Skip to main content
RuneScape Game Cover

About RuneScape

RuneScape is a single player and multiplayer open world role playing game with fantasy and business themes. It was developed by Jagex Ltd and was released on October 14, 2020. It received positive reviews from both critics and players.

RuneScape is a high fantasy open world MMORPG. Explore an ever changing and evolving living world where new challenges, skills, and quests await. Featuring unprecedented player freedom, you choose how to play, adventure, and grow.

Skip Games Like RuneScape

Games Like RuneScape

Looking for games like RuneScape? Here are top open world role playing recommendations with a fantasy and business focus, selected from player-similarity data — start with Old School RuneScape, EverQuest II or AdventureQuest 3D.

Skip User Reviews

Reviews

82%Audience ScoreBased on 21,471 reviews
story549 positive mentions
grinding1.1k negative mentions

  • The game offers a vast and immersive world with a rich, distinct medieval atmosphere, enhanced by an acclaimed, extensive soundtrack that complements each region uniquely.
  • Its quests stand out in the MMO genre for their deep, humorous, and often emotional narratives featuring complex puzzles and memorable characters, contributing to engaging and meaningful storytelling.
  • Runescape provides exceptional replayability and long-term progression with over 200 quests, 25+ skills, diverse activities, and a strong, supportive community, making it appealing for both casual and dedicated players.
  • The graphics are inconsistent, mixing charming updated areas with outdated, mismatched assets and models that do not meet modern MMO standards, sometimes causing a jarring visual experience.
  • The game heavily relies on grind-heavy gameplay and microtransactions including pay-to-win elements and invasive monetization practices that many players find detract from the experience.
  • Performance and optimization issues are common, with frequent bugs, crashes, frame drops, and client instability reported, particularly outside of newer content and on some platforms, impacting smooth gameplay.
  • story

    2,039 mentions Positive Neutral Negative
    27% positive mentions, 70% neutral mentions, 3% negative mentions

    Runescape's story shines through its extensive, richly woven quests that stand out from typical MMO fetch tasks, featuring unique narratives, puzzles, humor, and memorable characters. Although the game boasts hundreds of quests with deep lore and evolving storylines spanning decades, new players may find the progression cryptic and grind-heavy, especially with many quests and rewards gated behind membership paywalls. Despite some dated content and a steep entry due to skill requirements and convoluted quest order, the quest system remains one of the best in the genre, offering an immersive and varied storytelling experience that keeps players engaged for the long term.

    • “Unlike other MMOs where quests are just kill 10 rats, RuneScape quests feel like actual adventures with puzzles and storytelling that rival WoW’s best expansions.”
    • “Runescape's quests are not just 'kill 10 rats'; they are deep, funny, and often emotional narratives with complex puzzles.”
    • “The quests are particularly noteworthy, often featuring engaging storylines, unique puzzles, and memorable characters.”
    • “Unfortunately, when I was completing the quests in order - using the RuneScape wiki for assistance as I did so - I found that many storylines' endings were held behind paywalls.”
    • “The game had its charms and I kept going back for different reasons and the last time was several years ago because the game has gone under new management around 20 times since the Gower brothers' father sold it in 2011, after releasing a quest that is nothing short of a disrespect to all fans where they broke the worst rule you can ever break which is don't put yourself in the game as a being above gods master of all because it proves you are nothing more than a narcissistic person, and by the fact that less than 150,000 accounts have even beaten that quest proves no one wants to play it and hell I owned at least 40 of those accounts that beat it.”
    • “The quests gameplay-wise are typically extremely tedious to go through. There are some quests in the game that are just long for the sake of being long because of how much filler is added via fetch tasks. These quests require you to go somewhere and then back and then back and forth again. They're usually contextualized tasks within the quest but it's still tedious.”
  • grinding

    1,086 mentions Positive Neutral Negative
    0% positive mentions, 1% neutral mentions, 99% negative mentions

    Runescape is widely recognized as an extremely grind-heavy MMORPG, with progression heavily reliant on repetitive skill leveling and time investment. While the grind can be tedious and lengthy—often requiring hundreds of hours to reach high levels—many players find it satisfying, immersive, and relaxing, especially when complemented by engaging quests, community interaction, and occasional afk gameplay. However, microtransactions and pay-to-win elements have introduced mixed feelings among the player base, with some viewing them as shortcuts undermining the traditional grind experience.

