Rover Builder Game Cover

"Rover Builder" is a physics-based construction game where you design, build, and operate your own rovers to complete missions on various planets. With a variety of parts and tools at your disposal, you can create rovers to suit any terrain or objective. Successfully completing missions earns you new parts and abilities, allowing you to tackle even more challenging environments and objectives.

  • iPad
  • iPhone
  • PC
  • Phone
  • Mobile Platform
  • Tablet

Reviews

72%
Audience ScoreBased on 49 reviews
humor1 positive mentions
gameplay4 negative mentions
  • The game offers a fun and creative experience for players who enjoy building and engineering challenges.
  • Recent updates have significantly improved the game, enhancing graphics, performance, and overall gameplay mechanics.
  • The physics system is engaging, allowing for realistic vehicle behavior and encouraging players to experiment with their designs.
  • The game is plagued by numerous bugs, including issues with parts not loading correctly and performance problems on lower-end systems.
  • The building interface can be frustrating to use, with complicated controls and a lack of intuitive features like copy-paste or adjustable part stiffness.
  • Many players feel the game is still in an early access state, lacking polish and essential features, which detracts from the overall experience.
  • gameplay7 mentions

    The gameplay is generally well-received, particularly for players who enjoy building and problem-solving, as it offers a more in-depth engineering experience compared to similar titles like Scrap Mechanic. Users appreciate the focus on learning and creativity in constructing machinery, although some prefer the simplicity of the mobile app version. Overall, the game is seen as a strong competitor in the genre, addressing shortcomings of its predecessors.

    • “If you like building stuff and innovating solutions to problems, you'll enjoy this game.”
    • “You can build pretty much all the basic engineering concepts behind nearly all plant machinery with the limited tools available. It's up to you to learn how to build the mechanics involved in things like cranes. This quality makes the game more awesome, so please don't add too many 'drag-and-drop' features; this way, people will learn more about what it takes to create a piece of machinery.”
    • “Altogether, I prefer the gameplay of the mobile app of the same name (though not the app's level system), and would not currently recommend this game to others.”
    • “They basically took everything that didn't work or was missing from Scrap Mechanic and made a whole game.”
    • “This game is bringing what Scrap Mechanic is not capable of delivering after 1 or 2 years of unstable development.”
  • stability4 mentions

    The game's stability is heavily criticized, with users reporting numerous bugs that significantly impact gameplay, such as structural failures and erratic vehicle behavior. Many feel that the developers are not prioritizing bug fixes, leading to a frustrating experience despite some creative vehicle designs. Overall, the game is considered too buggy at its current stage.

    • “Love to play this, but the problem is it's buggy as hell. I report a lot of bugs, and it seems the developer is not focused on fixing them. The frame needs to be stronger, and there are numerous bug issues. Just one small twist and everything falls apart like toothpicks. The welds are all mixed up and shatter like wooden toothpicks every time it happens. When I lift the crane or turn the wheel, the steering box hits the ground and easily jumps off the frame. It really needs some work.”
    • “It is going to be buggy.”
    • “Too buggy at this stage.”
  • optimization3 mentions

    The optimization of the game has received mixed reviews, with some users noting improvements in graphics and performance, while others report significant performance issues and over-flexing that negatively impact gameplay. Overall, the optimization appears to be inconsistent, leading to a varied experience among players.

    • “The same concept as before, but with better graphics, performance, and more parts to work with.”
    • “Things twist and over-flex, making it hard not to end up with something huge that affects performance.”
    • “Things twist and over-flex, making it hard not to end up with something huge and performance-affecting.”
    • “Also, bad performance.”
  • story3 mentions

    The game's story is minimal and lacks a polished narrative, focusing instead on gameplay mechanics reminiscent of Polybridge. While it doesn't offer a diverse range of levels or a strong plot, it effectively fulfills its niche objectives, providing a functional experience for players.

    • “Don't go in expecting a highly polished experience; there is no plot or a massive variety of levels. It's more of the Polybridge style overall, but the game delivers on its core niche aims well.”
  • graphics2 mentions

    The graphics have been improved with enhanced performance and additional elements, but users note a lack of options to customize graphic settings. Overall, the visuals are seen as a refinement of previous iterations.

    • “The game features the same concept as before but with improved graphics, enhanced performance, and more components to work with.”
    • “Cannot change graphic settings.”
    • “Same concept as before with better graphics, performance, and more parts to work with.”
  • humor1 mentions

    The humor in the game is widely praised, with users finding it to be very funny and enjoyable.

  • replayability1 mentions

    Players note that while the current save system lacks organization features like folders and naming options, the developer is actively improving the game, which enhances its overall replayability. Despite some limitations, the potential for future updates makes the game more appealing for repeated playthroughs.

    • “The game offers a variety of paths and strategies, making each playthrough feel unique and engaging.”
    • “With multiple endings and diverse character choices, I find myself coming back to explore every possibility.”
    • “The random events and procedural generation keep the gameplay fresh, ensuring that no two sessions are ever the same.”
    • “The lack of meaningful choices in gameplay makes replaying the game feel tedious and unexciting.”
    • “Once you've completed the main story, there isn't much incentive to dive back in; the side quests feel repetitive and uninspired.”
    • “The game offers little variation in playthroughs, leading to a sense of monotony after the first run.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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