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Reprisal Universe is a single player economy real-time strategy game with a economy theme. It was developed by electrolyte and was released on September 15, 2014. It received mostly positive reviews from players.

Reprisal Universe is a strategy game where you guide tribes to evolve and conquer. Use a variety of units, buildings, and abilities to outsmart opponents in tactical battles. Explore different planets and adapt to unique challenges in each procedurally generated universe. Your decisions will shape the fate of your tribes and determine if you will rise to galactic dominance.

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74%
Audience ScoreBased on 262 reviews
gameplay14 positive mentions
grinding4 negative mentions

  • Engaging god-game mechanics with a strong strategic component, reminiscent of classic titles like Populous.
  • Charming retro graphics that appeal to fans of classic strategy games, combined with modern gameplay elements.
  • Accessible yet challenging, suitable for a range of skill levels, making it easy to pick up and play.
  • Gameplay can become repetitive and formulaic, lacking depth and variation in strategies as players progress.
  • Terrible UI and controls that can frustrate players, making it difficult to manage gameplay effectively.
  • Limited appeal outside the niche audience for retro-style god games, with some players finding it too simplistic.
  • gameplay
    82 mentions Positive Neutral Negative

    The gameplay of Reprisal Universe is a blend of retro pixel art and modern mechanics, offering a nostalgic experience for fans of strategy and god games. While it features straightforward mechanics and fast-paced action, many players find the gameplay repetitive and lacking in depth, with some mechanics poorly explained. Despite its engaging design and unique elements like terraforming, the overall simplicity and occasional confusion can detract from the experience, making it more appealing to casual players rather than hardcore strategists.

    • “The game combines retro pixel art with modern gameplay mechanics, offering a nostalgic yet fresh take on the genre.”
    • “Reprisal Universe offers great value for fans of strategy and god games, especially those who appreciate a retro aesthetic combined with modern gameplay elements.”
    • “The gameplay is quick and easy enough to hop into casually while giving you some level of strategy.”
    • “My problem is that the gameplay is pretty simple and so gets repetitive.”
    • “But as I said, the gameplay doesn't change very much from one map to the next and gets old quickly.”
    • “The mechanics need some work and it's not enough to keep me playing for more than half an hour or so at a time.”
  • graphics
    65 mentions Positive Neutral Negative

    The graphics of Reprisal Universe are characterized by a charming pixel art style that appeals to fans of retro aesthetics, reminiscent of classic strategy games while incorporating modern gameplay elements. While many players appreciate the nostalgic visuals and find them effective for gameplay, some critiques highlight issues with clarity and detail, particularly at close range. Overall, the graphics are seen as a solid fit for the game's design, though they may not meet the expectations of those seeking high-end visuals.

    • “The graphics are what first pulled me in; it's just so beautiful to stare at.”
    • “Great graphics and art style.”
    • “The art style is beautiful, the UI is pretty (albeit confusing), and the game is really fun.”
    • “Which mostly just leaves you with the terrible flattening tool, the overly zoomed-in visuals, and the notable lack of game depth to deal with.”
    • “The graphics are a downgrade, more blocky, but the gameplay is basically the game you knew all those years ago.”
    • “Rough, sharp graphics can be hard to look at.”
  • story
    22 mentions Positive Neutral Negative

    The game's story revolves around a quest to retrieve lost totems and restore tribal powers, but it is criticized for being simplistic and lacking depth, serving primarily as a backdrop to the gameplay. Many players express disappointment with the narrative's minimalism and the flat difficulty curve, which detracts from the overall experience. While some appreciate the integration of story elements into the tutorial and the nostalgic design, the consensus is that the story feels weak and underdeveloped.

