- November 14, 2022
- Obsidian Entertainment
- 16h median play time
Pentiment
Pentiment’s incredibly compelling characters, immersive ambience and impactful choice and consequence make it a masterfully crafted RPG. Josh Sawyer and the team at Obsidian have created a truly special game.
Platforms
About
"Pentiment is a single-player mystery platformer set in 16th century Bavaria, where you play as Andreas Maler, an illustrator investigating a series of murders with far-reaching consequences. With intriguing storytelling, good mechanics, compelling graphics, and wonderful music, each decision made will draw you closer to an underlying conspiracy, providing a wholesome story with good replayability and a dense atmosphere."
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- The graphical style is excellent, resembling a medieval book scribed by monks, with superb art direction and stylistic touches.
- The story is engaging, following a 16th century painter investigating murders, with strong writing and character development.
- The game offers a unique experience with meaningful choices that impact the narrative, encouraging multiple playthroughs.
- The gameplay is weak, with limited investigation time and opaque dialogue choices that can lead to missing important clues.
- The third act feels drawn out and less engaging compared to the first two acts, with a rushed and unsatisfying conclusion.
- The lack of a manual save system can be frustrating, as players may lose significant progress due to the auto-save feature.
story
4,138 mentions Positive Neutral NegativeThe story of *Pentiment* is a richly woven narrative set in a fictional Bavarian town during the 16th century, exploring themes of art, faith, and community through the eyes of its protagonist, Andreas Maler. Players navigate a murder mystery while making choices that impact character relationships and the unfolding of the story, although the overarching plot remains largely fixed. The game is praised for its stunning art style, deep character development, and thoughtful writing, making it a standout example of storytelling in video games, despite some critiques regarding pacing and the limited impact of player choices on the main narrative.
“Amazing game with a crazy story, deep characters and twists that left me speechless.”
“The story is engaging and actually allows you to fail in certain ways if you're not paying attention, which is rare for story-driven games.”
“Pentiment is a stunning piece of work, with a rich story, gorgeous artwork, and fleshed out characters that keep you hungry to learn more.”
“Unfortunately as you progress through the story you find out that it was always hopeless to find the actual killer on your own accord.”
“Now the final end of the story doesn't have this problem thankfully, but that's also because you don't get any meaningful choices affecting the plot at the end of the game.”
“The story is long and meaningless, the dialogue is lifeless, the choices aren't cool, the pacing is just bad, and the themes are barely there.”
Pentiment
Quill Power
85%Pentiment (Xbox Series X) Review
Pentiment is a vibrant adventure that fully embraces its time period, artistic style, and sense of mystery. It’s methodical pacing and focus on dialogue won’t appeal to everyone, but Pentiment knows what it wants to be and does it exceptionally well.
95%"It's like scampering around inside a 16th century comic book"
Pentiment tells a tale that enthralls at the level of the personal and social alike, exploring a history that doesn't merely recreate period objects and customs, but functions as an evolving process sculpted by individuals within circumstances beyond their control. A melting pot of ideas and characters adds nuance to tightly plotted murder investigations, as does an art and scripting style inspired by 16th century scribes. The pace may feel slow at times, but for all the focus on dialogue choices, Pentiment is anything but all talk.
90%