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"Saiko no Sutoka no Shiki" is a survival horror game where you must escape from the AI, YUI, who hunts you down in unique ways using trees to hide and ambush. YUI is hostile and attacks with scissors, also insulting you to lower your morale. To defeat YUI and escape, you need to make Saiko, the zombie from the previous game, stronger by completing all her parts.

Saiko no sutoka no shiki screenshot
Saiko no sutoka no shiki screenshot
Saiko no sutoka no shiki screenshot
Saiko no sutoka no shiki screenshot
Saiko no sutoka no shiki screenshot
Saiko no sutoka no shiki screenshot

88%
Audience ScoreBased on 85 reviews
story8 positive mentions
stability9 negative mentions

  • The story and combat system are engaging, making the game enjoyable to play.
  • The game offers a fun experience with various modes and achievements to unlock.
  • The AI behavior and interactions between characters add an interesting dynamic to the gameplay.
  • The game is plagued with bugs and glitches that can disrupt the experience.
  • Some players find the AI mechanics frustrating, particularly with instant kill attacks and hit detection issues.
  • The game feels like a downgrade from the original, with repetitive gameplay and uninspired level design.
  • story
    16 mentions Positive Neutral Negative

    The story of the game is described as compelling and engaging, with many players eager to see how it unfolds, particularly in relation to upcoming updates. However, some reviewers criticize the lack of audio in cutscenes and the need for better context in certain story events, suggesting that while the lore is rich, the execution may leave something to be desired. Overall, the narrative is appreciated for its depth and connection to the series, but technical issues and pacing concerns detract from the experience for some players.

    • “But I gotta say the story actually is compelling because I want to know what happens next.”
    • “I appreciate the work put into making this game from all angles; the music and ambient noises were great, the animations and updated models were also great, the end result was interesting and the story found within is certainly worth thinking over.”
    • “I love the game; lots of modes, achievements to unlock, and lots of story to the game as a whole. Just a few bugs that need to be fixed, but overall I recommend playing it!”
    • “Without spoiling the main plot of this game, the developer assured us that we as players needed some context for a story event in the main game that hasn't even happened yet because it's all planned for a future update - it's stupid.”
    • “Three seconds into the first mode and you're bombarded with instructions to take the heart and start doing fetch quests in a specific order to progress the story.”
    • “Absolutely no story to speak of that the developer claims to have made the game for.”
  • stability
    9 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous bugs and glitches that can disrupt gameplay, such as characters getting stuck or animations behaving erratically. Many players report that these problems were present in the demo and persist in the full release, leading to frustrating experiences that sometimes require restarting levels. Overall, the stability of the game is considered poor, with frequent bugs detracting from the overall experience.

    • “I suppose it's alright, very buggy and some glitches force you to restart the level.”
    • “Glitches: sometimes Sayaka goes sliding on the ground while laid down and sometimes Yui and Sayaka get stuck trying to get each other (either Sayaka trying to eat Yui and getting stuck or Yui going instakill on Sayaka and getting stuck). Also, if Akira goes immortal then dies, if you restart the game from the pause menu, the cutscene will glitch.”
    • “Glitches that were in the free demo version still somehow were in this full released version.”
  • gameplay
    9 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of experiences, with some players enjoying the unique mechanics and alternate objectives introduced by features like the shrine, while others criticize the attack mechanics and overall map design as unengaging. Despite some bugs that don't significantly disrupt play, the animation and cutscenes are praised, though the overall fun factor is seen as lacking by some users.

    • “Best endings and cutscenes, insane animation gameplay!!”
    • “The game was great, loved the mechanics shown and how each mode had different ways of winning.”
    • “The existence of the shrine was interesting, with how it twisted gameplay and gave you alternate objectives.”
    • “My first real issue is how the attack mechanics work. I usually think that when the player hits an NPC that is literally wide open and unprotected (not blocking), you would be able to damage them, but for some odd reason, it does not seem to work that way, not with Yui, and not with Elissu.”
    • “But the gameplay is boring and not fun, and the map is horrible.”
    • “I think it would have played a lot better and made certain mechanics more useful.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game has received high praise for its quality and integration with the atmosphere, enhancing the overall experience. Players appreciate the addition of customizable music volume settings and commend the ambient sounds, which contribute to the game's immersive environment. Overall, the music is seen as a significant and enjoyable aspect of the game.

    • “I found the background and the music together along with the atmosphere in this game to be way too amazing, and the other game modes were also fun.”
    • “I appreciate the work put into making this game from all angles; the music and ambient noises were great, the animations and updated models were also great, and the end result was interesting. The story found within is certainly worth thinking over.”
    • “We also finally got some more options in the settings, which would be a lovely addition to the main game - like the music volume.”
    • “The music in this game is repetitive and lacks variety, making it hard to stay engaged.”
    • “I found the soundtrack to be uninspired and forgettable, which detracted from the overall experience.”
    • “The background music is often too loud, drowning out important sound effects and dialogue.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted to be quite effective, with players finding it very funny at times, though it can also create tense moments. Overall, the comedic elements contribute to a unique and engaging experience.

    • “Very funny game at times, very butt clenching at other times, overall I got folded like an omelette.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics in this game have received criticism, with some players noting that it appears to look worse than its predecessor, despite not typically prioritizing visual quality.

    • “Graphics usually aren't something I focus on in a game, but it genuinely seems that somehow this game looks a little worse than its predecessor.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy is viewed as a cash grab, primarily serving as a tech demo to test the upcoming nightmare mode rather than offering substantial value to players.

    • “This feels like a tech demo cash grab that's meant to be a test for the anticipated nightmare mode.”
    • “The monetization strategy is overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “I feel like the game is designed to push players towards microtransactions rather than providing a fair experience.”

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