ROUGH KUTS: Night of the Living Dead (DEMO)
- September 19, 2021
- ekult
"Rough Kuts: Night of the Living Dead " is an interactive game based on the classic black-and-white film "Night of the Living Dead" by George A. Romero. The game allows players to make choices throughout the film's storyline, creating their own version of the movie. It's a fun and engaging way to experience a classic film in a new format. This demo version is available for Windows.
Reviews
- Rough Kuts is a great way for fans of classical horror movies to experience and appreciate these films interactively.
- The game offers a fun and affordable way to discover public domain movies, especially for those who enjoy FMV games.
- The concept of gamifying classic films with choices adds a unique twist, making it enjoyable for fans of the genre.
- The gameplay is very limited, with no real narrative changes or deep interactivity, making it feel more like selective scene skipping.
- Technical issues such as poor video quality, lack of pause functionality, and no save options detract from the overall experience.
- Many players feel that the game does not add enough value to justify its cost, as the films are available for free elsewhere.
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The story features a branching narrative reminiscent of interactive films, allowing players to make choices that influence the outcome, similar to titles like "Black Mirror: Bandersnatch." While some choices can lead to a "game over" scenario, they serve to enhance the storytelling experience rather than detract from it. Additionally, the inclusion of a Librivox recording of "The Isle of the Undead" adds an extra layer of engagement, though it lacks interactive elements.
“This sounds a lot like modern 'choice videos' like the Netflix items Black Mirror: Bandersnatch and Minecraft: Story Mode.”
“Possibly a throwback to the good old days, where a handful of DVDs allowed to do something similar, e.g. switch camera angles in certain scenes, or just generally jump/pick scenes to create an alternate storyline.”
“If you pick 'engage in conversation', you get to see moment 2, where person A asks person B and person B gets to tell their story, followed by moment 3, because that's how the movie goes.”
“Yes, there are some 'game over' scenarios, but they only end the story prematurely with the main character's death.”
“This sounds a lot like modern 'choice videos' such as Netflix's 'Black Mirror: Bandersnatch' and 'Minecraft: Story Mode'.”
“If you pick 'engage in conversation', you get to see moment 2, where person A asks person B, and person B gets to tell their story, followed by moment 3, because that's how the narrative unfolds.”
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The gameplay is described as limited and simplistic, making it suitable primarily for those seeking an inexpensive way to access movies rather than for players looking for a deep narrative experience. Many users find the gameplay becomes tedious and boring after just a few minutes, as it lacks engaging mechanics. Overall, it is recommended for casual enjoyment rather than immersive gameplay.
“Films are all 720p stock, not 'movie media files'; they are packed in a format for the interactive gameplay to read.”
“Now, while it’s a fun and really cheap way to get and discover the movies, the gameplay is very limited.”
“Thus, I recommend it only if you wish to get the movies for cheap with light gameplay and not if you’re looking for a deep narrative, choose-your-own-adventure game.”
“The gameplay is very limited.”
“I recommend it only if you wish to get the movies for cheap with light gameplay and not if you’re looking for a deep narrative, CYOA game.”
“This becomes tedious and boring after just a few minutes of gameplay.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and boring, often feeling that it disrupts the overall game flow and becomes monotonous within just a few minutes of gameplay.
“This becomes tedious and boring after just a few minutes of gameplay.”
“This kind of game implementation is not only conceptually tedious and boring, but also practically disrupts the game flow.”
“Grinding quickly turns into a monotonous chore that detracts from the overall experience.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy has been criticized as a low-effort cash grab, lacking meaningful functionality despite the potential of the concept.
“As good as the idea is, it's a low-effort cash grab with barely any functionality even for something as simple as an interactive movie.”