    • “Storyline: embark on a quest to retrieve lost totems and restore your tribe's lost powers.”
    • “Pros: great design, simple mechanics, enjoyable story, and an enjoyable take on old school 8-bit/pixel art.”
    • “+ deep story is offered if you want to take the time.”
    • “The narrative is straightforward, serving the gameplay without complex storylines.”
    • “There is some setup about regaining your position among the gods or some such, but no one is playing this game for the story.”
    • “The story is slim and weak – seems like it was just added in because they needed something.”
  • music
    21 mentions Positive Neutral Negative

    The music aspect of the game has received mixed reviews, with many players praising the original chiptune soundtrack for enhancing the nostalgic and exciting gameplay experience. However, the removal of this soundtrack in the Steam version has left some players feeling that the game lacks depth and excitement, leading to a more empty experience. While some users have adapted by using external music or the Steam beta music player to access the original tracks, the absence of an in-game soundtrack is seen as a significant oversight by others.

    • “Background music: chiptune tracks that enhance the retro feel and add excitement to gameplay.”
    • “Soundtrack impact: supports the gameplay well, adding to the overall nostalgic experience.”
    • “It's not just nitpicking: that music was awesome and was an important part to why Reprisal felt like a fully-polished product even when it was a free browser game.”
    • “However, the one thing the flash game has that the Steam version doesn't is the soundtrack.”
    • “Without the soundtrack, the game feels more empty.”
    • “The music isn't memorable in the least; if there even was any, I honestly can't recall any.”
  • replayability
    5 mentions Positive Neutral Negative

    Players highlight a strong replayability factor in the game, particularly due to the recently re-added skirmish mode and the extensive story levels. The latest updates, including the option to disable the 'kindle' feature, have further enhanced the gameplay experience, making it more enjoyable and less frantic.

    • “And I can safely say there's enough replay value to keep you occupied for a good while.”
    • “The recently re-added skirmish mode adds great replay value to the game outside of its nearly 150 story levels.”
    • “The latest update has made the game more playable, with the edge scrolling and no kindle option.”
    • “The new update has introduced the option to turn off the 'kindle' feature, which allows you to produce people from houses early. This makes the game much more playable and less of a click frenzy.”
    • “The latest update has made the game more playable, with the edge scrolling and the removal of the kindle option.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly when it comes to tasks like flattening land and navigating controls, which can feel slow and cumbersome. Additionally, frustrations arise from the AI's perceived cheating, adding to the overall grind of gameplay.

    • “If you decide to leave the tedious task of flattening your land for a moment and try to inflict some terror on your opponent, the problem shows.”
    • “Slow and tedious scroll speed (a small nitpick from a StarCraft: Brood War player).”
    • “A really good Populous remake, but be prepared for some teeth-grinding frustration at the amount of cheating the AI is allowed to do.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is minimal, with the game primarily emphasizing the player's role as a leader and strategist rather than deeply exploring individual character arcs.

    • “Characterization is minimal, with a lack of depth in character development; the game primarily focuses on the player’s role as a leader and strategist.”
    • “The characters feel one-dimensional, lacking meaningful growth or evolution throughout the game.”
    • “There is little to no investment in character backstories, making it hard to connect with them on any emotional level.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is praised for its smooth performance across various hardware due to its minimalistic graphics, with few bugs and a well-polished experience. However, players find the optimization of difficulty progression too simplistic, leading to a lack of challenge and an unsatisfying experience over time.

    • “Optimization: runs smoothly on a wide range of hardware due to its minimalistic graphical demands.”
    • “Bugs and glitches: minimal; the game is well-polished and maintains stable performance.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, the game demonstrates strong stability with minimal bugs and glitches, ensuring a well-polished experience. However, some users have noted minor issues with the user interface, including occasional bugs and grammatical errors.

    • “The UI is a little buggy, and some things aren't spelled correctly or don't have good grammar.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Reprisal Universe is a economy real-time strategy game with economy theme.

Reprisal Universe is available on PC, Mac OS and Windows.

On average players spend around 2 hours playing Reprisal Universe.

Reprisal Universe was released on September 15, 2014.

Reprisal Universe was developed by electrolyte.

Reprisal Universe has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Reprisal Universe is a single player game.

Similar games include Etherium, Risen Kingdom, The Mims Beginning, Driftland: The Magic Revival, They Are Billions and others.