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The Elder Scrolls Online

An easy recommendation for any console-based RPG fan. Better with friends. The game introduces console players to the vast world of MMOs in an easy to grasp and approachable fashion with a ton to see and explore.
The Elder Scrolls Online Game Cover
77%Game Brain Score
story, gameplay
grinding, monetization
80% User Score Based on 86,047 reviews
Critic Score 70%Based on 21 reviews

Platforms

Xbox Series X|SPCEpic GamesXbox Game PassPlaystation 5CloudMac OSPlaystation 4Xbox OneXbox Cloud GamingWindowsPlayStation
The Elder Scrolls Online Game Cover

About

The Elder Scrolls Online is a single player and multiplayer open world role playing game with a fantasy theme. It was developed by ZeniMax Online Studios and was released on May 22, 2017. It received mostly positive reviews from critics and positive reviews from players.

"The Elder Scrolls Online is a massive multiplayer role-playing game set in the world of Tamriel, where players can explore, quest, and join factions in an ever-expanding story. The game offers new zones, such as West Weald and the Telvanni Peninsula in Morrowind, and a new class - the Arcanist. The Newcomer Pack provides additional perks for new players, including a Flame Skin Salamander pet, crowns, and an experience scroll."

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80%
Audience ScoreBased on 86,047 reviews
story5.9k positive mentions
grinding2.2k negative mentions

  • The game features rich lore, extensive voice acting, and engaging questlines that feel immersive and personal.
  • The graphics are stunning, with beautiful landscapes and detailed environments that enhance the overall atmosphere.
  • The character development system offers depth and flexibility, allowing players to create unique builds and playstyles.
  • The game suffers from repetitive quests and a convoluted quest tracking system that can leave players feeling lost.
  • Performance issues, including frequent freezes and bugs, significantly hinder gameplay, especially in multiplayer scenarios.
  • The monetization model is seen as overly aggressive, with many players feeling overwhelmed by the number of microtransactions and subscriptions required.
  • story
    18,284 mentions Positive Neutral Negative

    The story in "The Elder Scrolls Online" (ESO) is a mixed bag, with many players praising its rich lore, extensive voice acting, and engaging questlines that often feel more like single-player experiences than typical MMO tasks. However, criticisms arise regarding the repetitive nature of quests, which can often devolve into mundane fetch tasks, and the convoluted quest tracking system that can leave players feeling lost. While the main story and many side quests are well-crafted and immersive, some players find the overall narrative lacking depth and coherence, especially when compared to the single-player titles in the Elder Scrolls series.

    • “The storytelling in ESO is top-notch, featuring engaging quests that are both rich in lore and character development.”
    • “The quests are interesting and nearly infinite, with each quest feeling like a personal journey, making every gaming session a memorable adventure.”
    • “The main questlines, faction storylines, and DLC narratives seamlessly interweave, providing a rich tapestry of tales that cater to a wide range of playstyles and preferences.”
    • “People don't talk, quests are boring, and the storyline is slow - so is leveling up.”
    • “The game has multiple parts in quests that are buggy or just badly implemented, and the interaction system is absolutely horrible.”
    • “The quests are lifeless blobs.”
  • gameplay
    6,297 mentions Positive Neutral Negative

    The gameplay of "The Elder Scrolls Online" (ESO) is a mixed bag, with many players praising its expansive world, rich lore, and engaging questlines, while others criticize its repetitive mechanics and reliance on microtransactions. Combat is often described as intuitive yet simplistic, with some players finding it lacks the depth and challenge of previous Elder Scrolls titles like Skyrim. Additionally, the game's monetization model, which includes paywalls for essential gameplay features and content, has drawn significant criticism, leading to a perception that the game prioritizes profit over player experience.

    • “The gameplay is solid, and I enjoyed the character customization, but I thought the story and quests were boring and monetization was a bother.”
    • “Everything is crystal clear: the UI is clean and the gameplay is very intuitive right from the start.”
    • “The gameplay itself is solid, with a good mix of traditional MMO mechanics and action-oriented combat that keeps players engaged.”
    • “Gameplay is pretty bland and repetitive once you're past the honeymoon phase.”
    • “I think the gameplay is quite lackluster and it's not any of the classes or anything, it's more so the feeling of casting spells to swinging swords just don't feel good, you just walk up to an enemy and spam everything until they die and then repeat, there's like no reactions to anything just their health bar being lowered until they die.”
    • “The gameplay itself is fairly simple.”
  • graphics
    5,170 mentions Positive Neutral Negative

    The graphics of "The Elder Scrolls Online" receive mixed reviews from players. Many praise the game's stunning visuals, detailed environments, and vibrant art style, noting that it holds up well for an MMO released in 2014. However, some players criticize the graphics as dated compared to modern titles, with certain areas and character models appearing less polished. Overall, while the graphics are generally considered good for an MMO, there are calls for updates to enhance the visual experience further.

