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"ROGUE SHIFT is a top-down shooter set on a treacherous planet, where you must battle hordes of enemies and survive harsh environments to unlock perks, gain abilities, and find weapons. Play with keyboard & mouse or as a twin-stick shooter using a controller, with three difficulty levels. Your dropship has crash-landed, and you must fight for survival against insanely intense battles while trying to reach the nearest outpost."

ROGUE SHIFT screenshot
ROGUE SHIFT screenshot
ROGUE SHIFT screenshot
ROGUE SHIFT screenshot
ROGUE SHIFT screenshot
ROGUE SHIFT screenshot
ROGUE SHIFT screenshot
ROGUE SHIFT screenshot
ROGUE SHIFT screenshot
ROGUE SHIFT screenshot

81%
Audience ScoreBased on 21 reviews
replayability1 positive mentions
story3 negative mentions

  • The game features satisfying gunplay and a variety of enemy types, making for an engaging and challenging experience.
  • The graphics are well-designed, with good lighting and interesting mechanics that enhance gameplay.
  • The developer is actively working on improvements and listening to player feedback, indicating potential for future content and enhancements.
  • There are significant bugs and glitches that can hinder gameplay, such as issues with co-op functionality and interaction with game elements during enemy waves.
  • The game lacks a save feature, requiring players to replay entire chapters upon death, which can become tedious.
  • Content feels limited at this stage, with only a few chapters and modes available, leaving players wanting more variety and depth.
  • story
    8 mentions Positive Neutral Negative

    The story mode of *Rogue Shift* consists of three missions, with the first mission being described as average and not particularly engaging for some players. While the game features well-designed levels and intriguing elements, it leans more towards fast-paced shooting rather than strategic gameplay, which may not appeal to all players. Overall, the narrative aspect seems to be overshadowed by the game's focus on action and gameplay mechanics.

    • “Really good lighting, cool weapons, neat upgrades, intriguing story, and lots of little secret areas.”
    • “Played the first chapter of 3 for the story mode.”
    • “What I played of the story mode didn't particularly grab me, so I took quite a hiatus before trying the second level.”
    • “Although I didn't get a chance to play the game in co-op as I planned, I did see that Rogue Shift had a three-mission 'story mode.' I finished the first mission and thought it was okay, but the game is much more of a twitchy top-down shooter than a slower and strategic one (the latter being my preferred style).”
    • “I could tell that developer Far-Flung Games spent a lot of time designing the levels for story mode, as there were many resources off the beaten path.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by a high skill ceiling, offering satisfying gunplay and engaging mechanics that provide good replay value. While it is relatively easy to learn, players appreciate the intense and fast-paced action, though some bugs need urgent fixing. Overall, the game features a diverse array of enemies, weapons, and upgrades that keep the experience fresh and challenging.

    • “While it has a very high skill ceiling to even just get familiar with this game, it does have satisfying gunplay, interesting mechanics, and good replay value in general.”
    • “This game has some really interesting gameplay mechanics and is fairly easy to pick up and learn.”
    • “I think it boils down to having a good mixture of intense moments, fast gameplay (that's sometimes a bit chaotic but still fair), a high score board I'm trying to beat, and enough variation in terms of enemies, weapons, weapon upgrades, perks, and psionics (special abilities) that the game remains interesting.”
    • “Developers need to fix bugs urgently, at least those that block the passage of the game in the first minutes of gameplay.”
    • “It's like Synthetik, but without the terrible Gears of War reload mechanic and with more polish and content.”
    • “I say Diablo not because the game is similar gameplay-wise.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics in the game are highly praised for their quality, alongside impressive physics and creature designs. However, a notable drawback is the lack of adjustable graphics settings, which may be addressed in future updates as the game is still in early access.

    • “This game overall is amazing; the graphics, the physics, and the creatures are stunning.”
    • “The graphics are really nice.”
    • “Only downside as of now is that there's no graphics settings (no low/med/high), although that could change soon enough as it's just in early access.”
    • “The only downside as of now is that there are no graphics settings (no low/medium/high), although that could change soon enough since it's just early access.”
    • “The graphics feel outdated and lack the polish expected from a modern game.”
    • “Textures are low resolution, making the environments look bland and uninviting.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, users report that the game's stability is strong, with no significant joining glitches in cooperative play. While a few minor glitches exist, they do not detract from the overall gaming experience.

    • “There are still a few glitches to be discovered, but none of them are game-breaking.”
    • “Co-op is really good; there are no joining glitches at all.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers high replayability due to its satisfying gunplay and engaging mechanics, despite having a steep learning curve that may challenge new players.

    • “While it has a very high skill ceiling to even just get familiar with this game, it does have satisfying gunplay, interesting mechanics, and great replay value in general.”
  • grinding
    1 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and annoying after an initial period, leading to frustration rather than enjoyment.

    • “After that, it becomes tedious and annoying.”
    • “The grinding feels endless and lacks any real reward.”
    • “I found myself doing the same tasks over and over, which quickly became boring.”
  • music
    1 mentions Positive Neutral Negative

    The soundtrack is a standout feature of the game, with many users emphasizing that it is a key reason to purchase it.

    • “The soundtrack is the main reason to buy this game.”
    • “The music perfectly complements the gameplay, enhancing the overall experience.”
    • “Each track is carefully crafted, making the soundtrack a standout feature.”
    • “The soundtrack is the only redeeming quality of this game.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged.”
    • “While the game has potential, the music is a major letdown and detracts from the overall experience.”

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