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Ride the Bullet

Ride the Bullet Game Cover
37%Game Brain Score
humor, emotional
gameplay, story
56% User Score Based on 16 reviews

Platforms

LinuxPCMac OSWindows
Ride the Bullet Game Cover

About

Ride the Bullet is a single player action game. It was developed by Jordan Sendar and was released on May 22, 2015. It received neutral reviews from players.

You are a gun for hire with nothing to your name but your rifle and a single bullet. You have a special gift. You can control this bullet. Your objectives: take jobs, kill, build your reputation, and work your way up the crime ladder.

Genres & Tags
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56%
Audience ScoreBased on 16 reviews
humor3 positive mentions
story3 negative mentions

  • The gameplay concept is fun and offers a sense of accomplishment as players progress through levels.
  • The game features a fantastic sense of humor and interesting character designs that add charm.
  • The difficulty progression is well-balanced, providing a challenge that keeps players engaged.
  • The level design is poor, leading to frustrating gameplay experiences, especially in certain levels.
  • The story and dialogue are poorly written, detracting from the overall experience.
  • There are technical issues, such as sluggish controls and a bullet time feature that doesn't work as intended.
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay concept is noted as the game's strongest aspect, featuring simple mechanics reminiscent of an endless runner with a sense of progression. However, inconsistencies in design, such as unclear bullet time mechanics and poorly executed boss fights, detract from the overall experience. While the introduction of new mechanics is generally smooth, the overall execution suffers from a lack of coherence and enjoyment.

    • “I can't laud the gameplay enough - it's simple and kind of like an endless runner game, but has actual progression and a feeling of accomplishment as you beat the levels.”
    • “The art and graphics are quite simplistic, but it doesn't detract at all from the gameplay.”
    • “As you play through the game, new mechanics are introduced pretty smoothly, and even some difficult concepts are explained with hardly a word from the narrative.”
    • “The character design based on the developers' friends and relatives looks like faces altered with MS Paint. There's incoherence in whether the gameplay is in bullet time or not; it sounds like it's bullet time, but some boss fights are literally car chases with the boss throwing furniture at you. The story tries too hard to emulate an early Max Payne style while being horribly written. The one-instrument solo music plays out of nowhere sometimes while the rest of the game is dead silent. The physics are bad, and the terrible dialogues break the fourth wall without any meta-commentary ('I don't know why it's there, just ask the developer!'). Overall, I'm not having fun while playing it.”
    • “Well, mechanically, this is the first-person version of it, with boxy 3D graphics and fake blood, along with a cheesy storyline.”
    • “The only good thing that could come out of this game would be the gameplay concept.”
  • story
    4 mentions Positive Neutral Negative

    The story has been criticized for its incoherence and poor writing, attempting to emulate an early Max Payne style but failing to deliver engaging dialogue or a cohesive narrative. While some users found the character introductions and emotional portrayals interesting, the overall execution is marred by awkward mechanics and a lack of fun, leading to a disjointed experience.

    • “The story is quite interesting, with a basic introduction of the character and the world, in just a few slides.”
    • “Characters speak to you before each mission, and have a small portrait displaying their emotional state as they talk.”
    • “The character design is based on the developer's friends and relatives, with faces altered using MS Paint. The incoherence between whether the gameplay is in bullet time or not is frustrating; it sounds like it's bullet time, but some boss fights are literally car chases with the boss throwing furniture at you. The story tries too hard to emulate an early Max Payne style while being horribly written. The one-instrument solo music plays out of nowhere sometimes while the rest of the game is dead silent. The bad physics and terrible dialogues break the fourth wall without any meta-commentary, like when a character says, 'I don't know why it's there, just ask the developer!' Overall, I'm not having fun while playing it.”
    • “Well, mechanically, this is the first-person version of it, with boxy 3D graphics and fake blood, and a cheesy storyline.”
    • “Characters speak to you before each mission and have a small portrait displaying their emotional state as they talk.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising the rockin' soundtrack and decent themes that enhance the experience, while others criticize the sporadic use of a single instrument solo that feels out of place amidst the game's silence. Overall, the soundtrack is noted as a highlight, especially given the development constraints, but its inconsistent integration with gameplay detracts from the overall enjoyment.

    • “Rockin' soundtrack and really fun boss battles.”
    • “The soundtrack is pretty decent; I, for one, love the theme, especially considering the constraints under which it was made.”
    • “The character design is based on the dev's friends and relatives, trying to make faces altered with MS Paint. The incoherence between whether the gameplay is in bullet time or not is frustrating; it sounds like it's bullet time, but some boss fights are literally car chases with the boss throwing furniture at the bullet. The story tries too hard to emulate an early Max Payne style while being horribly written. The one-instrument solo music plays out of nowhere sometimes while the rest of the game is dead silent. The bad physics and terrible dialogues break the fourth wall without any meta context ('I don't know why it's there, just ask the developer!'), and overall, I'm not having fun while playing it.”
    • “The soundtrack is pretty decent (I, for one, love the theme), especially considering the constraints under which it was made.”
  • humor
    3 mentions Positive Neutral Negative

    The game is praised for its fantastic sense of humor, particularly highlighted by the expressive faces of the characters during dialogue, which adds to the comedic experience.

    • “This game has a fantastic sense of humor - I especially love the faces the characters make as they talk.”
    • “The witty dialogue and hilarious situations kept me laughing throughout the entire game.”
    • “I can't get enough of the clever puns and comedic timing; it really adds to the overall experience.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report that the game experiences occasional glitches, but these do not significantly impact gameplay or overall stability.

    • “There are frequent crashes that disrupt gameplay.”
    • “The game is riddled with bugs that make it unplayable at times.”
    • “I experienced constant lag and frame drops, which ruined the experience.”
  • emotional
    3 mentions Positive Neutral Negative

    Players appreciate the emotional depth of the game, noting that characters engage with them before each mission and convey their feelings through expressive portraits, enhancing the overall narrative experience.

    • “The characters speak to you before each mission, and their small portraits display their emotional state as they talk, making you feel deeply connected to their journey.”
    • “Every interaction with the characters is filled with emotion, drawing you into their struggles and triumphs.”
    • “The emotional depth of the characters is palpable, and their expressions truly enhance the storytelling experience.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics feature a simplistic art style that, while minimalistic, effectively complements the gameplay without detracting from the overall experience.

    • “The art and graphics are quite simplistic, but they don't detract at all from the gameplay.”
    • “The art and graphics are quite simplistic, but it doesn't detract at all from the gameplay.”
    • “The art style is pretty simple, but I think it really works for the game.”
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Frequently Asked Questions

Ride the Bullet is a action game.

Ride the Bullet is available on PC, Mac OS, Windows and Linux.

Ride the Bullet was released on May 22, 2015.

Ride the Bullet was developed by Jordan Sendar.

Ride the Bullet has received neutral reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Ride the Bullet is a single player game.

Similar games include Red Trigger, Suicide Guy, Dungeon of Zolthan, Boson X, Spaceport Hope and others.