Saiko no sutoka no shiki Game Cover

"Saiko no Sutoka no Shiki" is a survival horror game where you must escape from the AI, YUI, who hunts you down in unique ways using trees to hide and ambush. YUI is hostile and attacks with scissors, also insulting you to lower your morale. To defeat YUI and escape, you need to make Saiko, the zombie from the previous game, stronger by completing all her parts.

  • Windows

Reviews

83%
Audience ScoreBased on 69 reviews
story7 positive mentions
stability9 negative mentions
  • The game offers a fun and engaging experience with a compelling story and interesting character dynamics.
  • Players appreciate the humor and creativity in the game, making it a great choice for Halloween-themed gameplay.
  • The AI mechanics and interactions between characters provide a unique and entertaining challenge, enhancing the overall gameplay experience.
  • The game suffers from numerous bugs and glitches that can disrupt gameplay and lead to frustration.
  • Many players feel that the AI behavior is lacking and can be easily manipulated, reducing the challenge.
  • Some reviewers express disappointment with the game's repetitive nature and uninspired level design compared to the original.
  • story15 mentions

    The story of the game is described as compelling and engaging, with many players eager to see how it unfolds, particularly for those familiar with the series' lore. However, some criticisms arise regarding the lack of audio in cutscenes, the need for better context in certain story events, and the presence of bugs that detract from the overall experience. While the narrative has its strengths, including good models and unexpected twists, some players feel it falls short in execution and coherence.

    • “But I gotta say, the story actually is compelling because I want to know what happens next.”
    • “I loved the story; the gameplay should have a bit more instructions, and the difficulty of the game challenges the player.”
    • “Mr. Habu, overall good game, nice story, and a nice spin-off (or maybe a prequel, play and find out).”
    • “Without spoiling the main plot of this game, the developer assured us that we as players needed some context for a story event in the main game that hasn't even happened yet because it's all planned for a future update - it's stupid.”
    • “Three seconds into the first mode and you're bombarded with instructions to take the heart and start doing fetch quests in a specific order to progress the story.”
    • “Absolutely no story to speak of that the developer claims to have made the game for.”
  • stability9 mentions

    The game's stability is notably poor, with numerous bugs and glitches reported by users, including issues that require level restarts and persistent problems from the demo version. Players have experienced characters getting stuck, animation errors, and other significant stability concerns, leading to an overall impression of a game that is "buggy as hell."

    • “I suppose it's alright, very buggy and some glitches force you to restart the level.”
    • “Glitches: sometimes Sayaka goes sliding on the ground while laid down, and sometimes Yui and Sayaka get stuck trying to get each other (either Sayaka trying to eat Yui and getting stuck or Yui going instakill on Sayaka and getting stuck). Also, if Akira goes immortal then dies, if you restart the game from the pause menu, the cutscene will glitch.”
    • “Glitches that were in the free demo version still somehow made it into this full release version.”
  • gameplay7 mentions

    Gameplay reviews highlight a mix of frustrations and praise; while some players find the attack mechanics inconsistent and the overall gameplay boring, others appreciate the impressive animations and engaging cutscenes. There are also mentions of bugs that occasionally disrupt the experience, but they generally do not hinder gameplay significantly. Overall, the mechanics could benefit from refinement to enhance player enjoyment.

    • “Best endings and cutscenes, insane animation gameplay!!”
    • “But, you'll likely see some bugs in the first level when Saiko and Yui interact with each other, but it doesn't interrupt gameplay.”
    • “And there is a new mechanic where both of them fight for the main character.”
    • “My first real issue is how the attack mechanics work. I usually think that when the player hits an NPC that is literally wide open and unprotected (not blocking), you would be able to damage them, but for some odd reason, it does not seem to work that way, not with Yui, and not with Elissu.”
    • “But the gameplay is boring and not fun, and the map is horrible.”
    • “I think it would have played a lot better and made certain mechanics more useful.”
  • music2 mentions

    The music in the game is highly praised for its ability to enhance the atmosphere, creating an immersive experience. Players appreciate the addition of customizable music volume settings, which further enrich the overall gameplay.

    • “We also finally got some more options in the settings, which would be a lovely addition to the main game - like the music volume :)”
    • “I found the background and the music together, along with the atmosphere in this game, to be way too amazing, and the other game modes were also fun.”
    • “The music in this game is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “While the sound effects are decent, the music fails to create an engaging atmosphere and often feels out of place.”
    • “The soundtrack is forgettable and doesn't enhance the gaming experience; it feels like an afterthought.”
  • humor1 mentions

    Players find the game to be genuinely funny, highlighting its effective use of humor throughout the gameplay experience.

    • “This game had me laughing out loud with its clever jokes and witty dialogue!”
    • “The humor is spot-on, making even the most mundane tasks entertaining.”
    • “I love how the game incorporates absurd situations that keep the gameplay light-hearted and fun.”
  • graphics1 mentions

    The graphics in this game have received criticism, with some players noting that it appears to look worse than its predecessor, despite not typically prioritizing visual quality.

    • “Graphics usually aren't something I focus on in a game, but it genuinely seems that somehow this game looks a little worse than its predecessor.”
  • monetization1 mentions

    The monetization strategy is viewed as a cash grab, primarily serving as a tech demo to test the upcoming nightmare mode rather than offering substantial value to players.

    • “This feels like a tech demo cash grab that's meant to be a test for the anticipated nightmare mode.”
    • “The monetization strategy is overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “I can't believe how many features are locked behind paywalls; it ruins the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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