Saiko no sutoka no shiki
- January 23, 2024
- habupain
- 4h median play time
"Saiko no Sutoka no Shiki" is a survival horror game where you must escape from the AI, YUI, who hunts you down in unique ways using trees to hide and ambush. YUI is hostile and attacks with scissors, also insulting you to lower your morale. To defeat YUI and escape, you need to make Saiko, the zombie from the previous game, stronger by completing all her parts.
Reviews
- The game is much funnier than its predecessor, with improved RNG mechanics that enhance gameplay.
- The story and character interactions are engaging, with new characters adding depth to the experience.
- Despite some bugs, the game runs smoothly and offers a variety of modes and achievements to unlock.
- The game is plagued by numerous bugs and glitches that can disrupt gameplay and require restarts.
- Many players feel the AI is lacking and the gameplay mechanics are repetitive and uninspired compared to the original.
- There is a sense of disappointment regarding the game's development, with some feeling it was a cash grab rather than a meaningful addition to the series.
- story36 mentions
- 42 % positive mentions
- 50 % neutral mentions
- 8 % negative mentions
The game's story has received mixed reviews, with some players finding it compelling and rich in lore, while others criticize it for being poorly executed, with repetitive dialogue and a lack of coherence. Many appreciate the cutscenes and character models, but technical issues, such as missing audio in rewatchable scenes, detract from the experience. Overall, while the narrative has potential, its current state leaves much to be desired, leading to a recommendation for fans of the series but cautioning against it for newcomers.
“I loved the story; the gameplay should have a bit more instructions, and the difficulty of the game challenges the player.”
“Mr. Habu, overall good game, nice story, and a nice spin-off (or maybe a prequel, play and find out).”
“Now, to qualities: awesome story, great upgrade from the Halloween edition, good psycho terror, unexpected factor, and you can defend yourself for a while, and the best, it's not impossible.”
“Absolutely no story to speak of that the dev claims to have made the game for.”
“Five seconds into the first mode and you're bombarded with fetch quests in a specific order to progress the story.”
“When you go to the story menu to rewatch the cutscenes, there is no audio.”
- stability19 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with numerous bugs and glitches that can disrupt gameplay, such as characters getting stuck or animations failing. Many players noted that these problems persisted from the demo version into the full release, leading to frequent restarts and frustrating experiences. Overall, the stability is described as "buggy as hell," indicating a need for substantial improvements.
“I suppose it's alright, very buggy and some glitches force you to restart the level.”
“Glitches that were in the free demo version still somehow were in this full released version.”
“Glitches: sometimes Sayaka goes sliding on the ground while laid down and sometimes Yui and Sayaka get stuck trying to get each other (either Sayaka trying to eat Yui and getting stuck or Yui going instakill on Sayaka and getting stuck).”
- gameplay16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
Gameplay reviews highlight significant issues with attack mechanics, where players struggle to damage unprotected NPCs, leading to frustration. While the game features impressive animations and cutscenes, many find the overall experience boring and the map poorly designed, with limited replayability due to repetitive fetch quests. Additionally, some bugs are noted, though they generally do not disrupt gameplay significantly.
“Best endings and cutscenes, insane animation gameplay!!”
“And there is a new mechanic where both of them fight for the main character.”
“But, you'll likely see some bugs in the first level when Saiko and Yui interact with each other, but it doesn't interrupt gameplay.”
“But the gameplay is boring and not fun and the map is horrible.”
“There's no new groundbreaking hunting mechanics or it being more intelligent than SNS.”
“My first real issue is how the attack mechanics work; I usually think that when the player hits an NPC that is literally wide open and unprotected (not blocking), you would be able to damage them, but for some odd reason, it does not seem to work that way, not with Yui, and not with Elissu.”
- music4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The music in the game is highly praised for its ability to enhance the atmosphere, creating an immersive experience. Players appreciate the addition of more settings options, particularly for adjusting music volume, which they feel would further improve gameplay. Overall, the combination of background music and ambiance is considered exceptional.
“I found the background and the music together along with the atmosphere in this game was way too amazing, and the other game modes were also fun.”
“We also finally got some more options in the settings, which would be a lovely addition to the main game - like the music volume.”
“The music in this game is repetitive and lacks variety, making it feel stale after a short period of play.”
“While the sound effects are decent, the music fails to create an engaging atmosphere and often feels out of place.”
“The soundtrack is forgettable and doesn't enhance the gaming experience; it feels like an afterthought.”
- graphics2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics in this game have received criticism for appearing inferior to those of its predecessor, even from players who typically do not prioritize visual quality.
“Graphics usually aren't something I focus on in a game, but it genuinely seems that somehow this game looks a little worse than its predecessor.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy is criticized as a cash grab, primarily serving as a tech demo rather than a fully developed game, with the intention of testing an upcoming nightmare mode.
“This feels like a tech demo cash grab that's meant to be a test for the anticipated nightmare mode.”
- humor2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently praised, with multiple users highlighting its comedic elements and overall fun experience.
“This game is hilarious and keeps me laughing throughout!”
“The humor in this game is top-notch and adds so much to the experience.”
“I love how the game incorporates clever jokes and funny situations!”