    • “When you're not grinding away at XP, you might find yourself either moneymaking or questing. There are tons and tons of quests to do and a bunch of skills to train.”
    • “There's no better 'grind game' out there, because the grind isn't slow anymore, the world you do it in is beautiful, and when you're not grinding, you get to do lots of absolutely incredible active content, which is the best possible reward.”
    • “When I am not grinding from my PC while at home, I grind from my cellphone.”
    • “Grinding skills is painfully slow and requires an unhealthy amount of time investment.”
    • “This game (rs3) is the sum of all the worst aspects of wow style games/modern mmos, and the worst aspects of its old version (now known as osrs) combined into an abomination of a game with no real skill checks, and reduced achievement weights due to a pay to win/pay to boost models that degrade the meaning of actually legitimately grinding anything.”
    • “Afterwards, the tedious exercise in ability spam was solved, as the revolution mechanic was added.”
  • gameplay

    1,008 mentions Positive Neutral Negative
    20% positive mentions, 74% neutral mentions, 6% negative mentions

    Runescape offers a vast, grind-heavy MMORPG experience with a mix of relaxed and highly engaging gameplay, featuring diverse skills, challenging boss mechanics, and extensive quests. While its point-and-click mechanics and 0.6-second tick system can feel dated and occasionally clunky, the game provides rewarding long-term progression and accommodates both casual and hardcore players. However, intrusive microtransactions and complex UI sometimes hinder the new player experience, making it best suited for those willing to invest significant time learning its systems.

    • “If slayer gets boring after a while you can try bosses, the early game bosses aren't super challenging but are good at teaching mechanics, but high level bossing is where the game truly shines, it's much more dependent on personal performance than group dynamics which is nice, but there are plenty of 5 player boss encounters that are extremely challenging.”
    • “The gameplay loop consists of leveling skills, doing quests, killing monsters, with the goal of reaching the “endgame”, whether that be maxing an account or killing bosses in record time is your choice.”
    • “There are far more gameplay mechanics that allow for dispersion of power creep (gear, abilities, invention perks) and a higher skillcap, bossing is a lot more interesting and all the qol that rs3 has over osrs really adds up.”
    • “My only big issues with this game is that the UI is a little confusing and the gameplay is so convoluted that I always have to have the wiki open.”
    • “The game operates on tile based movement with a tick-rate system for actions in-game, back in the early 2000's this was fine, and would still be fine if the game stayed in its lane. However, now bosses rely on a lot of mechanics like prayer flicking to survive attacks, area denial mechanics forcing the player to move or take huge damage or outright die, and ability counters. This tick-rate (approximately 0.6 seconds) mechanic can be a detriment to boss encounters and makes input lag a significant issue, making bossing with movement sensitive mechanics much harder than needed.”
    • “The entire game is based around pay to win via microtransactions (actual gambling through treasure hunter), and it is very hard to look past to get any actual gameplay experience.”
  • graphics

    861 mentions Positive Neutral Negative
    23% positive mentions, 67% neutral mentions, 10% negative mentions

    The game's graphics are a mix of updated, charming visuals and noticeably outdated, inconsistent assets spanning multiple art styles and eras, resulting in a patchwork aesthetic that can feel jarring. While newer areas and recent updates showcase impressive and vibrant graphics, many older regions and character models remain dated and unpolished. Overall, the graphics hold nostalgic appeal and run well on most systems, but they fall short of modern MMO standards and suffer from occasional bugs and optimization issues.

