RoboDunk Game Cover
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"RoboDunk" is a local multi-player fighting game that combines NBA Jam's exciting dunks and Rogue Legacy's roguelite campaign. Players can choose from a variety of robots, each with their own upgrade tree, and engage in single-player or co-op battles in randomly generated matches. The game features satisfying tackles, explosive weapons, and the opportunity to collect permanent upgrades even after death.

  • Nintendo Switch
  • PC
  • Steam Deck
  • Windows

Reviews

100%
Audience ScoreBased on 50 reviews
gameplay5 positive mentions
story2 negative mentions
  • The game offers a fun and chaotic blend of basketball and robot brawling, making it perfect for both solo and multiplayer experiences.
  • The art style and animations are charming, reminiscent of stop-motion LEGO, which adds to the overall enjoyment of the game.
  • The roguelite elements and variety of robots provide depth and replayability, keeping players engaged with unlockable content and unique gameplay mechanics.
  • The solo experience can feel less engaging compared to multiplayer, with some players finding it boring and lacking the teamwork element.
  • There are occasional bugs and AI issues that can disrupt gameplay, such as inconsistent CPU behavior and upgrade mechanics.
  • The game could benefit from more consistent placement of hazards and clearer communication regarding robot stats and abilities.
  • gameplay13 mentions

    The gameplay is characterized by its frenetic pace and engaging mechanics, reminiscent of a 2v2 basketball game with a focus on dunks. Players appreciate the variety of robots and unlockable content that enhance replayability, while the polished core mechanics offer both simplicity and depth, rewarding precision and experimentation. Overall, the combination of competitive elements and a unique aesthetic creates a fun and dynamic experience.

    • “The variety of robots keeps gameplay fresh, and the unlockable lore and robots will keep you coming back.”
    • “Really enjoyed the lore bits and the stop-motion aesthetic of it all, plus the NBA Jam-like fast-paced gameplay that can turn on a dime if you're not careful.”
    • “It may seem simple at first, but there's some cool depth to the gameplay; make sure to experiment and you might find crazy combinations to make the best dunks.”
    • “Gameplay-wise, I would describe it as Mario Strikers if it were a 2v2 basketball game where you can only dunk.”
    • “The mechanics took some getting used to, but I think the game explained itself well for the most part.”
    • “It is simple to learn, but there are some neat gameplay tricks that allow for more skillful play.”
  • graphics11 mentions

    The graphics of the game are widely praised for their charming, Lego-inspired aesthetic and stop-motion feel, reminiscent of classic titles like NBA Street. Reviewers highlight the unique and spunky art style, which enhances the overall gameplay experience and evokes a sense of nostalgia. The visuals are described as beautiful and meticulously crafted, contributing to the game's appeal.

    • “The aesthetic is very clearly spunky and works perfect for the type of game it is.”
    • “The artstyle and graphics themselves are worth your buck, the Lego-inspired style is amazing and super charming.”
    • “Beautiful graphics and aesthetic, kind of reminds me of stop-motion Lego animation on a cinematic level.”
    • “The artstyle/animation is sick.”
    • “The game meets my expectations with a charming retro aesthetic that's meticulously crafted.”
    • “Robodunk takes me back to playing NBA Street on the PS2, but this time we have Legos and ultra clean visuals.”
  • story3 mentions

    The story in the game has received high praise, surprising even those who typically do not prioritize narrative in roguelikes. Reviewers highlight the impressive backstory and engaging plot, which aligns with the developer's reputation for quality storytelling.

    • “The story in here is awesome!”
    • “I normally don't play roguelikes for the story, so I wasn't expecting much.”
    • “The backstory is also crazy, but I couldn't expect anything less from this developer.”
  • replayability2 mentions

    The game offers significant replayability through its engaging roguelite mode, which can be enjoyed solo or with friends, as well as additional features like an endless mode and versus mode. With various modifications, robots, and maps available, players can expect a fresh experience each time they play.

    • “The roguelite mode adds a ton of replay value and is a blast to play through with a friend over Parsec or locally.”
    • “You'll get heaps of replayability out of this one, with not only a roguelite campaign, but also an endless and versus mode, all with a bunch of modifications, robots, and maps available.”
    • “The game lacks meaningful choices, making replayability feel shallow and uninteresting.”
    • “Once you've completed the main story, there's little incentive to dive back in; the side quests are repetitive and uninspired.”
    • “While there are multiple modes, they don't offer enough variety to keep players engaged for long.”
  • music2 mentions

    The game's soundtrack is highly praised for its quality and energy, enhancing the overall experience. Additionally, the engaging lore, particularly regarding the robot designs and thematic elements, adds depth and enjoyment, reminiscent of classic franchises like Bionicle.

    • “The soundtrack goes crazy, and the lore tidbits are quite enjoyable to read through; it's kind of reminiscent of Bionicles.”
    • “The game has a great soundtrack, and the in-depth lore about the different robot designs makes it even more engaging.”
    • “The soundtrack is repetitive and lacks variety, making it hard to stay engaged.”
    • “The music feels out of place and doesn't match the game's atmosphere.”
    • “I found the audio quality to be subpar, which detracted from the overall experience.”
  • humor2 mentions

    The humor in the game is highly praised, with players finding the writing to be both hilarious and uplifting, particularly enjoying the comedic portrayal of robots with aspirations to dunk.

    • “The writers for this lore are hilarious!”
    • “It is inspiring and has positive messaging, with all the humor that comes from robots wanting to dunk!”
  • emotional1 mentions

    Players express frustration with emotional highs and lows during gameplay, highlighting moments of disappointment due to unexpected glitches and unexplainable CPU behavior that disrupt the experience. These issues detract from the overall enjoyment and emotional investment in the game.

  • stability1 mentions

    The game demonstrates excellent stability on the Steam Deck, with users reporting smooth performance and reliability during gameplay.

    • “Runs great on Steam Deck.”
  • grinding1 mentions

    Players report a significant amount of time spent grinding in single-player modes, with some dedicating up to 22 hours to this aspect, often contrasting it with shorter multiplayer experiences.

    • “I've spent 1-2 hours playing with friends, but I've put in 22 hours of grinding through various single-player modes.”
    • “The grinding feels endless and tedious, making it hard to stay engaged with the game.”
    • “After countless hours of grinding, I still feel like I'm not making any real progress.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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