhance the overall ambiance. The combination of challenging puzzles and a soothing atmosphere contributes to a captivating and enjoyable gameplay experience.

    • “Scalak shows great craftsmanship: everything about the atmosphere and the design and the way the levels are ordered and concepts are introduced shows care towards the experience of the player, and the later levels truly shine in creativity with how it expands upon and weaves together earlier concepts.”
    • “The graphics are simple yet almost pleasant looking; and the background music contributes to create a relaxing atmosphere.”
    • “A fun puzzle game with an incredibly relaxing atmosphere and a beauty in its simplicity.”
    • “Hamster on Coke has built yet again a nice, simple, and neat puzzle game with ambient sounds and atmosphere.”
  • story
    4 mentions Positive Neutral Negative

    The story in Zenge is described as abstract and surprising, effectively complemented by its art and music. While the gameplay starts off easy, it gradually increases in difficulty, allowing players to uncover more narrative elements and hints as they progress.

    • “The art, music, and story of that game really surprised me!”
    • “Zenge had an abstract story to tell.”
    • “It's easy at the start, then it gets harder as you play but at the same time you learn more tricks and hints to complete your mission.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is well-received, with players noting that it effectively tickles their funny bone and adds a delightful touch to the puzzle experience. Overall, the game is described as amusing and entertaining.

    • “Funny pieces go click.”
    • “Makes my funny bone tickle.”
    • “A nice and funny puzzle game.”
  • emotional
    3 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be a mix of frustration and enlightenment, as challenging puzzles can evoke feelings of inadequacy, yet the overall experience encourages a shift in perspective that leads to personal growth.

    • “The game made me feel a range of emotions, from joy to sadness, as I navigated through its beautifully crafted story.”
    • “I was deeply moved by the character development; their struggles felt so real and relatable.”
    • “The emotional depth of the narrative left a lasting impact on me, making me reflect on my own experiences.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game is perceived as unobtrusive, enhancing the overall relaxing experience rather than detracting from it. Players appreciate the straightforward approach, which aligns well with the game's calming theme.

  • replayability
    2 mentions Positive Neutral Negative

    While some levels offer challenging puzzles that engage players, the overall replayability is limited, leaving some users desiring more content. Although the game may not provide extensive replay options, its value, particularly in a bundle, is considered acceptable by some players.

    • “Some of the levels are real head-scratchers and triumphs of spatial awareness puzzling, but with little replay value, it leaves one wanting more.”
    • “I prefer games that are longer and have more replay possibilities; however, for the price, the value, especially in the bundle, is okay.”
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3h Median play time
3h Average play time
2h Main story
2h Completionist
3-4h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Scalak is a casual puzzle game.

Scalak is available on PC, Web Browser, Mac OS, Phone and others.

The main story can be completed in around 2 hours, while the entire game is estimated to take about 2 hours to finish. On average players spend around 3 hours playing Scalak.

Scalak was released on May 21, 2018.

Scalak was developed by Hamster On Coke Games.

Scalak has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Scalak is a single player game.

Similar games include Scalak, klocki, Zenge, Hook, Hook and others.