Rivalry
- January 22, 2016
- Kew McParlane
- 10h median play time
"Rivalry" is a local multi-player, historical strategy game for 2 players, featuring turn-based sword fighting and rag-doll physics. Players move their character's limbs and weapons, with the goal of defeating their opponent. The game combines strategy and humor, starting out with careful planning and turning absurd as damage is taken and limbs lost. It was created by 14-year-old Kew McParlane and showcased at PAX after a successful Kickstarter for marketing.
Reviews
- The game is incredibly fun, especially when played with friends, providing hours of laughter and enjoyment.
- It features easy-to-learn mechanics that allow for strategic gameplay, making it accessible for players of all skill levels.
- The developer is responsive and actively updates the game, showing promise for future improvements and additional content.
- The online multiplayer experience is plagued with bugs and connectivity issues, making it difficult to find matches.
- The game lacks depth in single-player content and can become repetitive without a friend to play with.
- Graphics and audio are underwhelming, with some players noting that the visuals resemble a low-budget flash game.
- humor10 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised, with players highlighting its hilarious physics, funny weaponry, and amusing custom skins that enhance the comedic experience. Local multiplayer gameplay adds to the fun, often resulting in uncontrollable laughter and memorable moments. Overall, the game is described as a source of endless entertainment and joy, making it a worthwhile purchase for those seeking a good laugh.
“Laughing way too hard, I feel like I have a sore throat.”
“Hilarious and challenging, what's not to like?”
“The massive amount of weapons available is crazy, and the goofiness level is hilarious.”
- graphics7 mentions
- 0 % positive mentions
- 57 % neutral mentions
- 43 % negative mentions
The graphics and user interface have received significant criticism, with many users likening their quality to that of a novice designer. Additionally, the lack of sound and graphics settings has been noted as a drawback, limiting customization options for players.
“The UI and graphics look like they were designed by a 14-year-old who took a half-year course in graphic design in high school.”
“No sound or graphics settings.”
“No graphics or control options at this time.”
- gameplay5 mentions
- 20 % positive mentions
- 80 % neutral mentions
- 0 % negative mentions
The gameplay is characterized as straightforward yet engaging, with a strong emphasis on hilarious local multiplayer experiences that make it a worthwhile purchase.
“Hilarious local multiplayer gameplay, definitely worth the purchase!”
- story5 mentions
- 0 % positive mentions
- 60 % neutral mentions
- 40 % negative mentions
The reviews indicate that there is no single-player story mode available in the game, suggesting a lack of narrative content.
“No story.”
“No single player story mode.”
- grinding3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
Players find the grinding aspect of the game excessively time-consuming, often requiring a significant investment of time to progress. Many feel that the need to play slowly and defensively to avoid losing makes the experience tedious and unengaging.
“You'll need a second life for grinding.”
“If you aren't playing incredibly slow and defensively, you will lose every time, which makes the game boring and quite tedious to play.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users report mixed experiences with stability; while some encounter significant bugs in online play, others find the game rarely glitches and appreciate the quick loading times that allow for easy restarts.
“The online is buggy as all hell.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players highlight the game's high replayability, enjoying it with various companions, which enhances the experience and encourages multiple playthroughs.
“I played it with myself, my brother, my best friend; it has tons of replayability!”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's music is notably absent, leading some players to suggest using external soundtracks, like the Matrix soundtrack, to enhance the experience.
“The game is silent; I recommend playing the Matrix soundtrack in the background.”
“The music is forgettable and doesn't enhance the gaming experience.”
“There is a lack of variety in the soundtrack, making it feel repetitive.”