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Rogue Voltage Game Cover

About

Rogue Voltage is a single player role playing game. It was developed by Horizont Computergrafik and was released on May 10, 2024. It received very positive reviews from players.

In Rogue Voltage, a puzzle-based roguelike game, players build their abilities by wiring together modules to create powerful builds and defeat monsters with chain reactions. Every turn, players decide where to allocate energy, such as powering their blaster or healing potion. Turns can be manipulated tactically to dodge hazards or ambush enemies. The game features procedurally generated levels and enemies that become increasingly challenging as players progress.

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95%
Audience ScoreBased on 336 reviews
gameplay49 positive mentions
story3 negative mentions

  • Rogue Voltage offers a unique and innovative gameplay experience that combines deckbuilding with intricate wiring mechanics, allowing for creative strategies and satisfying synergies.
  • The game features a variety of characters, each with distinct abilities, which enhances replayability and encourages experimentation with different builds.
  • The core mechanics are engaging and rewarding, providing a sense of accomplishment when successfully executing complex combinations and strategies.
  • The game currently suffers from a lack of content and variety, with some players feeling that runs can become repetitive and short, especially in the early access stage.
  • Balancing issues exist, as certain characters and mechanics can overshadow others, leading to frustration when runs are heavily influenced by RNG.
  • The user interface and controls can be clunky and unintuitive, making it difficult to manage wiring and module interactions effectively, which can detract from the overall experience.
  • gameplay
    109 mentions Positive Neutral Negative

    The gameplay of this roguelike deckbuilding game is characterized by innovative mechanics that encourage strategic thinking and complex interactions, creating a unique and addictive experience. However, players have noted issues with balance, as some characters and mechanics overshadow others, and the high complexity can lead to frustrating runs due to the potential for quick deaths from minor mistakes. Overall, while the core gameplay loop is engaging and offers room for expansion, it currently suffers from bugs and a lack of rewarding mechanics, making it challenging to recommend in its present state.

    • “It has a super unique gameplay loop of wiring up modules to attack, apply effects, create other modules, trigger the generation of more energy, etc. There's also a neat take on a turn order tracker with environmental hazards based on timing.”
    • “Unique, addicting gameplay that instills that 'just one more run' feeling.”
    • “On top of really addictive gameplay, there are already 9 different classes/characters available right now, each of which is relatively easily obtained by just playing the game, and each of which plays completely different from the other classes.”
    • “Currently, some characters outshine others, and certain mechanics such as hazards and gravity effects can feel redundant compared to simply going for high damage numbers to secure quick victories.”
    • “There's a noticeable lack of incentives to fully use gravity mechanics, which currently offer minimal payoff.”
    • “In Rogue Voltage, the consequence of forgetting one of the many mechanics is death, and the run ends.”
  • graphics
    28 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the charming art style and retro aesthetics, while others criticize the lack of animations and transitions, leading to a perception of simplicity. The user interface is noted as unattractive and poorly informative, although some find the overall visual presentation appealing. Overall, the game features a blend of polished graphics and a unique art style, but it struggles with consistency and depth in its visual execution.

    • “I also find the art style very charming and cute!”
    • “Graphics are great, I especially love the art style of the characters.”
    • “Great gritty pixel graphics, moody soundtrack, and addictive gameplay.”
    • “No content besides generic story mode, boring enemies, no story, simple graphics with almost no animations.”
    • “The GUI is pretty atrocious both aesthetically and in showing the relevant information.”
    • “Having a retro art style is not an excuse for having no transitions, fun effects, and animations.”
  • music
    21 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players finding it dull and uninspiring, lacking the energy and engagement they hoped for. While some appreciate the moody atmosphere and old-school analog vibe, the soundtrack is criticized for its jarring loops and overall lack of excitement. Overall, players express a desire for a more dynamic and entertaining musical experience to enhance gameplay.

    • “Rogue Voltage answers the question: what if Slay the Spire, but instead of cards, you have modules on a rack that you can wire together like a switchboard operator to (a) make stuff, (b) make stuff blow up, or (c) move stuff around in time, all with an old-school analog vibe, great music, and that 'just one more turn!' addictiveness that'll keep you up till 2:00 a.m.”
    • “As a person obsessed with electricity, I really enjoy zapping the components and wires :) The graphical style and music are magnificent!”
    • “Great gritty pixel graphics, moody soundtrack, and addictive gameplay.”
    • “The music doesn't loop seamlessly so it's very jarring.”
    • “Atmosphere is good and moody, soundtrack is pretty boring though.”
    • “Minor technical hiccups, presentation issues, a frankly uninspiring soundtrack.”
  • story
    10 mentions Positive Neutral Negative

    The story aspect of the game has received largely negative feedback, with many users describing it as generic, uninspired, and lacking depth, featuring minimal dialogue that is easily overlooked. While some appreciate the polish and mechanics of the game, they still find the narrative elements to be weak and unengaging. Overall, the story fails to enhance the gameplay experience significantly.

    • “So glad to see an early access game with the amount of polish this one has - just enough story, character, and theme to keep things interesting, well-polished graphics, solid mechanics, and enough variability to make me keep playing.”
    • “Feels like something halfway between Puzzle Quest and a Zachtronics game, with match-3 switched out for an engineering puzzle with a lot more meat on the bones.”
    • “No content besides generic story mode, boring enemies, no story, simple graphics with almost no animations.”
    • “The story is meh and uninspired, with what little dialogue between characters and background story there is being a couple of lines that are easily missed in between runs.”
    • “The story is uninspired, with minimal dialogue between characters and background story that can easily be overlooked during gameplay.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to the cumbersome cabling mechanic and the slow process of unlocking items with minimal resources. The need for careful rearrangement of the board often leads to accidental swaps, further adding to the overall tedium.

    • “And good luck making the cabling mechanic anything other than tedious.”
    • “Rearranging your board can be tedious due to accidental swaps.”
    • “The downpayment of just 1 plasma at a time makes unlocking things tedious and frustrating.”
  • replayability
    5 mentions Positive Neutral Negative

    Players consistently highlight the game's high replayability, attributing it to the abundance of unlockable modules and characters that encourage multiple playthroughs. The engaging and cerebral gameplay further enhances the overall experience, making it a worthwhile investment.

    • “The sheer number of unlockable modules and characters gives this game tons of replayability!”
    • “This game is fun, it's cerebral, it's incredibly replayable, and it's worth your money!”
    • “Very high replayability.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for being good and moody, creating an engaging environment for players. However, the soundtrack has received criticism for being uninteresting and lacking impact.

    • “I love the atmosphere.”
    • “Atmosphere is good and moody.”
  • optimization
    3 mentions Positive Neutral Negative

    Players find the optimization aspect of the game to be highly enjoyable, highlighting its creativity and the unexpected depth it adds to strategy. Overall, it offers a rewarding experience for those who appreciate optimization challenges.

    • “Very creative and fun, a lot of unexpected depth in strategy and optimization.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express that the game evokes a sense of intelligence and accomplishment, contributing to a positive emotional experience.

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25h Median play time
25h Average play time
25-25h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Rogue Voltage is a role playing game.

Rogue Voltage is available on PC, Windows and Linux.

On average players spend around 25 hours playing Rogue Voltage.

Rogue Voltage was released on May 10, 2024.

Rogue Voltage was developed by Horizont Computergrafik.

Rogue Voltage has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Rogue Voltage is a single player game.

Similar games include SpellRogue, Dice & Fold, LONESTAR, Shogun Showdown, Trials of Fire and others.