RWBY Deckbuilding Game Game Cover

RWBY Deckbuilding Game is a new breed of digital card game where you build your deck to defeat an array of deadly foes or join forces in raids to take down powerful villains. No packs or boosters to chase. Each expansion is a complete experience.

  • iPad
  • iPhone
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

67%
Audience ScoreBased on 162 reviews
gameplay9 positive mentions
stability11 negative mentions
  • The game is fun and engaging, especially for fans of RWBY and deck-building games.
  • Unique mechanics like character abilities and card upgrades add depth to the gameplay.
  • It's free to play, allowing players to enjoy the game without financial commitment.
  • The game has been abandoned by developers, leading to a lack of updates and support.
  • The tutorial is poorly designed, leaving players confused about the mechanics and objectives.
  • Gameplay can be repetitive and heavily reliant on luck, with issues like long wait times and bugs affecting the experience.
  • gameplay40 mentions

    The gameplay is characterized by familiar deck-building mechanics, enhanced by unique features such as an upgrade system for starting cards and a boss-fighting element that adds strategic depth. While the core mechanics are solid and enjoyable, many players find the experience repetitive and luck-dependent, with a tutorial that fails to adequately explain the game's intricacies. Overall, the game offers a fun and innovative take on the genre, but its execution is marred by bugs and a lack of player engagement in custom lobbies.

    • “Had a lot of elements of things like Dominion (the real-life box card game) which I really liked, combined with the boss fighting mechanic and unique abilities for each character you played. Upgrading cards was a nice touch as well.”
    • “The core gameplay of the card game is fun, and the actual mechanics of it ensure that the game doesn't get stale.”
    • “Makes gameplay unique and interesting while not deviating from the core elements of a deckbuilder too much.”
    • “The gameplay is quite repetitive, so while I would recommend playing this game, I don't think I can recommend purchasing it unless you have someone you can play it with.”
    • “Players are confused on how to play the game, but not because the game is hard to comprehend; rather, the game's tutorial barely teaches you all the mechanics it offers.”
    • “I think the lack of mechanical explanation is likely to be a turn-off for those not already familiar with deck-building games, which is a shame because it seems that the mechanics are actually fairly solid.”
  • story16 mentions

    The story aspect of the game is criticized for its frustrating quest system, which requires players to complete daily quests over an extended period without immediate rewards, leading to a sense of tedium. Many users express disappointment in the lack of a compelling narrative, feeling that the quests are repetitive and not worth the effort, especially when bugs hinder gameplay and progress. Overall, the narrative experience is perceived as lacking depth and engagement, overshadowed by technical issues and a grind-heavy structure.

    • “Completing daily quests helps you earn deck sleeves and access to different cards.”
    • “Relic adventure is by far the best game mode, offering a unique experience with its quests.”
    • “Instead, you play for fun and do the quests as each monthly quest will give you a free card to add to the deck.”
    • “However, waiting for unlocking missions like in online RPGs is not enjoyable at all.”
    • “First Rooster Teeth messes up the show, then they give us the Grimm Eclipse garbage with no campaign or story significance, following that is Amity Arena which is basically a carbon copy of other tower killer games with RWBY slapped on top, and now this!”
    • “Almost over 30 hours and I still do not understand the timer for the missions.”
  • monetization11 mentions

    The monetization strategy of the game primarily involves cosmetic microtransactions, which users generally find acceptable as they do not impact gameplay. However, there is significant concern about the longevity of the game, with players questioning the value of spending on microtransactions for a title that may only be available for a short period. Overall, while the microtransactions are not seen as pay-to-win, the perception of the game as a potential cash grab remains prevalent.

    • “All in-game purchases are purely cosmetic.”
    • “Gameplay is fun, the art and music are okay, haven't run into any major bug/glitch, microtransactions are fine for a game of this kind.”
    • “As for the in-app purchases, it's basically cosmetics and not a pay-to-win mechanic, which means anyone can play and win, and that is what I like.”
    • “I don't have a problem with microtransactions, and I don't know how many this game had, so I'll speak for the other games that got taken down. Why pay to support a game that'll get taken down in two years or less?”
    • “The reason for this review is that as a RWBY fan, I find it hard when games like this and others with promise come out only to die and be seen as a sellout with microtransactions.”
    • “- it's a thinly veiled cash grab”
  • stability11 mentions

    The game suffers from significant stability issues, including graphical glitches, freezing during gameplay, and problems with asset loading. While the core mechanics are enjoyable and the game shows potential, the persistent bugs and glitches detract from the overall experience, making it difficult for players to fully engage. Many users recommend caution before investing time or money due to these stability concerns.

    • “This game also suffers from graphical glitches and cards not being displayed correctly.”
    • “Launches to 'downloading assets', finishes and freezes.”
    • “The Cerberus engine is a great base, and on a gameplay level, it's well thought out - but the game itself is so buggy I can't in good conscience recommend anyone spend money on this, even hardcore fans of the series.”
  • graphics9 mentions

    The game's graphics receive mixed reviews, with some players noting graphical glitches and poorly displayed cards, while others appreciate the clean visuals and smooth gameplay. However, the art style is criticized for feeling rushed, particularly in the UI and background elements, and the use of screenshots for card art is seen as disappointing compared to the decent character art. Overall, the visuals are described as inconsistent, with moments of innovation overshadowed by technical issues.

    • “Just started playing, but so far the UI and visuals seem pretty slick, and there is some innovative stuff regarding deck builder mechanics.”
    • “Clean visuals, smooth gameplay, fun mechanics.”
    • “Visually, the art style constantly teeters between being good and being what I can only call 'rushed.' The UI and the blue grid in the background, in particular, don't look good, and the card art is literally just screenshots from the show, which is disappointing because the character art you can play as looks actually pretty decent.”
    • “This game also suffers from graphical glitches and cards not being displayed correctly.”
    • “Graphics: meh”
    • “They just changed the card pictures and some graphics.”
  • music5 mentions

    The music in the game is generally well-received, with players appreciating the soundtracks and describing them as good. While some feel the art is merely derivative of the show, the overall audio experience contributes positively to the gameplay.

    • “I love setting this game up with my brother and playing the soundtracks.”
    • “Has a good soundtrack and the art is about expected.”
    • “Music is good, the art is nice although it seems like it's just ripped directly from the show.”
  • grinding2 mentions

    The game is characterized as grindy, typical of mobile titles, but it offers a unique deck-building experience where players construct their decks dynamically during gameplay rather than grinding for card packs.

    • “It is a deck-building game, but in the sense that you build it as you play, so you are not grinding packs to build a deck.”
    • “It's a grindy mobile game that has been ported to Steam.”
    • “The game requires excessive grinding to progress, which can become tedious.”
    • “While it has potential, the constant need to grind detracts from the overall experience.”
  • optimization2 mentions

    The optimization of RWBY Deckbuilder has been widely criticized, with users noting it is poorly programmed and suffers from sluggish performance. Many consider it a disappointing reskin of a previous title, lacking balance and overall quality.

    • “RWBY Deckbuilder is a poorly optimized, poorly programmed, and terribly balanced reskin of their dead early access title, and is a disgrace to Monty Oum and the RWBY community at large.”
    • “Performance is slow and sluggish.”
  • replayability1 mentions

    The game has limited replayability, though players appreciate its core concept.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

82hMedian play time
65hAverage play time
29-100hSpent by most gamers
*Based on 2 analyzed playthroughs

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