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RuneQuest: Warlords Game Cover

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RuneQuest: Warlords is a single player and multiplayer tactical turn-based strategy game with fantasy and violence themes. It was developed by Virtuos and was released on December 9, 2025. It received mostly positive reviews from players.

RuneQuest: Warlords is a battle-scale turn-based strategy game set in the RuneQuest universe. Immerse yourself in the rich lore of Glorantha.

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75%Audience ScoreBased on 57 reviews
story11 positive mentions
stability4 negative mentions

  • Captures the unique atmosphere and lore of the Glorantha universe well, appealing to fans of the setting.
  • Solid turn-based tactical gameplay similar to Battlesector, with strategic depth and enjoyable unit positioning.
  • Good graphics and art design, with interesting units and factions that enhance immersion.
  • Numerous bugs and technical issues including crashes, disappearing effects, and poorly balanced gameplay.
  • Poor audio design with bad voice acting, lackluster sound effects, and problematic sound balancing that detracts from immersion.
  • Repetitive and occasionally frustrating mission design with pacing issues, poorly explained mechanics, and limited AI quality.
  • story

    38 mentions Positive Neutral Negative

    The story is generally considered interesting and fun, offering a solid introduction to the Glorantha world with decent characters and voice acting. However, it is largely linear, somewhat basic, and suffers from pacing issues and repetitive mission structure, with some missions feeling tedious and others unbalanced in difficulty. Despite engaging lore and atmosphere, bugs and limited player choices detract from the overall narrative experience.

    • “The first 6 missions felt very Glorantha-faithful, the missions felt different from each other and the storyline seemed it was going to have some depth.”
    • “Fun game with a cool vibe, interesting units and cool missions and lore.”
    • “Also it has good characters, campaign and story, with smartly made missions for you to play.”
    • “Missions 7 through 15 were a slog, with very little variation in scenario structure, forgettable story development that could be any generic fantasy game, making the game very tedious.”
    • “Glorantha is a setting famous for its depth and layers, but the game doesn't ease you into any of them; it feels like a boilerplate fantasy plot without really explaining or investing the player in what makes the world unique and great.”
    • “Linear story, battles becoming very repetitive, no sense of wonder, dialogs are very basic.”
  • gameplay

    23 mentions Positive Neutral Negative

    The gameplay offers a solid, if somewhat traditional, tactical wargame experience with competent AI and well-executed core mechanics, though it lacks innovation and depth in unit variety and progression. Players find it repetitive, with linear missions and poorly explained mechanics, leading to frustration for some, especially given the departure from core RuneQuest elements in favor of streamlined, Warhammer-like mechanics. Despite these issues, the gameplay is enjoyable and complemented by a unique fantasy Bronze Age setting.

    • “Overall, well done - nice graphics, good gameplay and I'm enjoying the campaign thus far.”
    • “The gameplay isn't terribly innovative, but it's solid and objectively fun.”
    • “Surprisingly deep mechanics with a competent AI.”
    • “And it's not that the game is too hard so much as it is awkward, poorly weighted, unfair in a boring way and full of overly repetitive mechanics that feel too much like Warhammer without the sense of humour.”
    • “The gameplay so far is very repetitive, with linear missions that follow the same process of moving to each objective then clearing the map of enemies before moving onto the next one (which, by the way, can be very very long).”
    • “And while the core mechanics of the game are fine, the progression and unit variety is very lackluster and poorly explained, and the rosters are tiny and feel very uninspiring.”
  • graphics

    16 mentions Positive Neutral Negative

    The graphics are generally praised as solid, visually appealing, and fitting well with the game's setting and lore, though some users note occasional animation issues and minor bugs. While the art design and magical effects are appreciated, performance and optimization concerns prompt some players to lower graphical settings for smoother gameplay. Overall, the visuals enhance the tactical experience but could benefit from better refinement and sound integration.

