Samurai of Hyuga Book 3 Game Cover

In "Samurai of Hyuga Book 3," players continue the journey as a skilled samurai, navigating a feudal Japanese world filled with political intrigue and dangerous enemies. The game is a 2D action-adventure title with RPG elements, allowing players to improve their skills and equipment while making dialogue choices that affect the story's outcome. This installment concludes the epic tale of the Samurai of Hyuga, with intense battles, moral dilemmas, and a captivating narrative.

Reviews

60%
Audience ScoreBased on 28 reviews
gameplay2 positive mentions
replayability3 negative mentions
  • The game offers a complex and engaging narrative that continues the story from the previous books, providing a satisfying cliffhanger that leaves players eager for the next installment.
  • Character development is strong, with meaningful interactions and consequences that carry over from earlier entries, enhancing the overall experience.
  • The addition of new gameplay mechanics, such as the detective elements and personality attributes, adds depth and variety to the gameplay.
  • The attunement system is frustratingly unclear, often punishing players for choices that seem aligned with their character's personality, leading to a sense of powerlessness.
  • The pacing feels rushed, with new characters and plot developments introduced too quickly, making it hard for players to form connections and follow the story.
  • The shift in gameplay style to include detective elements may alienate fans who preferred the original focus on action and character-driven choices.
  • story31 mentions

    The story is a blend of detective work and demon hunting, with players navigating through a narrative that shifts from a vacation setting to a gritty mission. While the initial chapters have received mixed reviews, the latter part is praised for its character development and emotional depth, despite some players feeling disconnected from their previous character's journey. Overall, the narrative offers significant replayability and engages players with meaningful choices, though some design decisions have led to frustration among certain reviewers.

    • “At the end of book 2, you won a vacation to this island and all the amenities that the host has to offer, although you're secretly on a mission to hunt and kill demons, having been ordered to do so by the emperor himself.”
    • “Thus, the first part of this story delves into you being thrust into the role of a detective and then a defense attorney, while the latter part focuses on continuing your ongoing mission of hunting and killing demons.”
    • “The story—if you minus the complaint above—is quite good and reminiscent of manga or an anime episode.”
    • “The problems come from a few 'design' decisions and narrative decisions that actually made me quit in disgust nearly 7 hours into the story.”
    • “My primary problem with the story in general is that it doesn't even feel like you're playing the same character as the previous chapters.”
    • “I am not sure I will even finish the story and that is a shame because the first two books were so good.”
  • gameplay2 mentions

    The gameplay is characterized by a variety of choices that significantly impact the story, providing players with a sense of agency and engagement throughout their experience.

    • “The gameplay offers a multitude of choices presented throughout the story.”
    • “Now that I've covered the story and gameplay, I'll share my thoughts.”
  • emotional2 mentions

    The emotional aspect of the game evokes a strong response, with some players feeling frustrated by the forced nature of choices, leading to anger and even rage quitting. However, it also elicits deep feelings of sadness and empathy, particularly regarding the fate of beloved characters, showcasing a complex emotional experience.

    • “It made me angry enough to rage quit at 1am in the morning, and when I decided to finish it after I got home from work today, it made me want to cry for what befell my beloved ronin.”
  • replayability2 mentions

    The game offers significant replayability due to its lengthy narrative and the continuation of the story beyond the current installment, although some elements may not enhance the experience. Overall, it stands out among choose-your-own-adventure games for its depth and potential for multiple playthroughs.

    • “There's a lot of replayability; few choose-your-own-adventure games are this long, and the story continues after this book.”
    • “The variety of choices and outcomes really enhances the replayability.”
    • “There's a lot of replayability; few CYOA games are this long, and the story continues after this book.”
    • “The game lacks significant choices that would encourage multiple playthroughs.”
    • “Once you've experienced the main story, there's little incentive to replay it.”
  • character development2 mentions

    Character development is highlighted as a strong point, with engaging writing and meaningful interactions that enhance the growth of nearly the entire cast. The addition of new stats and sleuthing elements further enriches the experience, making it enjoyable for players.

    • “The two added stats and sleuthing at the beginning are a welcome addition, and the character development of nearly the whole cast was absolutely fun to read.”
    • “The writing is very good, with great interactions between characters and meaningful character development.”
  • music1 mentions

    The game lacks any accompanying music, as it is a text-based adventure, which may leave some players feeling that the experience is less immersive without auditory elements.

    • “Since this is a text-based adventure, there isn't any accompanying art or music.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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