Rogue Adventure: Roguelike RPG Game Cover

"Rogue Adventure: Roguelike RPG" is a casual deck-building card game with epic battles and rogue dungeon adventures. Enjoy phenomenal mechanics, good graphics, and a memorable soundtrack, but be prepared for frequent ads, bugs, and grinding. Despite its flaws, the game boasts masterful replayability and plenty of humor for a unique and entertaining experience.

  • Phone
  • Android
  • Mobile Platform
  • Tablet

Reviews

90%
Audience ScoreBased on 9,467 reviews
gameplay370 positive mentions
monetization1,226 negative mentions
  • Great gameplay with a variety of classes and cards that offer unique strategies.
  • No intrusive ads; optional ads provide rewards without forcing players to watch them.
  • Regular updates from developers keep the game fresh and balanced.
  • Some classes and cards feel underpowered or unbalanced, making certain strategies dominant.
  • The game can become repetitive after unlocking all classes and cards, leading to a lack of motivation to continue.
  • Occasional bugs and crashes can disrupt gameplay, particularly during battles.
  • monetization1,358 mentions

    The monetization model of the game is primarily based on optional ads, which players can choose to watch for rewards such as extra gold or experience. While many users appreciate the non-intrusive nature of these ads, some have expressed frustration over the necessity to watch ads to access certain features, like treasure chests. Overall, the game is considered fair, with a one-time purchase option to remove ads entirely, allowing players to enjoy the game without interruptions.

    • “No ads if you don't want to see them, which makes me want to support the devs even more.”
    • “The in-app purchases are more than fair and I bought one not for the reward but to support the devs.”
    • “No ads, no pay to win, only gameplay.”
    • “Now, it has these intrusive ads popping up before and after every run.”
    • “The only downside (and reason for 4 stars) is the sheer number of ads.”
    • “You have to watch ads to open treasure chests.”
  • gameplay709 mentions

    The gameplay of this roguelike deck-building game is widely praised for its addictive nature, strategic depth, and variety of mechanics, drawing comparisons to titles like "Slay the Spire." Players appreciate the diverse classes and card synergies that allow for unique strategies, although some express concerns about balance and the impact of ads on the experience. Overall, the game offers a satisfying and engaging gameplay loop, with frequent updates that keep the content fresh.

    • “The gameplay is fluid and intellectually engaging, offering a plethora of cards, characters, and upgrades to explore.”
    • “The gameplay loop is very satisfying, and losses are learning experiences!”
    • “Fantastic game with deep mechanics and wonderfully diverse deck-building options.”
    • “The mechanics of gameplay and the classes have changed too much and the game is no longer enjoyable.”
    • “Gameplay does quickly become repetitive and it crashes (a lot), but I still enjoyed playing it.”
    • “I really wanted to like this game, but when a basic game mechanic is attached to watching ads, in this case treasure rooms, then it destroys the enjoyment of the game.”
  • replayability357 mentions

    The game boasts exceptional replayability, with a wide variety of classes, cards, and strategies that keep gameplay fresh and engaging. Players appreciate the dynamic interactions and challenge tiers, although some note that replay value may diminish after reaching certain milestones or difficulties. Overall, it is praised for its depth, strategic options, and the ability to provide a unique experience with each playthrough.

    • “The game has endless replayability, and there are tons of unique systems to try out.”
    • “It is simple but engaging, with tons of replayability provided by the different classes, game modes, and even restrictions you can impose on yourself.”
    • “This game has hours and hours of replayability and the tournaments are great!”
    • “And the replayability completely vanishes once you finish normal difficulty on classic and void modes, try new strategies (fairy/mermaid/beastman synergies for example,) only to realize none of them work because the shop is completely random, and you can't unlock any new modes or characters because XP slows down/level.”
    • “My only complaint is that once you get to where I am, it feels like there's nothing else to work for, which decreases replayability.”
    • “Fun at first but once you beat the boss it has zero replayability as you cannot permanently upgrade to get more powerful on future runs unlike other roguelikes.”
  • graphics271 mentions

    The game's graphics are generally described as simple and retro, often likened to pixel art reminiscent of classic games, which some players find charming while others consider outdated. Many reviews express a desire for improved animations and higher-quality visuals, particularly for card artwork and user interface elements, as the current graphics can sometimes hinder gameplay clarity. Despite these criticisms, the overall gameplay experience is praised, with many players noting that the engaging mechanics and content compensate for the lack of graphical polish.

