RYB
- November 17, 2016
- FLEB
RYB is a logic puzzle game that combines elements of Sudoku and Minesweeper, challenging players to solve puzzles and color minimalistic art. With awards from the Boston Festival of Indie Games and PAX East, RYB is praised for its engaging gameplay and brain-stimulating puzzles, making it a standout indie title for all ages. The game's satisfying challenge and visual learning experience make it a must-play puzzler.
Reviews
- The game features a variety of clever puzzles that gradually introduce new mechanics, keeping the gameplay fresh and engaging.
- It's a free game that offers a satisfying logic-based experience, allowing players to solve puzzles without the need for guessing.
- The minimalist design and sound create a calming atmosphere, making it a pleasant game to play while still providing a good challenge.
- Some players found the mechanics and rules to be poorly explained, leading to confusion and reliance on guessing in later levels.
- The game can feel too short, with some players wishing for more complex puzzles that combine all introduced mechanics.
- There are instances where players felt the puzzles could be solved through brute force rather than logical deduction, diminishing the satisfaction of solving them.
- gameplay73 mentions
- 25 % positive mentions
- 71 % neutral mentions
- 4 % negative mentions
The gameplay of the game is characterized by a gradual introduction of new mechanics, which keeps the experience fresh and engaging. While many players appreciate the intuitive puzzle design and the challenge of figuring out mechanics through trial and error, some express frustration over unclear explanations for advanced mechanics introduced later in the game. Overall, the mechanics are seen as interesting and rewarding, but a more consistent approach to teaching them could enhance the overall experience.
“I liked the progressively more complex mechanics this game introduces as you play.”
“The mechanics are simple and the design is too.”
“The game introduces a surprising amount of variety in the game mechanics, and all or almost all of it is taught nonverbally.”
“However, the lack of further explanation when more advanced mechanics are later introduced in the fourth stage of the game onwards caused some confusion and frustration for myself and for other players according to other Steam reviews of the game.”
“Just a little clearer directions about mechanics and the experience would be so much more enjoyable; as it is now, you need to learn some by trial and error.”
“After playing through the whole game, I still found the rules for some of the things to be confusing because of how poorly some of the mechanics are explained.”
- graphics11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The graphics of the game are described as simple, clean, and aesthetically pleasing, effectively supporting the gameplay and puzzle mechanics. While some players appreciate the minimalist design and its role in teaching through visuals, others feel that clearer instructions and a more polished visual presentation could enhance the overall experience. Overall, the visuals are seen as a charming aspect, though not without room for improvement.
“Good level design, mechanics that make sense, simple and clean graphics, good controls that are fully configurable, full screen and fully resizable window mode, multiple save slots.”
“This game is aesthetically pleasing.”
“I really liked the aesthetics and the elegance of the game: step by step increasing difficulty and implementing new mechanics without the need to give written instructions.”
“I can still click on stuff and press E and I hear the auditory feedback, but no visuals other than the cursor.”
“I'm willing to forgive the strange default keyboard layout, since I think that can be changed in the settings, but I'm not willing to forgive the graphics.”
“I understand that not every puzzle designer is also a graphic designer, but I don't think it would've been terribly difficult for Fleb to show his game to a few people and ask if it looks okay before publishing.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game evokes a complex mix of feelings, challenging players to confront their own limitations while simultaneously feeling both intelligent and foolish. It prompts introspection about the balance between logic and emotion, illustrated through engaging puzzles that test perception and understanding.
“Made me feel so stupid and smart at the same time.”
“How do you deal with facing your own limitations as a logical and emotional being?”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game's sound design is highly praised for its excellence, contributing to a calm and relaxing atmosphere that enhances the overall experience.
“The sound design of the game is excellent and creates a calm and relaxing atmosphere.”
“The immersive environment draws you in, making you feel like you're part of the world.”
“The combination of visuals and music creates a hauntingly beautiful atmosphere that lingers long after playing.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its amusing visuals, including funny shapes and patterns, complemented by pleasant sound effects, creating an overall lighthearted and enjoyable experience.
“The game is filled with funny shapes and patterns that keep you entertained.”
“The humor in the game is delightful, with nice sounds that add to the fun.”
“It's easy to get lost in the whimsical humor that permeates every aspect of the game.”
- stability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game demonstrates excellent stability on Linux, specifically with Mint 18.2 using NVIDIA proprietary drivers, indicating a smooth and reliable performance for users on this platform.
“Runs great on Linux (Mint 18.2 with NVIDIA proprietary drivers).”