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Samuel Sage: The Mystery at Penby Inn

Samuel Sage: The Mystery at Penby Inn Game Cover
58%Game Brain Score
story, music
atmosphere, graphics
88% User Score Based on 17 reviews

Platforms

PCWindows
Samuel Sage: The Mystery at Penby Inn Game Cover

About

Samuel Sage: The Mystery at Penby Inn is a single player casual role playing game. It was developed by Seam Entertainment and was released on September 20, 2024. It received positive reviews from players.

Immerse yourself in a thrilling murder mystery at the Penby Inn! A luxurious hotel set in the endearing English countryside, Penby Inn is coming under a lot of fire (literally) from mind-boggling mishaps, ghoulish noises, rumours of hauntings and gruesome murder! To add to the confusion, the rich new owner Samuel Sage, who has conveniently inherited the hotel, is completely clueless about the…

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88%
Audience ScoreBased on 17 reviews
story13 positive mentions
gameplay3 negative mentions

  • The game offers an engaging and atmospheric mystery experience, blending cozy elements with a hint of the supernatural.
  • The narrative is well-written, featuring a solid story with believable twists and interesting character interactions.
  • The art style and sound design contribute positively to the overall ambiance, making it a pleasant experience for fans of detective stories.
  • The game is extremely short and linear, with limited exploration and minimal player choice, which may leave some players wanting more depth.
  • Technical execution is modest, with issues such as slow text display, lack of customization options, and visual inconsistencies.
  • Character development is shallow, and the dialogue can feel unnatural, detracting from the immersion in the story.
  • story
    26 mentions Positive Neutral Negative

    The story is engaging and briskly paced, introducing intriguing characters and themes, though it often skims over deeper explorations of its promising threads. While some players appreciate its simplicity and enjoy the mystery elements, others find it lacking in depth and character development, leading to a mixed reception. Overall, it offers a pleasant, if not profound, experience for those seeking a light detective narrative.

    • “The story moves briskly, introducing new characters and suspicious behavior at a steady pace.”
    • “Great to play on your free day with a nice cup of coffee - simple controls and linear progression style means you can sit back and enjoy the story, which is solid and believable.”
    • “The story is well written, with an interesting plot twist.”
    • “Several promising threads—family tensions, staff relationships, the inn’s previous tragedies—receive only brief attention before the plot pushes onward.”
    • “Samuel Sage (the story) really only has the bare minimum necessary to be considered a mystery.”
    • “I found the world worth inhabiting for the two hours of this little story, though it was not compelling enough for me to truly care about the characters, who are all loosely sketched.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game effectively creates an atmospheric tension that combines cozy mystery with supernatural elements, prioritizing intrigue over complex puzzles. While the art direction enhances the overall ambiance, the technical execution is somewhat modest. It is best appreciated as a short, lightly interactive detective story that emphasizes atmosphere rather than gameplay mechanics.

    • “From the outset, the game establishes an atmospheric tension that blends cozy mystery with a hint of the supernatural.”
    • “The mystery leans more toward atmospheric intrigue than elaborate puzzle-solving.”
    • “While the art direction captures atmosphere well, the technical execution can feel modest.”
    • “It is best enjoyed as a short detective tale—lightly interactive, easy to follow, and focused on atmosphere over mechanical complexity.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally described as subtle and supportive of the atmosphere, enhancing the tension with faint cues. While some players found the music satisfactory and fitting, others had mixed feelings about the choices, indicating a subjective experience. Overall, the sound design complements the game's narrative and visual style effectively.

    • “The sound design, while simple, does support the tension with faint environmental cues and subtle music that underline the hotel’s uneasy stillness.”
    • “The game has a nice story and a few good soundtracks.”
    • “Music was fine, and the art style was clean and easy to look at.”
    • “I was not entirely fond of the music choices, but that kind of thing is entirely subjective.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are characterized by a clean and appealing art style that complements the game's setting in an old English manor, enhancing its mysterious atmosphere. However, some users note that the visuals reflect the limitations of a small studio, resulting in an overall average aesthetic.

    • “Its charm lies in its setting and its commitment to delivering a self-contained mystery wrapped in the aesthetics of an old English manor shadowed by tragedy.”
    • “Music was fine, and the art style was clean and easy to look at.”
    • “The art style is okay... I am guessing these guys are a small studio, and that shows in the art style.”
    • “The art style is okay... I am guessing these guys are a small studio, and that shows in the art style.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is presented as a visual novel-style mystery that emphasizes reading, dialogue choices, and light exploration, creating an engaging atmosphere. While it may lack depth for those seeking complex mechanics or expansive narratives, it effectively delivers a short, enjoyable detective experience centered around a haunted inheritance.

    • “Those seeking deeper gameplay systems or a more expansive storyline may find it slight, but for its scale and intentions, it offers a pleasant, engaging glimpse into a haunted inheritance and the secrets it carries.”
    • “It is best enjoyed as a short detective tale—lightly interactive, easy to follow, and focused on atmosphere over mechanical complexity.”
    • “The gameplay unfolds as a visual novel-style mystery, focusing on reading, dialogue choices, light exploration, and the gathering of clues.”
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Frequently Asked Questions

Samuel Sage: The Mystery at Penby Inn is a casual role playing game.

Samuel Sage: The Mystery at Penby Inn is available on PC and Windows.

Samuel Sage: The Mystery at Penby Inn was released on September 20, 2024.

Samuel Sage: The Mystery at Penby Inn was developed by Seam Entertainment.

Samuel Sage: The Mystery at Penby Inn has received positive reviews from players. Most players liked this game for its story but disliked it for its atmosphere.

Samuel Sage: The Mystery at Penby Inn is a single player game.

Similar games include TR-49, Why Am I Dead At Sea, A Case of Distrust, Rainswept, Tyrion Cuthbert: Attorney of the Arcane and others.