    • “Graphically beautiful in its style and the game runs well.”
    • “The graphics, which in certain areas really show their age, add a sense of history which is charming and gives the game an identity; let yourself not be deceived, though: this is not a ridiculous fossil such as OSRS, but a living, well kept game with a tight update schedule and kept in time with what is expected of an MMO nowadays, plus its amazing, thriving community which numbers in the millions.”
    • “Runescape 3 has beautiful graphics in most areas, and Jagex is constantly going back and refreshing older areas that haven't seen love in a long time.”
    • “Despite the graphics overhaul, this still looks laughably poor in terms of visuals, with comically poor cartoony mobile app tier low polygon assets and lame looking backdrops... heck, World of Warcraft looked better at launch than this does today.”
    • “The graphics are severely out of date (especially the character models), the game is loaded with pay-to-play crap, the combat is terrible (why does an archer/mage always run to stand directly in front of its target?), the quests are all boring & repetitive and the majority of other players are all bots which just wrecks the game's economy.”
    • “Mismatched artstyles everywhere you look and a view distance that makes it painfully obvious, character models looking like they come from completely different games standing next to each other, one NPC in a quest with a model almost as old as the game itself next to another with brand new visuals and voice acting.”
  • monetization

    807 mentions Positive Neutral Negative
    3% positive mentions, 72% neutral mentions, 25% negative mentions

    The monetization of the game is widely criticized for being overly aggressive, predatory, and intrusive, with numerous microtransactions including loot boxes, pay-to-win elements, and constant ads—even within the paid subscription model. While some players appreciate the availability of ironman mode to avoid microtransactions, many feel the relentless cash grabs, price hikes, and planned addition of ads severely undermine the player experience and trust. Recent developer efforts to reduce pay-to-win microtransactions are noted positively, but the overall sentiment remains that the current monetization heavily detracts from the game’s appeal.

    • “The microtransactions are at least transparent; you know what you're getting.”
    • “They are gutting a lot of the microtransactions.”
    • “Bonds are an affordable option that allow you to engage with the monetization and get the item(s) you want at a lower price without feeding into their gambling system.”
    • “The monetization is aggressive — paywalls, convenience items, and membership tiers are everywhere, making the "free-to-play" label feel more like a technicality than a reality.”
    • “The microtransactions are straight-up awful and everywhere.”
    • “The game’s core issue is its shift toward monetization over player satisfaction.”
  • music

    237 mentions Positive Neutral Negative
    44% positive mentions, 54% neutral mentions, 2% negative mentions

    The music in RuneScape is widely praised for its vast, iconic, and immersive soundtrack that enhances the game's atmosphere and nostalgia. With over 1,300 tracks ranging from calming ambiance to epic orchestral remasters, the soundtrack is considered one of the best and most memorable in MMORPG history. While some older tracks sound dated and a few newer styles clash with the fantasy theme, overall the music remains a standout, deeply appreciated feature that continues to enrich the RuneScape experience.

    • “The music in RuneScape is one of the best in any MMORPG; its iconic tracks have a way of making every moment feel magical, whether you’re in the middle of a tough battle or exploring a quiet village.”
    • “It holds the world record for most songs for a video game with over 1200 different tracks, a few of them being iconic (Sea Shanty 2) and others being incredible boss themes (Angel of Death).”
    • “Each region has its own distinct atmosphere, enhanced by an evocative soundtrack that complements the setting perfectly.”
    • “However, when skilling and doing other activities you might find yourself in the same area for hours with the same few soundtracks and sound effects playing on loop over and over.”
    • “The only negative thing I can say about the music is the recent direction it took adding in "dubstep" type of music that completely clashes against the fantasy theme established by Runescape.”
    • “Negatively reviewing this purely for the frustration it put me through to get into my account and play; also can't mute the absurd menu music from the menu where, by the way, the game surprises you with the fact it hasn't actually finished downloading.”
  • humor

    161 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its witty, British-inspired, and often quirky style, enriching quests with clever dialogues, memorable characters, and a mix of lighthearted and dark tones. Players appreciate the variety—from pun-filled, absurd scenarios to deep, humorous storytelling—that makes quests engaging and distinct from typical MMO fare. Overall, the humor is seen as a core strength that adds charm, memorability, and entertainment throughout the gameplay experience.

