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Rent-a-Vice

Rent-a-Vice Game Cover
43%Game Brain Score
Most mentioned positive aspects:story, atmosphere
Most mentioned negative aspects:gameplay, music
63% User Score Based on 19 reviews

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LinuxPCTabletAndroidWeb BrowserMac OSPhoneiPadMobile PlatformiPhoneWindows
Rent-a-Vice Game Cover

About Rent-a-Vice

Rent-a-Vice is a single player role playing game with mystery and science fiction themes. It was developed by Choice of Games and was released on May 24, 2018. It received mostly positive reviews from players.

What doesn't kill you...kills someone else, and leads you down an ethical rabbit hole. Can you do what's right in a world where vice is a virtue?

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Games Like Rent-a-Vice

Looking for games like Rent-a-Vice? Here are top role playing recommendations with a mystery and science fiction focus, selected from player-similarity data — start with Love Ribbon, An Octave Higher or Synergia.

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Reviews

63%Audience ScoreBased on 19 reviews
story4 positive mentions
grinding1 negative mentions

  • Engaging and thought-provoking premise with unique cyberpunk noir setting exploring virtual experiences and their ethical dilemmas.
  • Strong, dark, and restrained writing style that effectively supports the grim atmosphere and mature themes.
  • Semi-defined protagonist and choices allow for different character personalities and multiple bittersweet endings, enhancing replayability.
  • Short length with rushed pacing and insufficient worldbuilding leading to flat characters and undeveloped relationships.
  • Narrative and choices sometimes feel disjointed or inconsistent, with weak or limited impact on the story's outcomes.
  • Highly dark and trigger-heavy content may be off-putting for some players; not suited for those looking for a lighter or escapist experience.
  • story

    35 mentions Positive Neutral Negative
    11% positive mentions, 80% neutral mentions, 9% negative mentions

    The story explores complex, often unsettling themes about virtual reality and personal struggles, offering a weighty, thought-provoking narrative that some players find emotionally impactful and compelling. However, others feel the plot is underdeveloped, with thinly fleshed-out characters, a rushed pace, and disjointed choices that weaken engagement. Overall, while the story has intriguing ideas and multiple paths, its execution divides players between appreciation for its depth and criticism for its lack of cohesion and emotional connection.

    • “It’s refreshing to see a story acknowledge that sometimes the world is unfair, and sometimes your internal landscape reflects that unfairness.”
    • “You can claw your way toward your goals, rebuild yourself, or cling to whatever scraps of happiness you can find, but the story always asks you to acknowledge the shadow trailing behind those victories.”
    • “The story itself is interesting - taking a sinister view on the future that advanced virtual reality could create.”
    • “We need to actually process the life-altering revelation that just got dropped on my head. The story has weight, but it doesn’t get the quiet moments it needs to sink in.”
    • “You’re told these relationships matter, but you don’t feel them because the story never gives you time to actually be with them.”
    • “Another thing is the way the story unfolds... if we don't walk down a certain, specific route, our character's motivations seem strange and the story and choices stop lining up well making the whole story experience feel disjointed and uncoordinated.”
  • atmosphere

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is dark and oppressive, enhanced by Theodoridou's stylistic choices, with vivid imagery of flickering neon lights and a haunting, city setting that feels both immersive and foreboding.

    • “But Theodoridou's style contributes to the dark atmosphere and tone of the work.”
    • “There’s this thick, oppressive atmosphere: neon lights flickering over alleyways that smell like smoke, people running from their own ghosts, and a city that feels like it’s chewing you up.”
    • “Tone and atmosphere are well executed.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users found the emotional aspect of the game lacking, citing a lack of meaningful domestic moments and authentic interactions that would deepen emotional stakes. Overall, the story was seen as unshocking, unengaging, and failed to create a strong emotional attachment.

    • “There should’ve been smaller domestic moments, messy conversations, shared history—anything to make the eventual emotional stakes hit harder.”
  • replayability

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game's replayability is generally seen as good, offering thought-provoking content, ethical dilemmas, and customizable main characters, though some find it somewhat limited or middling in duration.

    • “It has wonderful replayability, good writing, ethical dilemmas, and many different kinds of main characters you can personalize.”
  • graphics

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The graphics, though limited to text and buttons, are impressively detailed, vividly conveying the game's world and the disturbing effects of vices. Despite lacking visual imagery, the descriptive text effectively immerses players in the "rent-a-vice" environment.

    • “The world is very detailed and some of the vices are disturbingly graphic for a text-only game, but it does its job well describing to us how the vices are affected in the world of 'Rent-a-Vice'.”
    • “That's pretty impressive for a game that has no visuals other than text and buttons!”
  • gameplay

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The gameplay is minimal and primarily serves as a plot device rather than offering engaging or interactive mechanics.

  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is characterized by playful and unexpected character traits, such as a tough-looking character having affectionate nicknames and quirky preferences, which adds a lighthearted and amusing touch to the gameplay.

  • music

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The music in the game is deeply evocative, serving as a powerful medium for expressing and sharing emotions. It fosters a sense of connection among players, enhancing the overall experience by allowing them to better understand both their own feelings and those of others.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is viewed as an outdated or nostalgic activity, originally serving as a casual pastime amid various in-game tasks. It contrasts with modern conveniences that streamline gameplay, making grinding feel more like a time-consuming chore than an engaging element.

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Frequently Asked Questions

Rent-a-Vice is a role playing game with mystery and science fiction themes. Common tags for Rent-a-Vice include science, indie, text-based and choose your own adventure.

Rent-a-Vice is available on PC, Web Browser, Mac OS, Phone and others.

Rent-a-Vice was released on May 24, 2018.

Rent-a-Vice was developed by Choice of Games.

Rent-a-Vice has received mostly positive reviews from players. Most players liked Rent-a-Vice for its story but disliked it for its gameplay.

Rent-a-Vice is a single player game.

Similar games include Love Ribbon, An Octave Higher, Synergia, Arcadie: Second-Born, Minds Beneath Us and others.