Relic Hunters Legend Game Cover
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Relic Hunters Legend is an action-packed, co-op looter shooter set in a vibrant sci-fi universe. Play as unique characters with distinct abilities, upgrading equipment and customizing skills to become a formidable relic hunter. Join forces with other hunters to recover lost memories, relics, and defeat evil space ducks in this thrilling adventure!

  • PC
  • Windows

Reviews

83%
Audience ScoreBased on 324 reviews
story27 positive mentions
grinding17 negative mentions
  • The game features a charming art style and engaging gameplay, reminiscent of a mix between Borderlands and Destiny.
  • There is a lot of content and build diversity, making it enjoyable for players who love looter shooters.
  • The developers are responsive to community feedback and are actively working on improving the game, which shows their commitment to the player base.
  • The game has a significant number of bugs and connection issues, which can hinder the overall experience.
  • Mandatory solo story missions can be frustrating for players looking to enjoy the game cooperatively with friends.
  • The progression system can feel grindy, as players are required to level up multiple characters to unlock higher levels and content.
  • story163 mentions

    The story in "Relic Hunters Legend" has received mixed feedback, with some players finding it engaging and reminiscent of lighthearted cartoons, while others criticize it for being shallow and poorly integrated into the gameplay. Many reviewers express frustration over the mandatory solo story missions that disrupt cooperative play, and some feel that the narrative lacks depth or coherence, particularly in its handling of serious themes. Overall, while the story has its fans, it appears to be a divisive aspect of the game, with many players preferring to focus on the gameplay rather than the narrative.

    • “The mix of cute vibrant art style, super fun and addictive gameplay/combat, endearing characters and story, weapon variety and depth are closer to perfection in my opinion.”
    • “Overall, despite some repetitive nature and a few bugs, this game really provided me with a great experience, and a great introduction into the series world and story.”
    • “The story is cute and wholesome and thoughtful :) yes it has a lot of bugs but I know personally the devs are working hard day and night to make it the best game possible.”
    • “Huge fan of Relic Hunters Zero, and was excited for the release of this game, but ended up fairly disappointed, between how they handle community events, the balance/feel of the game, and the story failing to immerse me.”
    • “It's like multiple people who never talked to each other wrote different parts of the storyline and dialogue, except these kinds of things will happen in a matter of sentences, in the same story mission the game wants us to hear about people having family members dragged away to prison camps never to be seen again and feel bad for the people doing said dragging because... they wanted to look cool to their boss.”
    • “The biggest issue is the forced solo story missions.”
  • gameplay51 mentions

    The gameplay is generally praised for its fun and addictive mechanics, vibrant art style, and solid progression systems, though many players note that it can become repetitive after extended play. While some enjoy the engaging combat and weapon variety, others express frustration with the lack of rewarding mechanics and the forced narrative elements. Overall, the core gameplay loop is considered enjoyable, but it may require fine-tuning to address balancing issues and enhance long-term engagement.

    • “The mix of cute vibrant art style, super fun and addictive gameplay/combat, endearing characters and story, weapon variety and depth are closer to perfection in my opinion.”
    • “Definitely needs some fine tuning but the gameplay is extremely fun, the art style is fantastic, and the music is so catchy.”
    • “The gameplay itself feels very fluid and arcadey, somewhat reminding me of what The Behemoth did by fusing arcade beat 'em up with RPG elements.”
    • “You can make it slightly harder by turning off aim assist, but the core gameplay doesn't really change that much and none of the mechanics feel that rewarding.”
    • “Even leveling the gear and equipment doesn't make a huge impact on your gameplay or play style other than swapping out a gun.”
    • “The current gameplay situation does get repetitive, shooting at the same things with the same mechanics.”
  • graphics30 mentions

    The graphics of the game are widely praised for their vibrant and charming art style, which blends 2D and 3D elements reminiscent of Cartoon Network animations. Players appreciate the colorful environments and character designs, describing them as eye-candy that enhances the overall experience. However, some users have noted issues with graphical glitches and bugs, which are expected to improve as the game is still in early access.

    • “The art style is gorgeous and the colors are vibrant and pop with personality.”
    • “This game is beautiful, the art style looks so cool, and this game is in early access, so most of these bugs can be excused.”
    • “Graphic wise it's eye-candy.”
    • “Additionally, in its current state, it's just absolutely ridden with hard-lock bugs, obvious graphical glitches, and the works; sometimes requiring a hard restart to fix them, and they're quite frequent at that (the iron bug I'm looking at you).”
    • “I frequently found myself confusing enemies with teammates because of the art style and jerky camera movements.”
    • “Combat feels fast and responsive enough for a top-down shooter, but the camera and visuals can be difficult to follow.”
  • grinding17 mentions

    Players generally find the grinding aspect of the game to be both addictive and tedious, with many noting that it can become overly repetitive, especially when farming for gear and enhancement materials. While some enjoy the extensive gameplay and character development, others criticize the forced multi-character leveling and the lack of engaging content during the grind, leading to a sense of monotony. Overall, the grind is a significant part of the experience, appealing to those who enjoy it but potentially alienating players who prefer a more varied gameplay style.