    • “Unlike the typical MMO fare of 'kill 10 rats,' RuneScape quests are often elaborate puzzles with memorable characters, humor, and meaningful rewards.”
    • “The writing in the quests, and throughout the rest of the game, is superb, with a characteristically dry, sardonic sense of humor that wouldn't sound out of place in a Monty Python skit.”
    • “Runescape's quests are not just 'kill 10 rats.' They are deep, funny, and often emotional narratives with complex puzzles.”
  • stability

    54 mentions Positive Neutral Negative
    19% positive mentions, 0% neutral mentions, 81% negative mentions

    Runescape's stability is frequently criticized due to persistent bugs, glitches, and crashes, especially in older content and after updates. While the game runs well on some platforms, many users experience freezing, client issues, and poorly maintained legacy content, leading to a frustrating and inconsistent gameplay experience.

    • “Currently on Steam, the game runs great, at high FPS and good settings.”
    • “The game as it is now is a relatively modern, frequently updated (not necessarily always content updates) and also a very bug-free and rounded experience.”
    • “Running on a 1060 3GB runs great and for sure going to get long hours in on this remastered classic.”
    • “Ever since the newest overhaul/update, the game freezes and crashes a lot.”
    • “Relentless bugs, such as reaper tasks, click zones, account lockouts, dead inputs; innumerable visual glitches, and content being released in an untested state.”
    • “My game won't load properly; it loads fine until I press 'play now' and it asks me how long I played for, then it just freezes completely.”
  • optimization

    49 mentions Positive Neutral Negative
    16% positive mentions, 49% neutral mentions, 35% negative mentions

    Optimization for the game is widely criticized, with many users reporting poor performance such as stuttering, frame drops, and crashes even on high-end systems. While the Steam client offers some improvements in smoothness and graphics, overall the game feels outdated and poorly optimized, particularly outside enclosed boss areas and on mobile platforms. However, gameplay tweaks and certain newer areas show some optimization efforts, though performance inconsistencies remain a major concern.

    • “Since the game does not require heavy performance, I have found it easy to run the game on one screen or window while doing other things at the same time.”
    • “The steam client runs smoothly and supports the full graphics available with this game.”
    • “Performance: this game runs very well on almost any Windows system, if you tweak the graphics settings.”
    • “Overall performance in this game is awful and Jagex should focus on optimizing this game next. It doesn’t look amazing but it can, which leads me to another issue.”
    • “Stuttering and frame drops in almost every area as you traverse the world. Thankfully it does not impact important bossing encounters as they are in enclosed areas, but it's extremely jarring to see as you run through the world.”
    • “The game's performance is abysmal, even on high-end systems.”
  • emotional

    43 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game is highlighted by its deep, often touching quests and rich lore that evoke strong nostalgia and attachment among long-time players. The community is widely praised as wholesome, friendly, and supportive, contributing significantly to players' emotional connection. Despite some frustrations over changes, monetization, and developer-player relations, many find the game's atmosphere, storytelling, and social interactions uniquely heartwarming and memorable.

    • “Runescape's quests are not just "kill 10 rats." They are deep, funny, and often emotional narratives with complex puzzles.”
    • “Quests like One Piercing Note, Song from the Depths, While Guthix Sleeps, The World Wakes, the Dorgeshuun questline, the Fremennik questline, these have some of the most impactful, memorable, and emotional stories that I've seen in an MMO.”
    • “With the addition of Steam the community has seen a lot of growth and it is heartwarming to see the new players being helped by the community of players dedicated to the game.”
  • atmosphere

    33 mentions Positive Neutral Negative
    48% positive mentions, 43% neutral mentions, 9% negative mentions

    The game's atmosphere is widely praised for its relaxing, immersive, and distinct medieval-inspired open world, enriched by a rich, evocative soundtrack that complements each region uniquely. Its humorous quests, engaging lore, and charming community create a memorable, entertaining experience that encourages long-term, chill gameplay. While some premium cosmetics are seen as visually disruptive to the atmosphere, overall the sound design and ambiance remain standout features highly valued by players.

