- July 15, 2020
- Savage Studios
S.C.A.R
Platforms
About
"S.C.A.R," a first-person shooter by Savage Studios, pits you against endless hordes of monsters and mutated beasts in a fast-paced, bloody rampage. Utilize a variety of weapons and a grappling hook to traverse levels and defeat enemies, all set to an intense and aggressive soundtrack. Experience a retro-inspired monster killing spree with challenging bosses and multiple stages.







- The game features a fun and fluid movement system with mechanics like double jumping, dashing, and a grappling hook that enhance gameplay.
- The level design is expansive and encourages verticality, providing a variety of environments and secrets to explore.
- For its low price, the game offers a decent amount of content and has the potential to improve significantly with future updates.
- The game appears to be abandoned, with many players expressing disappointment over the lack of updates and content since its early access launch.
- There are numerous bugs and optimization issues, including poor enemy AI and unsatisfying weapon feedback, which detract from the overall experience.
- The graphics and level design have been criticized for being bland and uninteresting, leading to a lack of engagement during gameplay.
- music18 mentions Positive Neutral Negative
The music in the game has received high praise, particularly the menu music, which captivates players from the start. The soundtrack enhances the gameplay experience, especially in intense moments, with a thumping score that elevates the atmosphere. Many reviewers regard the composer as a leading talent in the genre, drawing favorable comparisons to other notable soundtracks.
“The first time I launched the game, I got called away shortly after, but logged six minutes just listening to the menu music and enjoying it massively – so certainly off to a good start.”
“If you, the people credited for the music, are reading this – I think many people would agree he is currently the master of music for this genre. Be proud that I was almost expecting to see his name amongst the credits.”
“If comparing the soundtrack to the man who gave us Bombshell, Dusk, Amid Evil, Rise of the Triad 2013, Brutal Doom, the list continues sounds insulting, you clearly haven’t experienced those games and the standard he produced.”
“But oh boy, you enter that factory, the music thumps, your heart rate raises, before you even figure out where you are.”
“If you, the people credited for the music, are reading this – I think many people would agree he is currently the master of music for this genre, be proud that I was almost expecting to see his name amongst the credits.”