    • “The graphics are stunning, with breathtaking landscapes and intricate details that truly bring the world of Tamriel to life.”
    • “The graphics and atmosphere are beautiful, with diverse zones that each have their own culture, music, and mood.”
    • “The graphics are amazing, the world feels so alive, and the crafting system is good, allowing you to be anything you want.”
    • “Kind of boring, really needs an overhaul with its graphics and is behind the times. Would have been good 15 years ago, but not today.”
    • “The graphics feel dated, and the combat system is shallow and unresponsive - more plastic than dynamic.”
    • “The graphics are terrible; akin to Half-Life 1: no bump mapping, no specular mapping, texture resolution is awful, the model resolution is like playing GoldenEye on the N64.”
  • grinding
    2,301 mentions Positive Neutral Negative

    The grinding aspect of "The Elder Scrolls Online" (ESO) has received mixed feedback from players. While some appreciate the game's ability to blend questing and exploration with grinding, noting that it often feels less tedious than in other MMOs, many others find the experience repetitive and overwhelming, particularly when it comes to crafting and inventory management. Players often highlight the necessity of a subscription for a smoother experience, as it alleviates some of the grindy elements, but overall, the game is characterized by a significant amount of grinding, especially at higher levels, which can lead to burnout for some.

    • “There's no grinding needed to level up as quests supply enough experience and do not require killing 10 of these or those.”
    • “The quests aren't as tedious as they are in many other MMOs, and the enemies feel less static than those in a lot of other MMOs.”
    • “Best MMO I've ever played, there's little to no grinding, it's fun solo or with a group of friends, and there is plenty to do.”
    • “If you want to engage with the game's systems in a meaningful way and/or avoid playing a brutally tedious, cumbersome inventory management sim really early on in the game, then you have to get the ESO+ membership or you're stuck having the flow of the game hindered every step of the way.”
    • “The game itself is severely tedious and boring.”
    • “The grinding aspect is very real.”
  • monetization
    1,454 mentions Positive Neutral Negative

    The monetization model of "The Elder Scrolls Online" has drawn significant criticism for being overly aggressive and complex, with many players feeling overwhelmed by the sheer number of microtransactions, subscriptions, and DLCs required to access content. While some argue that the game can be enjoyed without spending extra money, the frequent advertisements for in-game purchases and the necessity of a subscription for quality-of-life features create a perception of a cash grab. Overall, the monetization practices are seen as detrimental to the immersive experience that the Elder Scrolls franchise is known for, leading to frustration among both new and veteran players.

    • “Despite the game not being free-to-play, ESO's monetization model locks most content behind further payments.”
    • “The monetization strategy seems to have changed, so it's a great deal when massively discounted, but the recent event featuring the content pass area shows it wasn't really worth the full price.”
    • “The game has plenty of content, and most of it isn't terrible, but monetization is as ugly as your average mobile scam.”
    • “The whole game seems to be built around microtransactions, opaque accessibility on so many levels (ESO Plus, chapters, standard vs premium edition, the microtransaction shop - which based off the prices should rather be called macrotransaction shop, and all those buttons even on level up that already are trying to prepare me to spend more money in future) that I just feel overwhelmed with being forced into a consumer of whatever additional content the game might throw at me rather than a player in an immersive world.”
    • “Not only do you have to pay for the privilege of playing the game ($19.99 USD full price as of this review), on top of a premium account (which does grant you access to all the expansions for free, including ones you wouldn't otherwise get for free after purchasing the latest major expansion, like DLC dungeons), you also have freemium monetization in the form of the crowns store (Atom shop in Fallout 76, anyone?), loot boxes galore, and quite a few other disgusting forms of monetization including the incoming adoption of a battle pass that do not need to be in a pay-to-play game.”
    • “The monetization, god the monetization alone encourages me not to play at all.”
  • music
    1,111 mentions Positive Neutral Negative

    The music in "The Elder Scrolls Online" is widely praised for its immersive quality and ability to enhance the game's atmosphere, with many players noting its orchestral compositions and nostalgic ties to previous titles in the series. While some find the soundtrack repetitive or less memorable compared to earlier games like "Skyrim" and "Morrowind," the overall consensus is that the music significantly contributes to the game's rich lore and environment, making it a standout feature. Additionally, the inclusion of bard songs and region-specific tracks adds depth to the auditory experience, further engaging players in their adventures across Tamriel.