    • “Grind not only for the gear, but also the enhancement materials, several times over because the game tells you that you can just transfer the item level, but you can't do it to higher-rarity items, so you have to keep grinding with your green items until you can finally upgrade your blue or above to a usable state.”
    • “The grind isn't the problem; it's that it's tedious as all hell with this forced multi-character leveling.”
    • “Doing the same exact boring, tired, grindy, mindless maps... getting your gear score up, to then do more of the same.”
  • music15 mentions

    The music in the game has received widespread acclaim, with many users praising its catchy and engaging soundtrack that enhances the overall experience. Reviewers noted that the sound effects are well-executed, contributing to the immersive gameplay, while the music complements various game elements, from combat to exploration. Overall, the soundtrack is described as epic and smooth, making it a standout feature of the game.

    • “Soundtrack is great, I enjoy the art style, and the devs are actually very transparent and communicative to the community.”
    • “Incredibly fun, tons to do, great music, fun graphics, decent story that works well enough, and all for only $15.”
    • “The music when doing the questions really got me into answering questions, as well as the tiniest things like sound effects for button presses and clicking around, running, clanks, and then the bigger stuff like gun bangs are *chef's kiss*.”
    • “The OST falls somewhere between Phantasy Star Online and CrossCode.”
    • “The music when doing the questions really got me into answering questions (weird, I know), as well as the tiniest things like sound effects for button presses and clicking around, running, clanks, and then the bigger stuff like gun bangs are *chef's kiss*.”
  • stability14 mentions

    The game's stability is notably poor, with frequent hard-lock bugs and graphical glitches that can disrupt gameplay, often requiring hard restarts. While many players acknowledge these issues as typical for early access titles, the prevalence of bugs has led to mixed feelings; some find them manageable, while others consider the game a "buggy mess." However, the developers are actively addressing these problems, encouraging player feedback through a bug report system.

    • “Additionally, in its current state, it's just absolutely ridden with hard-lock bugs, obvious graphical glitches, and the works; sometimes requiring a hard restart to fix them, and they're quite frequent at that (the iron bug I'm looking at you).”
    • “A buggy mess that has such a major issue and they've yet to fix it.”
    • “This game is buggy a lot; I will just get that out of the way.”
  • replayability4 mentions

    The game offers significant replayability through its diverse selection of hunters, varied missions with different timelines affecting gameplay, and extensive weapon and relic crafting. Players can also engage in cooperative modes that enhance the experience while earning rewards, suggesting a strong foundation for future content updates. Overall, the replayability is highly praised, making it an engaging experience for players.

    • “From bouncing between multiple different hunters, exploring a plethora of different missions (most of which are playable in different 'timelines' which affect the maps and enemies), this game really has a lot to offer.”
    • “The replayability for this game is quite massive as there are plenty of characters to level and even a mode that queues you up with players that need assistance through the story or mission (and also get rewarded special currency for it!).”
    • “The replayability for this game is quite massive as there are plenty of characters to level and even a mode that queues you up with players that need assistance through the story or mission (and also get rewarded special currency for it!)”
    • “From bouncing between multiple different hunters, exploring a plethora of different missions (most of which are playable in different 'timelines' which affect the maps and enemies), and unlocking/crafting all sorts of weapons and relics, this game really has a lot to offer.”
    • “The game is set up, in my opinion, to be something with a ton of replayability and future content drops.”
  • emotional1 mentions

    The game is praised for its cute, wholesome, and thoughtful story, which resonates emotionally with players. Despite some technical issues, users appreciate the developers' dedication to improving the experience.

    • “The story is cute, wholesome, and thoughtful. Yes, it has a lot of bugs, but I know personally the devs are working hard day and night to make it the best game possible.”
  • humor1 mentions

    The humor in the game is largely criticized for being unoriginal and dull, with many finding the dialogue and story to be tedious and the characters lacking depth.

  • character development1 mentions

    Reviewers praise the character development for its impressive menu and UI design, alongside appealing character designs, particularly highlighting the character Ace. Additionally, the fluidity of the sprite animations is noted for its smoothness, likening it to the playful movement of jello.

    • “The menus and UI are so well done, and the character designs are fantastic. I love Ace! The fluidity of the sprite animations is like watching jello bounce.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters on an emotional level.”
    • “I was disappointed by the lack of meaningful choices that impact character growth; it feels like a missed opportunity.”
    • “The progression system is confusing and doesn't provide a satisfying sense of development for the characters.”
  • monetization1 mentions

    The monetization model currently features no microtransactions, relying instead on a shop that utilizes a currency that players can earn gradually through gameplay.

    • “As of now, I don't even think any microtransactions are available outside of a shop that uses a currency that can be earned in-game slowly.”
    • “The monetization system feels overly restrictive, making it hard to enjoy the game without spending real money.”
    • “It's frustrating that the game seems designed to push players towards purchasing in-game currency instead of allowing for a more balanced experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

25hMedian play time
17hAverage play time
1-33hSpent by most gamers
*Based on 2 analyzed playthroughs

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