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Samurai Aces III: Sengoku Cannon

Samurai Aces III: Sengoku Cannon Game Cover
41%Game Brain Score
graphics, music
gameplay, character development
70% User Score Based on 10 reviews

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Samurai Aces III: Sengoku Cannon Game Cover

About

Samurai Aces III: Sengoku Cannon is a single player arcade role playing shooter game with a anime theme. It was developed by Zerodiv and was released on July 13, 2020. It received mostly positive reviews from players.

Fire the Cannon Shot! It's the evolution of eccentric Japanese-style shooter! With online rankings!

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70%
Audience ScoreBased on 10 reviews
graphics3 positive mentions

  • Introduces the Cannon Shot system adding strategic depth and scoring potential tied directly to player skill.
  • Features a diverse roster of characters with unique weapons and special attacks set in a distinctive fusion of Japanese mythology and steampunk aesthetics.
  • Offers multiple difficulty settings and adjustable options, making it accessible for both newcomers and veterans, with online leaderboards enhancing replayability.
  • 30 frames per second lock reduces gameplay responsiveness and dulls the fast-paced arcade feel expected in the genre.
  • Shift from vertical to horizontal scrolling and 3D backgrounds leads to visual inconsistencies, frequent bullet visibility issues, and less precise gameplay.
  • Level design is longer but lacks tight pacing and mechanical depth; repetitive enemy patterns and lackluster boss mechanics diminish challenge and engagement.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay pays homage to classic bullet-hell roots with a unique cannon shot mechanic that adds strategic depth, though the shift from vertical to horizontal play results in a slightly sluggish feel and less mechanical precision. While visually impressive, enemy and boss patterns can become repetitive, making the experience less dynamic compared to earlier titles like Tengai. Fans of the series will find familiar pacing and mechanics, with scoring opportunities that reward careful planning.

    • “The game’s defining mechanic, the cannon shot, adds a layer of strategy that distinguishes it from the earlier Samurai Aces and other Psikyo titles.”
    • “Not to mention the levels were so well paced and thought out, same with the charge mechanic that game has.”
    • “But I guess you could still play for scoring, since the 'cannon' mechanic allows for a lot of potential scoring that requires a good amount of planning to fully take advantage of it.”
    • “The result is a game that both pays homage to the studio’s bullet-hell roots and simultaneously struggles to replicate their mechanical precision and visual charm in a new dimension.”
    • “This technical constraint dulls the edge of what should be razor-sharp gameplay, giving Sengoku Cannon a slightly sluggish feel compared to its predecessors’ crisp, arcade-perfect execution.”
    • “However, the transition from vertical to horizontal gameplay introduces both strengths and weaknesses.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics blend Japanese mythology, fantasy, and steampunk into a unique, cohesive world, continuing the series' colorful and eccentric style. For a mid-2000s PSP title, it shows notable improvements with 3D backgrounds and enhanced visuals optimized for HD displays, elevating the traditional 2D shooter presentation.

    • “These characters are drawn from the series’ distinctive fusion of Japanese mythology, fantasy, and steampunk aesthetics, creating a world where samurai pilots and mechanical demons coexist in a bizarrely cohesive setting.”
    • “With this being a mid-2000s PSP release, compared to prior Psikyo titles there are notable improvements in the presentation. While it remains a 2D shooter, the graphics take advantage of the PSP's capabilities to present 3D backgrounds and also make for a better appearance on HD displays.”
    • “Aesthetically, Sengoku Cannon carries forward the series’ colorful, eccentric identity.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is a significant improvement over earlier titles, featuring a greatly enhanced orchestra-like soundtrack that adds depth and atmosphere. However, some users find it less memorable compared to Psikyo's classic compositions. Overall, the soundtrack complements the game's improved presentation and immersive experience.

    • “There is a greatly enhanced orchestra-like soundtrack that complements the game's presentation.”
    • “The music takes advantage of the PSP's capabilities to provide a richer audio experience compared to earlier titles.”
    • “The inclusion of original Japanese voice work alongside the improved soundtrack adds to the game's immersive atmosphere.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by a unique blend of feudal Japanese themes and sci-fi elements, complemented by quirky character designs that balance humor and heroism. Additionally, the charming and funny dialogue, along with entertaining cutscenes, enhances the overall comedic experience.

    • “The mix of feudal Japanese motifs and sci-fi weaponry gives it a distinctive flair, enhanced by the quirky character designs that combine humor and heroism in equal measure.”
    • “The second game had really pretty backgrounds and good art direction with enemies that made sense. It also had dialogue that was really charming and funny, and the ending cutscenes were also really fun.”
  • story
    2 mentions Positive Neutral Negative

    The story in this third and final installment of the Samurai Aces series continues the narrative from the previous two titles, offering a seamless sequel experience. While the game focuses on side-scrolling bullet hell gameplay, players appreciate the engaging setting, characters, and cohesive continuation of the series' storyline.

    • “It's the 3rd and final title in the Samurai Aces series and is a sequel to Tengai, the prior arcade release in the series, continuing the storyline from the original two titles as a side-scrolling bullet hell shooter.”
    • “Still, the art direction is very nice, and we get a continuation of the story and characters. I really enjoy the setting and world of Samurai Aces.”
  • replayability
    1 mentions Positive Neutral Negative

    The game’s online leaderboards enhance replayability by encouraging score chasers to return, blending modern competitive elements with a nostalgic gameplay structure.

    • “The inclusion of online leaderboards gives score chasers a reason to return, adding a modern layer of replayability to the nostalgic structure.”
  • character development
    1 mentions Positive Neutral Negative

    The character development is notable for its unique blend of feudal Japanese themes and sci-fi elements, highlighted by quirky designs that balance humor and heroism effectively.

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Samurai Aces III: Sengoku Cannon is a arcade role playing shooter game with anime theme.

Samurai Aces III: Sengoku Cannon is available on PC, PlayStation 4, Xbox One, Steam Deck and others.

Samurai Aces III: Sengoku Cannon was released on July 13, 2020.

Samurai Aces III: Sengoku Cannon was developed by Zerodiv.

Samurai Aces III: Sengoku Cannon has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Samurai Aces III: Sengoku Cannon is a single player game.

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