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Reversion: The Escape -1st Chapter

Reversion: The Escape -1st Chapter Game Cover
68%Game Brain Score
story, graphics
stability, atmosphere
68% User Score Based on 658 reviews

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Reversion: The Escape -1st Chapter Game Cover

About

Reversion: The Escape -1st Chapter is a single player casual puzzle game with mystery, post-apocalyptic and science fiction themes. It was developed by 3f Interactive and was released on June 9, 2014. It received mostly positive reviews from players.

Reversion is a science-fiction Point&Click Adventure Game. You will be propelled to a desolate future, robbed of your memories and looking desperately for a clue to understanding your predicament. Play as Christian and find his way back to his memories, through numerous puzzles and dialogues with intriguing characters. Team up with Victoria, a mysterious girl also held in the hospital, and escape …

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68%
Audience ScoreBased on 658 reviews
story56 positive mentions
stability10 negative mentions

  • Classic point and click adventure inspired by old school games
  • Enjoyable puzzles with a helpful hint system to avoid frustration
  • Intriguing storyline set in dystopian Buenos Aires with unique hand-drawn artstyle
  • Very short gameplay; can be completed quickly and may feel like a demo
  • Poor English voice acting and some awkward dialogue due to translation
  • Clunky and unintuitive interface with slow character movement and occasional bugs
  • story
    190 mentions Positive Neutral Negative

    The story of "Reversion – the escape" serves as a brief, introductory chapter in a larger episodic adventure, featuring a classic amnesia-driven post-apocalyptic narrative with a slow, deliberate pace. While some players found the plot intriguing and nostalgically charming, many criticized it for being short, thinly developed, and hampered by poor voice acting and lackluster character dialogue. Overall, it is seen as a decent starting point for fans of point-and-click storytelling but leaves much to be desired in depth and engagement.

    • “Reversion – The Escape is the first chapter of a larger episodic point-and-click adventure developed and published by 3f Interactive, serving as both an introduction to its post-apocalyptic setting and an experiment in classic adventure storytelling.”
    • “The story’s framing evokes classic amnesia narratives, using the protagonist’s lack of memory as both a gameplay conceit and a narrative hook.”
    • “It captures the essence of classic storytelling—mystery, exploration, and discovery—while packaging it in a more accessible form for modern audiences.”
    • “The worldbuilding and story are barely touched, so they can't pull the experience together.”
    • “The voice acting sucks and the story is very weak with horrendous dialogues.”
    • “Too short even for a free game, the story is not engaging either, after playing this game, I really don't want to play the 2nd chapter.”
  • graphics
    62 mentions Positive Neutral Negative

    The game's graphics feature a hand-drawn, cartoonish 2D art style reminiscent of classic point-and-click adventures, which many find charming and visually appealing despite some animation flaws and occasional glitches. While artwork is generally praised for its style and atmosphere, some users note issues with character animations and simple, sometimes bland visuals. Overall, the graphics are considered decent and fitting for the game's scope, though not outstanding.

    • “It features a hand-drawn graphic art style, like games from the golden age of the genre.”
    • “+ good looking cartoony hand-drawn background graphics”
    • “The artwork itself is gorgeous, presenting an immersive feeling of post-apocalyptic (at least for Buenos Aires) adventure.”
    • “The artwork is pretty bland, even for a two dimensional game, and I got tired of looking at it after a while.”
    • “The art style, although familiar, doesn't help with the bad animations.”
    • “I know it's free but both the graphics and the English voice acting are very amateurish.”
  • gameplay
    47 mentions Positive Neutral Negative

    The gameplay is a point-and-click adventure that appeals to both casual and hardcore players, featuring deliberate pacing and challenging puzzles that encourage careful thinking, though some find it linear and occasionally confusing. While the mechanics are generally solid and accessible, issues like poor voice acting, occasional bugs, and slow pacing detract from the experience. Overall, the gameplay is enjoyable for fans of narrative-driven puzzle games, especially with hints available, but it may feel tedious or outdated to some.

    • “The pacing of the gameplay feels deliberate; it rewards careful observation and patience rather than reflexes or speed, aligning it more with the slow-burn storytelling traditions of games like Broken Sword or The Longest Journey.”
    • “For newcomers, it provides a gentle introduction to the mechanics of point-and-click adventures without overwhelming them with obtuse logic or sprawling inventories.”
    • “The standard adventure gameplay mechanic flows nicely.”
    • “Terrible voice acting, awkward UI, outdated puzzles, frequent bugs, and confusing gameplay ruin the experience.”
    • “Poor puzzle mechanics, obsolete gameplay.”
    • “My main issue with the gameplay was that it was linear, but set itself up to look like you could gather any piece you found and complete things as you encountered them.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game is generally praised for effectively complementing the atmosphere, featuring piano-driven and tango-inspired melodies that enhance the setting. However, some users find it repetitive, sometimes too loud, or ill-fitting to the mood, leading a few to mute it. Overall, the soundtrack is considered charming and pleasant, despite occasional flaws.