    • “The graphics are a fun throwback to GBA era pixel graphics; it looks great.”
    • “The art style is fun and cohesive without being repetitive.”
    • “The graphics are nice, and the learning curve is steady.”
    • “I am playing on a higher resolution phone (Pixel 9 Pro XL) and the artwork looks like upscaled JPEG, wishing for higher quality art.”
    • “The graphics might be simple but the gameplay and the strategy building more than makes up for it.”
    • “The graphics are circa NES with an anime hint, which is cool but not a unique expression.”
  • grinding61 mentions

    Overall, players find the grinding aspect of the game to be a mixed experience. While some appreciate the balance between strategy and grinding, noting that it can be rewarding and not overly tedious, many others express frustration with the grind required to unlock classes and progress, often describing it as tedious or excessive. The game is generally seen as enjoyable for casual play, but the grinding can detract from long-term engagement, especially at higher levels.

    • “It is quite good, pretty well made and not too grindy (can't really escape that with free mobile games, they need to sell those premium features, but this one doesn't abuse the privilege).”
    • “Creative, not hard to understand, not grinding; due to the randomness, each game will never be the same.”
    • “Not too grindy.”
    • “My only issue is that the game requires quite a bit of level grinding in order to get access to the full game.”
    • “Fun, but can get tedious at higher difficulties.”
    • “Its a fun game but very grindy and kinda boring after about 10 runs since each run feels so similar to the last, especially since the classes take so long to unlock.”
  • stability52 mentions

    The game's stability is a significant concern among users, with frequent reports of crashes, freezes, and various glitches that hinder gameplay. While some players find the game enjoyable despite these issues, many express frustration over the ad-heavy experience and the impact of bugs on their overall enjoyment. Overall, the game is described as fun but plagued by stability problems that can make it borderline unplayable at times.

    • “Unfortunately, for whatever reason, on my device it's buggy to the point of borderline unplayability.”
    • “The game seems to be balanced for people who watch all the ads and I've lost gems and cards to buggy menus.”
    • “The game is fun, but begins eating resources until my phone grinds to a halt and freezes.”
  • story51 mentions

    The game is generally praised for its engaging gameplay and mechanics, but it lacks a substantial story or narrative depth, which many players find disappointing. While some appreciate the absence of a forced plot, others suggest that adding a campaign mode or character-driven storylines could enhance immersion and replayability. Overall, the consensus is that while the game excels in its deck-building elements, it would benefit from a more developed storyline to enrich the player experience.

    • “I would recommend adding a story mode, which would get players immersed.”
    • “Oh yeah, I think the NPC/adventure mode needs a captivating story to enhance the mood when playing.”
    • “The art is interesting, the storytelling is all on the cards, and most of all, the strategy is what I come for.”
    • “The game is great but there is no story or any quests to play continuously; it becomes repetitive and a bit boring. It has potential; I hope the devs add some Norse mythological story or any type of story to play the game.”
    • “Decent game, but lacks the story depth and immersion of a game like Slay the Spire.”
    • “My suggestion is to add a kind of campaign mode or something and actually add a story for each class so there is an actual character.”
  • music50 mentions

    The music aspect of the game has received mixed reviews, with many users expressing a desire for more control over audio settings, specifically the ability to toggle music and sound effects separately. While some appreciate the background music and sound effects, others find the music repetitive or lacking, with suggestions for a more varied soundtrack during gameplay. Overall, the audio experience is seen as an area needing improvement, particularly in terms of volume balance and the quantity of music tracks available.

