- May 22, 2015
- Jordan Sendar
Ride the Bullet
37%Game Brain Score
graphics, humor
gameplay, story
56% User Score 16 reviews
Platforms
About
You are a gun for hire with nothing to your name but your rifle and a single bullet. You have a special gift. You can control this bullet. Your objectives: take jobs, kill, build your reputation, and work your way up the crime ladder.











Audience ScoreBased on 16 reviews
graphics2 positive mentions
music2 negative mentions
- The gameplay concept is fun and offers a sense of accomplishment as players progress through levels.
- The game features a fantastic sense of humor and interesting character designs that add charm.
- The difficulty progression and introduction of new abilities are well-executed, keeping players engaged.
- The level design is poor, leading to frustrating gameplay experiences, especially in certain levels.
- The writing and dialogue are badly executed, with grammatical errors and a lack of coherence in the story.
- Controls can be sluggish and the bullet time feature is inconsistent, detracting from the overall enjoyment.
gameplay
6 mentions Positive Neutral NegativeThe gameplay concept is noted as the game's strongest aspect, featuring a simple yet engaging mechanics reminiscent of an endless runner, with a sense of progression and accomplishment. However, inconsistencies in gameplay elements, such as the unclear use of bullet time and poorly executed boss fights, detract from the overall experience. While the introduction of new mechanics is generally smooth, the simplistic art style and lackluster narrative undermine the potential enjoyment.
“I can't laud the gameplay enough - it's simple and kind of like an endless runner game, but has actual progression and a feeling of accomplishment as you beat the levels.”
“The art and graphics are quite simplistic, but it doesn't detract at all from the gameplay.”
“As you play through the game, new mechanics are introduced pretty smoothly, and even some difficult concepts are explained with hardly a word from the narrative.”
“The character design is based on the developers' friends and relatives, with faces altered in MS Paint. The incoherence of whether the gameplay is in bullet time or not is frustrating; it sounds like it's bullet time, but some boss fights are literally car chases with the boss throwing furniture at you. The story tries too hard to emulate an early Max Payne style while being horribly written. The one-instrument solo music plays out of nowhere sometimes while the rest of the game is dead silent. The physics are bad, and the terrible dialogues break the fourth wall without any meta-commentary, like 'I don't know why it's there, just ask the developer!' Overall, I'm not having fun while playing it.”
“Well, mechanically, this is the first-person version of it, with boxy 3D graphics and fake blood, along with a cheesy storyline.”
“The only good thing that could come out of this game would be the gameplay concept.”