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Risky Wars Game Cover

About

Risky Wars is a single player casual strategy game. It was developed by Vertex Arts UG (haftungsbeschränkt) & Co. KG and was released on October 13, 2020. It received mostly positive reviews from players.

Risky Wars is a modern adaptation of the classic Risk board game, offering strategic gameplay through a challenging campaign and customizable matches. Players deploy reinforcements, conquer territories, and use trade cards to boost their forces while adapting tactics to diverse mission objectives. With up to five AI or friend opponents, it blends classic rules with new maps and upgrades for an engaging experience.

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65%
Audience ScoreBased on 69 reviews
graphics1 positive mentions
gameplay2 negative mentions

  • The game offers a fun twist on the classic Risk gameplay with engaging missions and challenges.
  • Graphics and overall presentation are well done, providing an enjoyable visual experience.
  • Customer support is responsive and helpful, quickly resolving issues for players.
  • The AI is often unfairly advantageous, leading to frustrating gameplay experiences where players lose despite having better odds.
  • The game heavily encourages in-game purchases and boosts, making it feel like a pay-to-win model.
  • Gameplay is slowed down by a clunky UI and long wait times for actions, detracting from the overall experience.
  • story
    9 mentions Positive Neutral Negative

    The story aspect of the game features a unique campaign structure where players can complete missions even while losing the overall war, adding an interesting twist to the gameplay. However, some missions are criticized for being unfair, and issues with AI and user interface hinder the experience. Players express a desire for more missions, maps, and the ability to create custom content to enhance the campaign further.

    • “Risky managed to add a new twist with the campaign made up of missions, where you could be losing the war but still complete the mission and win.”
    • “Hope there will be more missions added to the campaign, and more maps made available, or an editor for players to design their own maps.”
    • “It's got all the gameplay of the original plus a mission challenge.”
    • “Unfortunately, I can't advance to mission 2 in the new campaign.”
    • “This happened to me in the campaign and now I can't play that mode anymore because I can't press pause to cancel the mission or anything else.”
    • “Slow UI, RNG-based gameplay with one-time power-ups that take 10 missions to unlock, which go to waste due to poor RNG constantly.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy includes minimal ads that do not disrupt gameplay, with some players expressing a desire for more ad opportunities to support developers. However, others criticize the reliance on energy mechanics, which can lead to frustration and dissatisfaction, prompting some to uninstall the game.

    • “The in-game purchases are well-balanced and don't feel forced.”
    • “I appreciate that the monetization model allows for both free and paid options without impacting gameplay.”
    • “The game offers a fair monetization system that rewards players for their time and effort.”
    • “Just a cheap knockoff of the original game, and the stupid concept of having to wait for energy or watch ads for energy is rubbish. Uninstalled.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is characterized by intuitive mechanics but is hindered by slow user interface and reliance on RNG, leading to frustration with one-time power-ups that are difficult to unlock and often wasted. Additionally, the inclusion of dark mechanics has been viewed as a misstep, detracting from the overall experience.

    • “Very intuitive gameplay.”
    • “While it is a well-made game, embedding dark mechanics was a mistake.”
    • “Slow UI, RNG-based gameplay with one-time power-ups that take 10 missions to unlock, which go to waste due to poor RNG constantly.”
  • grinding
    3 mentions Positive Neutral Negative

    Players suggest exploring alternative careers instead of focusing solely on ad farming, indicating that grinding in this area may not be the most enjoyable or rewarding experience.

    • “Grinding feels more like a chore than a rewarding experience.”
    • “The repetitive nature of grinding makes it hard to stay engaged with the game.”
    • “I wish there were more meaningful rewards for all the time spent grinding.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics are praised for their quality, but players express frustration with the slow pace of gameplay, suggesting that the turn-based mechanics could benefit from a faster execution, especially in risk scenarios against a computer opponent.

  • music
    1 mentions Positive Neutral Negative

    Players appreciate the game's music, highlighting it as a standout feature that enhances the overall experience. The combination of enjoyable gameplay and engaging music contributes to the game's appeal, particularly for fans of the Risk board game.

    • “The game is fun! I'm a huge fan of the Risk board game, and with this game, I can play it anywhere. Not to mention the great music!”
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Frequently Asked Questions

Risky Wars is a casual strategy game.

Risky Wars is available on Phone, iPad, iPhone, Tablet and others.

Risky Wars was released on October 13, 2020.

Risky Wars was developed by Vertex Arts UG (haftungsbeschränkt) & Co. KG.

Risky Wars has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Risky Wars is a single player game.

Similar games include Risk of War - Wartime Glory, Domination (risk & strategy), RISK: Global Domination, Landrule Strategy vs Risk, Tower Clash and others.