- June 4, 2021
- deadworld games
SATANIC PANIC 666
Platforms
About
SATANIC PANIC 666 is a 2D acrobatic platformer with wall-jumping and fast-paced gameplay. Your mission is to destroy cursed tapes with occult music and overcome challenges to save children's souls. The game boasts a distinctive aesthetic, a 30-level hand-crafted design, and an original Witch House soundtrack.
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- The game features a simple but cool aesthetic that appeals to players looking for a no-frills experience.
- It's a fun little game that can be enjoyable for those who appreciate precision platformers.
- The music, while repetitive, is generally well-received and adds to the overall experience.
- The controls can be janky and inconsistent, making gameplay frustrating at times.
- There are only 30 levels, which some players feel is too short for the price.
- The lack of a progression system and options menu leaves the experience feeling empty and unrefined.
- music22 mentions Positive Neutral Negative
The music in the game receives mixed reviews, with many players noting its repetitive nature, often consisting of only one or two tracks that loop throughout gameplay. While some appreciate the quality of the music, describing it as "banger" and enjoyable even after multiple listens, others express disappointment over the lack of variety and missed opportunities for a heavier metal soundtrack. Overall, the music contributes to the game's atmosphere but may become monotonous for some players.
“Very fun game, amazing music, interesting and fun art style.”
“Pretty good, 30 levels for a dollar, there is only one song that repeats but it's pretty good even after many listens.”
“Banger music too, even after repeated listens.”
“It didn't, but it was such a missed opportunity for the music to be actual heavy metal which would have pumped me up for playing this way more, and it's what I expected considering the prompt.”
“Kinda sucks, the walljumping mechanics are incomprehensible and are never explained, the music sucks and there are only like two songs and the whole game is really bland.”
“There's a constant music loop and the game doesn't explain wall climbing.”