    • “The music, while understated, complements the atmosphere effectively, shifting between quiet piano-driven melodies and tense background ambience.”
    • “The musical scores are very pleasant to hear with sombre scores when doing some investigations and the title screen has an upbeat tempo.”
    • “It has its flaws here and there, but it makes up for it in charm and the music, that jazzy soundtrack, that is one simple song in every room, but the mixture of the ambiance, and the adding or subtracting of instruments in different rooms makes it wonderful.”
    • “Does music which is just passable enough to not get on my nerves as it loops every 55 seconds count as a positive?”
    • “Developer is using a really annoying background music, it is not befitting the mood/atmosphere.”
    • “Terrible music was dull and on a loop. It took me an hour to beat it considering there was a timer on hints and nothing made any sense whatsoever.”
  • humor
    29 mentions Positive Neutral Negative

    Players generally find the game humor to be lighthearted, occasionally witty, and sometimes hilariously bad in a charming way, with memorable jokes and amusing dialogue enhancing the experience. However, opinions vary widely—while some praise its comedic moments and tone, others find the humor weak or unfunny, often citing poor voice acting and execution. Overall, the humor adds a casual, relaxed vibe that many enjoy, especially given the game's free status.

    • “This is a really funny and relaxing game, that even though it's free, a lot of effort was put into it and I can't wait to play chapter 2.”
    • “I love how in the bathroom stall they put a joke so bad that it was funny, and I loved the dialogue from the soldiers when you tell them there is a fire and they say 'again'.”
    • “The game also has funny jokes in it and a pretty good soundtrack.”
    • “Not funny at all”
  • stability
    11 mentions Positive Neutral Negative

    The game is generally stable with no major glitches affecting gameplay, though several minor animation and progression glitches are reported, such as characters floating or unexpected restarts. Stability issues occasionally disrupt immersion but do not prevent completion. Overall, it performs adequately despite these occasional bugs.

    • “Simple, free and so far bug free (at least here)”
    • “Was buggy for me... didn't pop up although I beat the game in less than 4 hours, twice.”
    • “Good game, nice storyline, has some glitches in the intro like restarting over and then just ends and shows the credits out of nowhere sometimes when I continue the game.”
    • “English voice acting is generic and uninteresting, the English dialogue sometimes doesn't make sense, everything moves unnecessarily slow, several annoying glitches caused me to start the game over, story progression didn't make sense, and the character's memory was inconsistent.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The atmosphere is generally conveyed through warm-toned visuals and subtle, mood-fitting music that ranges from quiet piano melodies to tense ambient sounds. While some appreciate the understated ambiance and old-school post-apocalyptic vibe, others find the background music jarring and feel the overall atmosphere lacks depth, partly due to fragmented gameplay and simplistic story elements.

    • “Each room is colored with warm tones that help convey atmosphere without relying on heavy detail.”
    • “The music, while understated, complements the atmosphere effectively, shifting between quiet piano-driven melodies and tense background ambience.”
    • “Oldschool point-and-click, with post-apocalyptic atmosphere.”
    • “Some might be able to put up with that, but I'm too much of a fan of beauty and atmosphere in games, so I had to stop after 30 minutes.”
    • “Developer is using a really annoying background music; it is not befitting the mood or atmosphere.”
    • “Unfortunately, the effort put into those two pros doesn't compensate for the lack of atmosphere (fragmenting the game into very short pieces doesn't help either) and the backstory, as well as the characters, are very unidimensional.”
  • grinding
    5 mentions Positive Neutral Negative

    Grinding in the game is notably tedious and repetitive, often involving slow movement and backtracking that make simple tasks frustrating. This excessive grind detracts from the experience, though the game's short length somewhat mitigates the issue.

    • “This tends to get rather tedious, to a far greater extent than most such games, but fortunately the game is short enough to make such bearable.”
    • “Bearing in mind how ugly-looking and painfully slow the walking is, this just makes doing simple things like looking at stuff a painstaking, tedious affair.”
    • “The voice acting is decent, and the story itself is pretty interesting, although the characters' dialogue concerning the story itself can get tedious, especially if/when you get stuck and have to listen to the same long spiel multiple times.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect is generally seen as weak, with users finding the storyline boring and lacking depth or emotional impact. Poor voice acting and gameplay pacing further diminish the overall emotional engagement.

    • “Boring storyline, voices are terribly acted.”
    • “Boring story”
  • replayability
    4 mentions Positive Neutral Negative

    The game has very low replayability, offering little incentive to play again beyond unlocking achievements.

    • “No replay value aside from the achievements.”
    • “No replay value.”
    • “No replay value.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is conveyed through simple yet expressive designs that effectively reflect distinct personalities, although some movement animations can feel stiff or abrupt.

  • optimization
    1 mentions Positive Neutral Negative

    The optimization of voice acting in both English and Spanish adds authenticity and cultural depth to the game world, despite varying performance quality. However, this aspect does not directly address technical or performance optimization.

  • monetization
    1 mentions Positive Neutral Negative

    The game is free to play, supported by advertising for its sequel, offering a decent short adventure experience with collectible achievements.

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2h Median play time
2h Average play time
1-2h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Reversion: The Escape -1st Chapter is a casual puzzle game with mystery, post-apocalyptic and science fiction themes.

Reversion: The Escape -1st Chapter is available on PC, Mac OS, Windows and Linux.

On average players spend around 2 hours playing Reversion: The Escape -1st Chapter.

Reversion: The Escape -1st Chapter was released on June 9, 2014.

Reversion: The Escape -1st Chapter was developed by 3f Interactive.

Reversion: The Escape -1st Chapter has received mostly positive reviews from players. Most players liked Reversion: The Escape -1st Chapter for its story but disliked it for its stability.

Reversion: The Escape -1st Chapter is a single player game.

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