    • “The music is wonderful and fits each region perfectly.”
    • “The soundtrack captures the grandeur of the Elder Scrolls series, while the voice acting brings major storylines to life.”
    • “The music is fantastic, just go to a dolmen, and tell me that doesn't get you hyped, especially hearing Molag Bal spectating over it.”
    • “The music is insultingly generic for a TES game.”
    • “The combat music seems to be the same for the entire game.”
    • “The music is somewhat generic fantasy music but very well made.”
  • optimization
    925 mentions Positive Neutral Negative

    The optimization of "The Elder Scrolls Online" (ESO) has received mixed reviews from players. While some users report that the game runs smoothly on various systems, particularly on PC, many others highlight persistent performance issues, especially during large-scale PvP events and in crowded areas, leading to lag and stuttering. Despite ongoing updates aimed at improving performance, many players feel that the game remains poorly optimized, with significant server-related problems that detract from the overall experience.

    • “Everything is solo-able, but for some of it you need very optimized gear, a deep understanding of the specific challenge, and loads of patience.”
    • “The game is very well optimized and runs and looks great.”
    • “The performance issues have been heavily optimized, bugs are minimal, and the ESO dev team is truly committed to its player base!”
    • “The game is poorly optimized and absolute hell on your hardware.”
    • “Despite the performance issues with the game, this is still probably the best MMO out there right now.”
  • stability
    799 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with players reporting frequent freezes, crashes, and various bugs that significantly hinder gameplay. Many users express frustration over quest-related glitches, particularly in multiplayer scenarios, and the overall performance issues, especially on certain hardware configurations. While some players note improvements over time, the consensus remains that the game is still plagued by numerous technical problems, making it a frustrating experience for many.

    • “This game is beautiful, runs great...hell, I even get 90fps on 7860x1440 on a mid system with everything maxed, and it looks and plays phenomenally.”
    • “The game is great, really addicting, and the dev team works like crazy keeping it bug-free and enjoyable.”
    • “Solid gameplay, solid controls, very nice artwork, no glitches and no bugs that matter or ruin the fun.”
    • “The game has multiple parts in quests that are buggy or just badly implemented and the interaction system is absolutely horrible.”
    • “Questing in a party can be very buggy, causing one or more members of the party to need to redo the quest because of getting stuck (happened multiple times over different quests in different regions).”
    • “I spend more time troubleshooting why the game won't load than I do playing it.”
  • humor
    416 mentions Positive Neutral Negative

    The humor in "Elder Scrolls Online" is a standout feature, with players frequently highlighting the game's witty dialogue, quirky NPCs, and amusing quests that range from lighthearted to darkly comedic. Many reviews emphasize the joy of playing with friends, where shared experiences often lead to hilarious moments, whether through unexpected game mechanics or funny interactions in the community. Overall, the game successfully blends humor with its rich lore, making for an entertaining experience that resonates well with players.

    • “Co-op is the best thing out of all the gameplay I've seen; the amount of funny moments on Discord calls we've had while playing is some of the best fun I've had. There is near zero negativity about it.”
    • “This game is huge, chaotic, and sometimes makes no sense — but it’s also hilarious, gorgeous, and oddly relaxing once you accept the madness.”
    • “Running dungeons, exploring zones, or just causing chaos together always leads to hilarious and fun moments.”
    • “A fairly unfunny crowd, who don't like any un-PC humor, so be warned.”
    • “The gameplay by itself is okay, but this game is so filled with loot boxes and monetization it's really not funny anymore.”
    • “Community is usually fine but god forbid you need to do a trial and have to join their Discord where you will only hear cringe, unfunny Germans who feel the need to fill the silence with bad puns and icebreaker jokes.”
  • atmosphere
    368 mentions Positive Neutral Negative

    The atmosphere in "The Elder Scrolls Online" is widely praised for its immersive quality, capturing the essence of the Elder Scrolls universe with stunning visuals, diverse environments, and rich sound design. Players appreciate the unique cultural atmospheres of each zone, complemented by exceptional voice acting and music that enhance the overall experience. However, some critiques mention that the MMO format can detract from the immersion, with the presence of other players sometimes disrupting the intended atmosphere of exploration and storytelling.