    • “Original and unique (whereas newer MMOs tend to feel like they're copy-pasted from each other), it's a real RPG adventure (not a min-max grindfest), with amazing quests filled with intriguing lore and an entertaining atmosphere, amazing music, and an on-point sense of humour.”
    • “Each region has its own distinct atmosphere, enhanced by an evocative soundtrack that complements the setting perfectly.”
    • “After 16 years it still possesses many of its best attributes: player-driven economy, quaint atmosphere and music, regular content updates and best of all: the ability to sit back, stream a movie, do work, or surf the web while you level away at your favorite skill.”
    • “I also find that the atmosphere and whimsy of the game has been destroyed by out of place, visually loud, and lore inaccurate premium cosmetics.”
    • “Aside from the game of chance, cosmetics were introduced that are harmless enough, but some are questionable and just an eyesore to the overall atmosphere of the game.”
    • “If you're about end game, this pick might be for you; otherwise I recommend OS Runescape for its atmosphere and grindy gameplay, simplicity, and nostalgia.”
  • replayability

    17 mentions Positive Neutral Negative
    47% positive mentions, 35% neutral mentions, 18% negative mentions

    Runescape is widely praised for its exceptional replayability, offering a vast and continually expanding world with over 200 quests, 25+ skills, and diverse activities that keep players engaged for hundreds to thousands of hours. Despite some dated graphics and slower, click-based gameplay, its deep progression system, social aspects, and large community contribute to its timeless appeal and longevity. Even with occasional criticisms like microtransactions and some dead content, players consistently return after long breaks, highlighting its enduring replay value.

    • “Despite the game's fall from grace and the change in combat, abundant fast travel, dead content, and many other problems, Runescape is a timeless game. You might quit for 2 or 3 years and come back to enjoy years of missed content. It is a slow, laggy clicky game but still has a massive world to explore, charmful graphics, 25+ skills to level, many bosses, over 200+ unique quests, the Grand Exchange with real-life economy implications, clans, and tens of different sub-communities. One of the best progression systems I've seen, the satisfaction of reaching goals, and the social aspect make it very replayable.”
    • “As it is free to play, there is plenty of content to get into and hundreds to thousands of hours of potential replayability here.”
    • “Amazing replayability. I have played over 315 days of in-game time and I always come back to this game!”
    • “Lacks replayability”
    • “Member BS and massive microtransactions without any actual worthwhile new content or replay value... yes I have 4 accounts”
    • “~ replayability ~”
  • character development

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    Character development is praised for its skill-based progression and detailed design upgrades, especially in hair and clothing. However, some users find character design options limited. Overall, improvements in character designs and customization offer a more engaging experience compared to earlier versions.

    • “Nice character development and build progression as you use skills.”
    • “Love the character design upgrades, with more detail in hair and clothing.”
    • “Like the freeform character development options available.”
    • “Character design options are lacking.”
    • “Look at the new character designs, quests, items, graphics, and gameplay compared to RS2 in 2006.”
    • “Like freeform character development?”
Skip Critic Reviews

Critic Reviews

85%Critics’ scoreBased on 1 critic reviews
Skip Game Offers

Buy RuneScape

Play Times

494h Median play time
3343h Average play time
21-3630h Spent by most gamers
*Based on 158 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

RuneScape is a open world role playing game with fantasy and business themes. Common tags for RuneScape include free to play, classic, exploration, lore-rich, soundtrack and others.

RuneScape is available on PC, Web Browser, Mac OS, Phone and others.

On average players spend around 3343 hours playing RuneScape.

RuneScape was released on October 14, 2020.

RuneScape was developed by Jagex Ltd.

RuneScape has received positive reviews from both players and critics. Most players liked RuneScape for its story but disliked it for its grinding.

RuneScape is a single player game with multiplayer support.

Similar games include Old School RuneScape, EverQuest II, AdventureQuest 3D, RIFT, Eldevin and others.