Samurai of Hyuga Book 3 Game Cover

In "Samurai of Hyuga Book 3," players continue the journey as a skilled samurai, navigating a feudal Japanese world filled with political intrigue and dangerous enemies. The game is a 2D action-adventure title with RPG elements, allowing players to improve their skills and equipment while making dialogue choices that affect the story's outcome. This installment concludes the epic tale of the Samurai of Hyuga, with intense battles, moral dilemmas, and a captivating narrative.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Linux
  • Mobile Platform
  • Tablet

Reviews

79%
Audience ScoreBased on 56 reviews
story6 positive mentions
character development3 negative mentions
  • The game offers a complex and engaging narrative that continues the story from the previous books, providing a satisfying cliffhanger that leaves players eager for the next installment.
  • Character development is strong, with meaningful interactions and consequences that enhance the overall experience, making players feel invested in the characters' journeys.
  • The addition of new gameplay mechanics, such as the detective elements and personality attributes, adds depth and variety to the gameplay, making it a unique entry in the series.
  • The attunement system is frustrating and often punishes players for choices that seem aligned with their character, leading to a feeling of powerlessness and confusion.
  • The pacing of the story feels rushed, with new characters introduced too quickly and significant plot developments occurring without adequate buildup, which can disrupt immersion.
  • Many players found the shift to a detective-style narrative in the first half of the game to be jarring and inconsistent with the established tone of the series, detracting from the overall enjoyment.
  • story62 mentions

    The story is a blend of detective work and demon hunting, with players navigating through a narrative that shifts from a vacation setting to a gritty mission. While the initial part has received mixed reviews for its pacing and character consistency, the latter half is praised for its engaging plot and character development, offering significant replayability through player choices. However, some players express frustration with design decisions that detract from the overall experience, leading to a sense of disconnect from the character's journey.

    • “At the end of book 2, [spoiler]you won a vacation to this island and all the amenities that the host has to offer although you're secretly on a mission to hunt and kill demons, having been ordered to do so by the emperor himself[/spoiler].”
    • “Thus, the first part of this story delves into you being thrust into the role of a detective and then a defense attorney, while the latter part focuses on continuing your ongoing mission of [spoiler]hunting and killing demons[/spoiler].”
    • “The story—if you minus the complaint above—is quite good and reminiscent of manga or an anime episode.”
    • “The problems come from a few 'design' decisions and narrative decisions that actually made me quit in disgust nearly 7 hours into the story.”
    • “My primary problem with the story in general is that it doesn't even feel like you're playing the same character as the previous chapters.”
    • “I am not sure I will even finish the story and that is a shame because the first two books were so good.”
  • gameplay4 mentions

    The gameplay is characterized by a multitude of choices that players can make throughout the story, enhancing the interactive experience.

    • “As for the gameplay, there are lots of choices presented throughout the story.”
  • emotional4 mentions

    The emotional aspect of the game elicited strong reactions, with players expressing frustration over the forced nature of choices, leading to feelings of anger and disappointment. However, the narrative also succeeded in evoking deep empathy, particularly regarding the fate of beloved characters, prompting moments of sadness and reflection. Overall, the emotional experience was mixed, combining elements of frustration with poignant storytelling.

    • “It made me angry enough to rage quit at 1am in the morning, and when I decided to finish it after I got home from work today, it made me want to cry for what befell my beloved ronin.”
  • replayability4 mentions

    The game offers significant replayability due to its length and the continuation of the story beyond the current installment, although some elements may not enhance this aspect. Overall, players find it engaging enough to revisit multiple times.

    • “There's a lot of replayability; few CYOA games are this long, and the story continues after this book.”
  • character development4 mentions

    Character development is highly praised, with users noting that the writing effectively showcases meaningful interactions and growth among nearly the entire cast. The addition of new stats and sleuthing elements enhances the overall experience, making the character arcs enjoyable and engaging.

    • “The writing is very good with great interactions between characters and meaningful character development.”
    • “The two added stats and sleuthing at the beginning are a welcome addition, and the character development of nearly the whole cast was absolutely fun to read.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I found the character arcs to be predictable and uninspired, which detracted from my overall enjoyment of the game.”
    • “Despite some interesting concepts, the character development ultimately falls flat and fails to leave a lasting impression.”
  • music2 mentions

    The game is a text-based adventure that lacks any accompanying music or art, which may affect the overall immersive experience for players.

    • “Since this is a text-based adventure, there isn't any accompanying art or music.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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