    • “The graphics and atmosphere are beautiful, with diverse zones that each have their own culture, music, and mood.”
    • “The music, the atmosphere, etc. only problem is that character emotions are sometimes over the top.”
    • “The atmosphere, story, characters, and environment all felt well written and thought-out.”
    • “Cities rarely feel alive or authentic - they are nice and beautiful, but are mainly just hubs for player services and activities; the most authentic parts of the world are some remote corners with small sidequests, where designers put some flavors or had freedom to focus on actual atmosphere instead of player's convenience.”
    • “The biggest problem of this MMO is that there is just no atmosphere - you are constantly surrounded by other players.”
    • “Utterly devoid of any of the atmosphere and character of the single-player games.”
  • emotional
    183 mentions Positive Neutral Negative

    The emotional aspect of the game elicits a wide range of responses from players, with many praising its engaging storylines and character arcs that can evoke strong feelings, including joy and sadness. While some quests are described as heartwarming and impactful, others are criticized for lacking depth and emotional weight. Overall, the community is often highlighted as wholesome and supportive, contributing to a sense of connection and emotional investment in the game.

    • “The voice acting is excellent across the board, and the storylines—especially in the expansions like Morrowind, Summerset, and Necrom—are engaging and often surprisingly emotional.”
    • “Story is where the game shines; if you just want to explore and engage in the lore of the Elder Scrolls universe, this is where the game shines, as part of the stories can really be funny or really sad at times, even shedding a tear on some.”
    • “Each quest is its own story, and oftentimes carries emotional heft.”
    • “With its DLC hell rivaling Paradox Interactive and nearly non-existent story, this game is not a good Elder Scrolls game. It repeats the same issues the TES franchise has had since Oblivion up until Skyrim.”
    • “As I have said, I really wanted to like this game, but its boring story and empty feeling left me bored and looking for other games. I am a die-hard Elder Scrolls and Bethesda fan, but this game did not hold my attention. I would save your $60 for something else.”
    • “But instead, it is a boring slog in a boring world with a boring story and boring characters.”
  • replayability
    174 mentions Positive Neutral Negative

    The game's replayability is highly praised, with many players noting the vast amount of content, including numerous classes, races, and customizable builds that encourage multiple playthroughs. Frequent updates and expansions add new quests and mechanics, enhancing the overall experience and keeping players engaged. However, some users express concerns about certain aspects of the game that may diminish long-term replay value, such as repetitive content and limited choices affecting the story.

    • “The expansions and frequent updates keep the game fresh, introducing new abilities, gear sets, and features, which drastically improve replayability.”
    • “The game has so much content and replayability it would take thousands of hours to get through it all.”
    • “The amount of dungeons, quests (both side and main) as well as DLC and expansions and lore, give the game such a huge replayability value.”
    • “The lack of engaging, replayable content fails to keep veteran PvE players invested in the long term.”
    • “Plus, it mostly rewards you with the same things regardless of your decisions, completely breaking the replayability of it.”
    • “The main story quests of most zones are okay doing it once, but it lacks replay value since there are no actual choices you can make that affect the story to a large degree.”
  • character development
    153 mentions Positive Neutral Negative

    Character development in the game is praised for its depth and flexibility, allowing players to create unique builds and playstyles through a robust skill tree system. While many appreciate the variety and customization options available, some critiques highlight a lack of engaging narrative and repetitive gameplay that can diminish the overall experience. Overall, the game offers a rich character development experience that appeals to both MMO enthusiasts and fans of the Elder Scrolls series, though it may not fully satisfy those seeking a traditional RPG storytelling approach.

    • “It's easy to get into, while still having a robust character development mechanic.”
    • “The freedom to mix and match different abilities from various skill lines adds a layer of depth to character development that keeps the gameplay fresh and exciting.”
    • “Elder Scrolls Online offers a complex world and non-linear character development that makes for a bespoke gaming experience; I would highly recommend this to anyone that enjoys a role-playing style game or previous Elder Scrolls title players.”
    • “The character development system is frankly poor if not pathetic; it could be fun for the first hundred or so hours, but after that, the game becomes boringly repetitive, with all quests repeating one another and completely unchanging and shallow narrative patterns.”
    • “If lore, worldbuilding, character development, and story are a part of what you love about The Elder Scrolls, this is not that.”
    • “Whereas Skyrim was a completely open skill-based character development model, ESO forces you to pick a race and class combo which will limit your choices for development.”
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75h Median play time
381h Average play time
12-500h Spent by most gamers
*Based on 813 analyzed playthroughs
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Frequently Asked Questions

The Elder Scrolls Online is a open world role playing game with fantasy theme.

The Elder Scrolls Online is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.

On average players spend around 381 hours playing The Elder Scrolls Online.

The Elder Scrolls Online was released on May 22, 2017.

The Elder Scrolls Online was developed by ZeniMax Online Studios.

The Elder Scrolls Online has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

The Elder Scrolls Online is a single player game with multiplayer and local co-op support.

Similar games include RIFT, FINAL FANTASY XIV Online, Star Wars: The Old Republic, Dungeons & Dragons Online, Fallout 76 and others.