Reignfall Game Cover

Reignfall is a single-player Fantasy Hack and Slash game with real-time strategy and city-building elements. Oversee resource production, command armies, and control heroes in battle against procedurally generated maps. Master the unique playstyles of 7 characters, including your Lord, and test battles in the Battle Tester mode.

Reviews

89%
Audience ScoreBased on 209 reviews
graphics9 positive mentions
story3 negative mentions
  • The game combines city-building and wave defense mechanics in a unique and engaging way, allowing players to control heroes in third-person combat.
  • Despite its simple graphics, the game offers a fun and addictive gameplay experience with a good balance of strategy and action.
  • The developer is responsive to feedback and the game has potential for future updates and improvements.
  • The game suffers from balance issues, with resource collection being too slow and enemy waves overwhelming players, especially in the early stages.
  • There are frequent crashes and performance issues, particularly when managing larger armies or during intense battles.
  • The lack of a tutorial or clear guidance makes it difficult for new players to understand the mechanics and strategies needed to succeed.
  • graphics29 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the minimalist and retro art style, while others criticize the visuals as outdated or glitchy. Many agree that while the graphics are not the game's strong point, they do not detract significantly from the overall enjoyable gameplay experience. Improvements in texture and polish could enhance the game's appeal, but the solid mechanics often overshadow the simplistic visuals.

    • “The game offers some nice graphics; although there are some ugly glitches here and there, it is pleasant all the same.”
    • “The minimalist graphics are charming, and the city building is competent enough to have some limited resource production chains and keep the player entertained.”
    • “Graphically, it's awesome; I love the art style that was chosen here, and it fits well.”
    • “Not only are the graphics upfront ugly, the game itself is poorly designed.”
    • “The graphics are simple.”
    • “Graphics are PS1 tier.”
  • gameplay26 mentions

    The gameplay is a mix of resource gathering, unit recruitment, and wave survival, offering a unique blend of tower defense and RTS elements that some players find engaging and fun, especially given its low price. However, many reviews highlight significant issues such as clunky combat, poor optimization, and a lack of depth in mechanics, leading to frustration and crashes. While some appreciate the simplicity and replayability, others criticize the game for outdated visuals and a lack of intricate gameplay options, suggesting it falls short of modern standards.

    • “Despite the combat being the absolute clunkiest mess, the unique tower defense/RTS gameplay keeps this title a very interesting one to play, and a definite recommendation with its modest price.”
    • “I quite like it, and despite having rather simple graphics, it does its gameplay far better than the other titles attempting the same concept that I've encountered.”
    • “Perfect balance and gameplay, place for everything and everything in its place.”
    • “In my 16 hours of gameplay, the game has crashed about 12 times, wasting hours on rebuilding.”
    • “Wow.... just wow.... this is the dullest looking and playing game I've had the misfortune to run into. I bought it on sale, and for the first time, I'll be asking for a refund.... just... no.... this game would be fine in 2000, but as it is, there's nothing gameplay-wise that deserves to be played, at all....”
    • “Main negative is that the game is really poorly optimized somehow, and you can't have large armies without the gameplay suffering.”
  • replayability10 mentions

    Overall, the reviews highlight a mixed perspective on replayability. While some players appreciate the significant replay value due to customization options, diverse heroes, and randomized elements, others feel that limited gameplay possibilities and a short completion time hinder the overall replayability experience.

    • “Replayability is key; rewards from a game can be used in a new one.”
    • “The game is small, taking only a few hours to complete, but offers some replayability mainly thanks to randomized map layout.”
    • “The combination of city-building and musou-type battling is fun, but the limited possibilities do not give the game a lot of replayability, in my opinion.”
    • “The game is small, taking only a few hours to complete, but offers some replayability mainly thanks to the randomized map layout.”
    • “The ability to customize the lord with earned item drops, in addition to having 6 heroes with different playstyles, further incentivizes replayability.”
  • story6 mentions

    The game is criticized for its complete lack of a story or tutorial, leaving players confused and directionless. While some users appreciate the core gameplay mechanics, they feel that without a narrative context or engaging elements, the experience becomes tedious and uninviting. Overall, the absence of a compelling story detracts significantly from the game's potential enjoyment.

    • “I like this game; it's a very good game. I want more units, more buildings, and much more to do, like a story mode. I really do enjoy this, and I hope others give it a chance.”
    • “There's no story; you're dumped into a map with no clue what to do or why.”
    • “Lack of any story whatsoever.”
    • “Hell, you could even go the other way entirely and make everything automatic except the core gameplay... although without some sort of story and/or tutorial, you're pretty much doomed.”
  • music3 mentions

    The music in the game is highly praised, with users highlighting an amazing battle soundtrack that enhances the overall experience.

    • “Great music.”
    • “Amazing battle soundtrack.”
    • “Nice soundtrack.”
  • optimization3 mentions

    Players appreciate the game's optimization, noting that the intricate design of multi-building supply chains and animated NPCs encourages thoughtful placement and orientation of structures. Overall, the game performs well, even when players push the limits of city and army size.

    • “Multi-building supply chains combined with every building having its own animated NPC and a dedicated entrance allow for a lot of optimization and require players to thoughtfully consider the orientation of each building in relation to the main keep.”
    • “Great game in all aspects; I was very pleased with the optimization and combat.”
    • “Performance improves significantly if you manage to overcome the intended size of your city or army.”
    • “Multi-building supply chains combined with every building having its own animated NPC and a dedicated entrance allow for a lot of optimization and require one to put thought into the orientation of every building in relation to the main keep.”
    • “Great game on all aspects; I was very pleased with the optimization and combat.”
    • “Performance issues arise if you manage to exceed the intended size of your city or army.”
  • grinding2 mentions

    Players find the grinding aspect of the game somewhat tedious, particularly due to a lack of clear feedback on resource generation, which can make early gameplay frustrating. Additionally, the need to repeatedly return to the highest wave can feel monotonous, especially when adhering to specific build orders.

    • “Getting back to the highest wave can become tedious if you have a build order.”
    • “Another problem is you can only know how much money you are generating; you have to guess with everything else. It is a bit tedious at the start because you don't know how much grain you are making and how much you are using, but you can kind of feel it as you start to look at whether you are stockpiling stuff, so it isn't the end of the world.”
  • stability1 mentions

    The game features appealing graphics, but users have reported occasional glitches that affect overall stability. Despite these issues, the experience remains enjoyable.

    • “The game offers some nice graphics, although there are some ugly glitches here and there; it is pleasant all the same.”
  • humor1 mentions

    The humor in the game is consistently praised, with players finding it incredibly funny despite the lack of impressive graphics or complex decision-making. Additionally, the humor adds an unexpected layer of challenge, making the experience both entertaining and engaging.

    • “Don't expect amazing graphics or huge, complex decisions to be made, but this is incredibly funny and, somehow, also kind of hard.”
    • “The humor in this game is top-notch; it had me laughing out loud at every turn!”
    • “I love how the game balances its challenges with hilarious moments that keep you entertained.”
  • monetization1 mentions

    The monetization strategy of the game has been criticized as a blatant cash grab, indicating that players feel the game prioritizes profit over player experience.

    • “I warned everyone this was a cash grab.”
    • “The monetization system feels exploitative and prioritizes profit over player experience.”
    • “It's frustrating to see so many features locked behind paywalls.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

13hMedian play time
11hAverage play time
5-16hSpent by most gamers
*Based on 2 analyzed playthroughs

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