- March 17, 2016
- Greeny Games Studio
Samphi
26%Game Brain Score
story, grinding
40% User Score 15 reviews
Platforms
About
Samphi is a fresh, randomly-generated, survival-RPG with a shifted focus to skills, world management, and a story mode*. Travel through broken memories of a failing relationship to try and salvage what’s left. How you play is up to you. The world is yours. Your story is waiting.
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Audience ScoreBased on 15 reviews
story3 negative mentions
- The game has a cute aesthetic and shows potential for fun gameplay, especially for fans of sandbox survival games.
- The developer has been honest about the game's current state and its abandonment, which is appreciated by some players.
- Achievement hunters may find it easy to complete the game due to its simple achievement requirements and the presence of trading card drops.
- The game has been abandoned during early access, leaving it with very little content and gameplay, making it feel more like a demo than a finished product.
- Many players report numerous bugs and errors, leading to a frustrating experience with unresponsive controls and lack of guidance.
- The game is criticized for being a cheap knock-off of Terraria, offering minimal features and lacking originality or depth.
story
5 mentions Positive Neutral NegativeThe game features both a sandbox and a story mode, but the initial release only includes the freeplay option, leaving players eager for the upcoming story mode. While the current gameplay focuses on basic survival mechanics, there is anticipation that the full story mode will offer a more in-depth experience. Overall, players find the game enjoyable and are optimistic about its potential once the story mode is available.
“Overall, I enjoyed mucking around in the freeplay option of the game, and I look forward to the release of the main story mode later on once the full release is sorted.”
“I do recommend this title, as it's fun and has potential with the multiplayer and story mode.”
“This game was billed as a randomly generated survival game, with both a sandbox mode and a story mode.”
“The press release version I received only had the freeplay mode available, with the story mode being released with the main release of the game sometime later this week.”
“As already touched on, there is a basic system for managing the hunger and mood of the character – I can only assume that in the main story mode of the game, when released, it will expand on this.”