    • “The background music is nice, and the art is its own cool style.”
    • “Music and artwork are pleasing and the ads are appropriately managed.”
    • “Very good game for free; it captures the mechanics well; maybe not as great graphics and could use more music, but overall very good.”
    • “I'm begging to be able to toggle music and sound separately.”
    • “I think really the only reason for me to not give it 5 stars is a lack of any soundtrack; if it had even a somewhat decent music while gaming, this would easily be 5 stars.”
    • “The downside is graphics are low quality, and music is limited.”
  • humor14 mentions

    The humor in the game is often described as quirky and entertaining, with players finding amusement in glitches, unexpected game mechanics, and the absurdity of certain situations, such as the "no mana" text glitch. Many reviewers appreciate the comedic elements tied to gameplay, like creating powerful card decks and the imbalances in enemy difficulty, which contribute to a lighthearted and enjoyable experience. Overall, the humor resonates well with players, making the game both addictive and fun.

    • “Funny and simple.”
    • “Humor tailors directly to my senses and caught me in the funny bone.”
    • “It's a very funny game and does a good job with ads now overwhelming.”
  • emotional7 mentions

    Players find the game to be a wholesome and emotionally uplifting experience, contrasting it with other card battle games that left them feeling disappointed. The developers' professionalism and the game's fair monetization model foster a sense of community and support, enhancing the overall emotional connection players have with the game. Despite minor localization issues, the game is praised for its enjoyable and engaging gameplay that resonates positively with its audience.

    • “But all in all, this is a legit wholesome game.”
    • “Thanks developer for making this wholesome game - more power!”
    • “The professional conduct of the developers even made me feel like putting money into the game and I am so happy to support this game.”
  • optimization7 mentions

    The game's optimization is a mixed bag; while it performs better on mobile than "Slay the Spire," users report significant performance issues, including slowdowns, crashes, and memory leaks, particularly after extended play or entering specific areas. Despite these drawbacks, many still find it enjoyable and a solid time killer.

    • “Regardless, a pretty good Slay the Spire clone that happens to be better optimized for mobile than the actual Slay the Spire.”
    • “This is basically Slay the Spire but more optimized for the mobile platform. It's a bit clunky and definitely could use some trimming off the edges, but it's pretty solid and is a good time killer.”
    • “I've noticed some performance issues, crashes, and lags, but besides that, this game is a hidden gem.”
    • “A very fun game, but poor optimization makes it slow down to unplayable levels very quickly.”
    • “However, I often have performance issues after entering a chest room.”
    • “It lacks some optimization, however.”
  • character development3 mentions

    Character development in the game is limited, primarily focusing on unlocking features rather than deepening character progression or deck building, which some players feel contributes to a more balanced gameplay experience. While the character design is visually appealing and offers a variety of interesting combinations, it has been criticized for its resemblance to Yu-Gi-Oh, leading to a perception of dullness.

    • “Beautiful character design and a ton of interesting card/class/race/item combos!”
    • “The only drawback for me is the character design, which is heavily influenced by Yu-Gi-Oh. It makes it look bleak and dull, but understandable.”
    • “Only slight negative is the leveling system; it is mainly for unlocking stuff. There is not any character development or deck building, but then again that probably leads to more balanced gameplay.”
  • atmosphere2 mentions

    Users express a preference for the old graphics, noting that they contributed to a more distinct and readable atmosphere. They recommend downloading both versions of the game, as each offers unique mechanisms and atmospheres.

    • “While I appreciate the update and redesign, I really miss the old graphics that provided a different atmosphere and were more readable to me.”
    • “If you are on Play Pass, I would advise downloading both as they have different mechanisms and different atmospheres.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Rogue Adventure: Roguelike RPG

Play time

16hMedian play time
41hAverage play time
10-50hSpent by most gamers
*Based on 8 analyzed playthroughs

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