    • “Fun; interesting story; great graphics”
    • “Graphics are good, powers are interesting and follow the lore.”
    • “Overall, well done - nice graphics, good gameplay and I'm enjoying the campaign thus far.”
    • “I had to actually dial down the graphics just to play through the tutorial.”
    • “As big a deal as presentation can be for a lot of folks, and while the graphics are certainly pretty, I feel like they could have been better optimized.”
    • “At this stage there haven't been any show stopping bugs, the occasional graphic bug of dead units not showing as dead, but nothing to stop the fun.”
  • music

    9 mentions Positive Neutral Negative

    The game's music receives mixed feedback, with some praising specific tracks like the lunar music, while others find it repetitive, soulless, and forgettable. Sound issues and choppiness further detract from the overall experience. Overall, the soundtrack lacks the epic intensity expected for the game's setting.

    • “The music, however, I quite liked, especially the lunar music I got in skirmish.”
    • “The music, however, I quite liked, especially the lunar music I got in skirmish.”
    • “Music & all.”
    • “Best to just turn off the volume and put on some music when you play this game.”
    • “The game contains oddly imbalanced sound effects and fairly soulless music that repeats on a loop, which makes it feel artificial.”
    • “The music is forgettable.”
  • stability

    4 mentions Positive Neutral Negative

    The game's stability is poor, with numerous game-altering and quality-of-life glitches that remain unaddressed despite user reports. Recent missions are notably buggy, suggesting the developers are either unable or unwilling to fix critical issues.

    • “There are a number of game-altering and quality of life glitches that they simply aren't bothering to fix.”
    • “I have spent two months reporting glitches to the devs who are quite clearly either ill-equipped to fix the game or don't care.”
    • “Last 2 missions were such a horrible buggy mess it's unbelievable the game was released in that state.”
  • optimization

    4 mentions Positive Neutral Negative

    The game demonstrates high performance potential but suffers from noticeable optimization issues, including graphical hiccups, sound choppiness, and various in-game glitches such as unit duplication and unexpected behavior. Even on powerful hardware, players experience frequent performance problems and inconsistent effects.

    • “This is a high performance game.”
    • “As big a deal as presentation can be for a lot of folks, and while the graphics are certainly pretty, I feel like they could have been better optimized.”
    • “The music does have a tendency to get a little choppy, which I think is more of an issue with performance in general.”
    • “Units changing places or hit points after loading, effects not updating properly, towers (!), sound, units cloning after a cutscene (yes, you heard right, at one moment I had 4 chieftain Halgrims and 3 Gudmunds in my army), enemy units appearing out of thin air (I don't mean rogues or dryad archers), constant performance issues (3080ti, I played 1440p), many more.”
  • grinding

    1 mentions Positive Neutral Negative

    Grinding in missions 7 through 15 is tedious due to repetitive scenarios, generic story elements, and overwhelming enemy numbers, making progress feel slow and monotonous.

    • “Missions 7 through 15 were a slog, with very little variation in scenario structure, forgettable story development that could be from any generic fantasy game, and enemy unit numbers that made the game very tedious.”
  • humor

    1 mentions Positive Neutral Negative

    The humor is quirky and unexpected, featuring amusing and absurd moments like ducks suddenly wiping out entire armies based on a comical misunderstanding. This unpredictable comedic style adds a lighthearted and entertaining tone to the game.

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Frequently Asked Questions

RuneQuest: Warlords is a tactical turn-based strategy game with fantasy and violence themes.

RuneQuest: Warlords is available on PC and Windows.

RuneQuest: Warlords was released on December 9, 2025.

RuneQuest: Warlords was developed by Virtuos.

RuneQuest: Warlords has received mostly positive reviews from players. Most players liked RuneQuest: Warlords for its story but disliked it for its gameplay.

RuneQuest: Warlords is a single player game with multiplayer support.

Similar games include Warhammer 40,000: Battlesector, Necromunda: Underhive Wars, Dark Deity, Warhammer Age of Sigmar: Realms of Ruin, Arkham Horror: Mother's Embrace and others.