- December 15, 2016
- PyroTechnix
Return to Krondor
Platforms
About
"Return to Krondor" is a captivating RPG set in the world of Midkemia, where you must recover the sacred Tear of the Gods. The game features a complex character development system, surprising plot twists, and an immersive soundtrack. As you navigate through Krondor's Palace, the city's sewers, and haunted temples, you'll become embroiled in a dangerous battle over the relic with ruthless pirates and shadowy sorcerers.
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- The game evokes strong childhood nostalgia and features an engaging story with well-developed characters.
- Combat is exciting and varied, with a satisfying turn-based system that allows for strategic gameplay.
- Despite its age, the game offers a fun RPG experience with memorable moments and a charming atmosphere.
- The game suffers from significant technical issues on modern systems, including crashes and missing files, making it unplayable for many users.
- There is a lack of flexibility and exploration, with linear gameplay and few side quests compared to its predecessor, Betrayal at Krondor.
- Controls and user interface are dated and not user-friendly, leading to frustration during gameplay.
- story22 mentions Positive Neutral Negative
The story of "Betrayal at Krondor" is highly praised for its engaging narrative, well-developed characters, and immersive world-building, drawing players through a journey filled with adventure and intrigue. While the game lacks extensive side quests, it offers a tightly written plot that remains consistent with the source material, providing a mix of thrilling and sometimes creepy moments. Overall, the storytelling is considered a standout feature, making it a memorable experience despite some minor navigation challenges.
“You are taken on a journey from the streets of Krondor to haunted villages to ancient temples, with an entertaining story pulling you along.”
“The best kept secret in early PC RPGs, this game is a 1998 gem with compelling characters, an incredible story plot, and a thrilling but comfy turn-based fighting system.”
“The story is tightly written, characters remain consistent with the books (where relevant), and everything feels well put together in the world building.”
“Most critically, there are no side quests to find here, or really anywhere.”
“Sometimes vague directions for the story progression.”
“There is a story being told, and if you're not involved in it, you can miss or not understand where to go next.”