Rubber & Lead
- September 4, 2015
- Omega Point Games
"Rubber & Lead" is a post-apocalyptic action RPG inspired by the 1985 game AutoDuel. Players drive and shoot their way through Arizona, completing missions, upgrading cars, and leveling skills. With arena fights, perk buying, and car customization, it's a thrilling blend of combat and strategy. Just remember, not shooting while driving can have dire consequences.
Reviews
- A good homage to classic games like Autoduel and Car Wars, providing nostalgic gameplay.
- Offers a decent entertainment-to-price ratio, with several hours of gameplay for a low cost.
- Simple and easy-to-learn controls, making it accessible for casual players.
- Lacks polish and depth, with repetitive gameplay and limited content.
- Controls are often described as sluggish and cumbersome, making the game frustrating to play.
- Game-breaking bugs and poor design choices can lead to frustrating experiences, such as losing all progress upon failure.
- story13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The game's story is minimal, with players noting a lack of narrative depth and variety in mission types, leading to a repetitive experience reminiscent of free browser games. While the unique missions offer some engaging elements and potential rewards, the overall execution feels rushed and lacks the detail and content that could enhance the gameplay. Players express a desire for a more developed storyline and improved mechanics to elevate the experience.
“The unique missions/sites are worth doing, as you might make some money or have a chance to get a car upgrade, but you might have something bad happen, too.”
“[spoiler]I suggest having your car fully repaired/rearmed before accepting the border smuggling mission...[/spoiler] In any case, it's worth it for the flavor.”
“A fun little game, worth its $5 base price, and definitely a good buy on sale; I hope to see more from this developer along these same lines, hopefully with a bigger story and a little bit more detail and content.”
“That's why it only manages to reach the level of free browser gaming fun: there is no story and/or intermission art, runs start suddenly and finish abruptly, maps are flat and look alike, flamethrower animation is horrid.”
“Your entire game can be rendered unplayable based on which missions are available to you.”
“After each mission you need to refuel armor, gas, weapons, etc, leading to a ton of clicking and repetition.”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, often involving salvaging for upgrades and completing similar combat missions across limited maps. While some acknowledge that grinding is a core element of the gameplay, it can feel excessive and detracts from the overall experience.
“Unlocking upgrades is grindy.”
“It's a kind of tedious top-down car combat game.”
“Missions are pretty much just combat and the same few maps, and it's a bit grindy, but that's the sort of game it is.”
- gameplay3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The gameplay is characterized as simple yet entertaining, providing an enjoyable experience for players, although some elements may hinder continued play.
“The gameplay is simple but entertaining.”
“The gameplay is enjoyable at least.”
“I am now unable to play because of these gameplay elements.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music is highlighted as the best aspect of the game, although it is noted that it may not be particularly impressive.
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers moderate replayability, allowing players to experiment with different vehicles, skills, and various mods, despite a relatively short full playthrough of around four hours.
“A full playthrough can probably be accomplished in about 4 hours, give or take, but there is significant replay value in testing out different vehicles, learning various skills, and exploring the different mods available (I found 8 so far, I think, both positive and negative).”
“The game offers a lot of replayability with its diverse character builds and multiple endings, encouraging players to try different strategies and approaches.”
“Each playthrough feels fresh due to the random events and choices that can lead to entirely different outcomes, making you want to dive back in for another round.”
“A full playthrough can probably be accomplished in about 4 hours, give or take, but there is some replay value in testing out different vehicles, learning different skills, and seeing the various mods available (I found 8 so far, I think, both positive and negative).”
“Once you've completed the game, there's little incentive to go back. The story doesn't change, and the side missions feel repetitive.”
“While the game offers different vehicles and skills, the core experience remains largely the same, making it hard to justify multiple playthroughs.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers suggest that the graphics of the game are lacking compared to older titles like GTA 1 or 2, which feature a similar style but are considered superior in quality.
“For a game with a similar graphical style but much better, try GTA 1 or 2.”
“The graphics feel outdated and lack the polish expected from modern games.”
“Character models are poorly designed and animations are stiff, making the game visually unappealing.”