RYB
- November 17, 2016
- FLEB
RYB is a logic puzzle game that combines elements of Sudoku and Minesweeper, challenging players to solve puzzles and color minimalistic art. With awards from the Boston Festival of Indie Games and PAX East, RYB is praised for its engaging gameplay and brain-stimulating puzzles, making it a standout indie title for all ages. The game's satisfying challenge and visual learning experience make it a must-play puzzler.
Reviews
- The game features beautiful sound design and a minimalist aesthetic that enhances the puzzle-solving experience.
- Puzzles are well-designed with a gradual learning curve, introducing new mechanics in a satisfying way.
- It's a fun and relaxing game that provides a good challenge without the need for guessing, making it enjoyable for both new and experienced puzzle players.
- Some mechanics can be confusing, leading to moments of frustration where players may resort to brute force solutions.
- The game lacks a proper tutorial for later mechanics, which can leave players unsure about how to proceed with certain puzzles.
- While the game is enjoyable, it is relatively short and may leave players wanting more challenging content or additional puzzles.
- gameplay20 mentions
- 25 % positive mentions
- 60 % neutral mentions
- 15 % negative mentions
The gameplay is characterized by minimalist design and simple rules, reminiscent of puzzle games like Hexcells and Minesweeper, with a focus on nonverbal teaching of mechanics. Players appreciate the gradual introduction of new mechanics and the elegant interface, though some express a desire for more complex puzzles that combine all mechanics. While the mechanics are generally solid and enjoyable, there are criticisms regarding the inconsistency in puzzle design and the lack of a challenging build-up in difficulty.
“It's minimalist with simple rules, and it adds some basic mechanics along the way.”
“The game introduces a surprising amount of variety in the game mechanics, and all or almost all of it is taught nonverbally.”
“The puzzles have a gradual learning curve, with new mechanics introduced for each new puzzle area.”
“However, some mechanics confused me, and I was easily able to brute force them.”
“It's a shame that mechanics only last for one area before being mostly discarded; I would have loved to see more puzzles where all the gimmicks are mixed together.”
“Try to always think until you are sure you are making the correct move, since the game has no mechanic to punish this trial and error behavior.”
- graphics7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The graphics of the game have received mixed feedback; while some players appreciate the minimalist and aesthetically pleasing design, others feel that the visuals could have been improved for better clarity and usability. The game's elegant presentation complements its puzzle mechanics, but there are suggestions that a more specific tutorial could enhance the overall experience. Overall, the graphics are seen as a strong point, though not without room for improvement.
“This game is aesthetically pleasing.”
“It's got a good aesthetic and it's a good game to play in the background while doing other things.”
“I really liked the aesthetics and the elegance of the game: step by step increasing difficulty and implementing new mechanics without the need to give written instructions.”
“I'm willing to forgive the strange default keyboard layout, since I think that can be changed in the settings, but I'm not willing to forgive the graphics.”
“I understand that not every puzzle designer is also a graphic designer, but I don't think it would've been terribly difficult for Fleb to show his game to a few people and ask if it looks okay before publishing.”
“I feel like the game would have benefited from sacrificing the aesthetic for a more specific tutorial.”
- stability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game demonstrates excellent stability on Linux, specifically noted for its performance on Mint 18.2 with NVIDIA proprietary drivers.
“Runs great on Linux (Mint 18.2 with NVIDIA proprietary drivers).”