- July 18, 2023
- Sobaka Studio
- 5h median play time
REMEDIUM: Sentinels
Platforms
About
In REMEDIUM: Sentinels, a roguelite auto-shooter set in the world of REMEDIUM, players control a Sentinel created by alchemists to defend cities from mutant hordes. Combining items and alchemical elements creates unique weapons, with the goal of surviving until the Sentinel's reactor dies. Easy to play, but hard to master, players must navigate through mutants and collect Prime Matter to upgrade their Sentinel.











- The game features a nice steampunk aesthetic and atmosphere, which many players find appealing.
- For its low price, the game offers decent gameplay and a variety of characters and upgrades to unlock.
- The core gameplay loop is engaging and can be addictive, making it a fun option for fans of the genre.
- The game suffers from a lack of content, with only a few maps and limited enemy variety, leading to repetitive gameplay.
- Many players report issues with balance, including slow progression and unfulfilling upgrades that detract from the overall experience.
- The game feels unpolished and incomplete, with glitches and a general lack of depth compared to other titles in the genre.
gameplay
21 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some players enjoying its solid core mechanics, variety of characters, and addictive nature, while others criticize it for being clunky, poorly designed, and lacking originality compared to other titles in the genre. Despite its aesthetic appeal and potential for improvement, many users noted issues such as glitches, unbalanced mechanics, and a lack of engaging content, suggesting that while the foundation is promising, significant enhancements are needed for a more polished experience.
“The battles can get quite intense, and there's a certain charm to the gameplay.”
“The variety of characters and abilities is a nice touch, adding depth to the gameplay.”
“The gameplay is great – there is a nice selection of weapons and upgrades with decent capacity for different play styles and experiments.”
“From the very beginning, both in the menu and the actual gameplay, it felt clunky and unpolished.”
“The mechanics are poorly designed.”
“Has no gimmick or hook to diversify its gameplay loop and what it does bring to the table is done worse than other offerings in the same genre.”