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Redrum: Dead Diary Game Cover

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Redrum: Dead Diary is a single player casual action adventure game. It was developed by Anarchy Enterprises and was released on October 20, 2016. It received neutral reviews from players.

In "Redrum: Dead Diary" , help Rose, who sees dead people and their unfulfilled wishes, escape from the clutches of the evil Dr. Sigmund Fraud. Using her psychic powers, solve gruesome murders across seven chapters with horror-filled, heart-pounding games. Immerse in impressive graphics and haunting music for a chilling mystery experience.

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54%
Audience ScoreBased on 52 reviews
story9 positive mentions
atmosphere1 negative mentions

  • The game features a unique storytelling approach through diary entries and emails, enhancing the overall experience.
  • Visually striking with a creepy aesthetic, the game successfully captures a macabre atmosphere that appeals to fans of horror.
  • The variety of hidden object mini-games and puzzles adds an interesting twist to the traditional HOG format.
  • Gameplay is repetitive and simplistic, lacking depth and variety, which may disappoint seasoned HOG players.
  • The game is very short, with a playtime of around 1-2 hours, leading to concerns about its value for money.
  • Graphics and animations are low quality, and the overall production feels rushed and underdeveloped.
  • story
    42 mentions Positive Neutral Negative

    The game's story is a mixed bag, featuring a spine-chilling supernatural theme interspersed with dark humor, but often criticized for being formulaic and poorly executed through static text like emails and diary entries. While some players found the narrative compelling enough to enhance the gameplay, others felt it served merely as filler between hidden object scenes, leading to a tedious experience. Overall, the story's quality varies significantly, appealing to those who enjoy eerie atmospheres but leaving others wanting more depth and coherence.

    • “It’s a puzzle game wrapped in a spine-chilling story, full of eerie atmospheres and riddles that make you wonder if you’re solving a mystery or just unleashing new nightmares.”
    • “The story is laden with dark humor and plays out through diary entries and emails between family members.”
    • “A very interesting take on 'hidden object' style games, short, but a fun and challenging little game with visually beautiful scenes and an interesting, sometimes quite dark storyline.”
    • “The backstory you unfold is rather foreseeable and mediocre.”
    • “You don't move around, there are no animations and the 'story' itself is badly written and told in static pictures in the forms of a diary page, notes, or an email.”
    • “The gameplay is okay, the story is very formulaic and most of the characters are cardboard cutouts - mustache-twirling evil doers seemingly largely uncaring of how weak and transparent their criminal plots are in their desire to commit murder and mayhem, contrasted with heroic and talented good guys/girls that fall victim to their nefarious plots.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players appreciating the macabre visuals and artistic effort, while others criticize the low-resolution quality and poor animations that detract from the overall experience. Despite the aesthetic appeal for some, many find the graphics outdated and lacking detail, especially on modern displays. Overall, the visuals seem to evoke a nostalgic charm for some, but fail to meet contemporary standards for others.

    • “The graphics are beautiful and the gameplay is intuitive.”
    • “Looking at the name, story, and art, the first thing that comes to mind is 'The Shining' movie. I love the artwork; it's simplistic yet you can tell the effort that has gone into this game. There's lots of content offered, and a ton of fun. A hidden object game fan should have this in their collection.”
    • “Its come bored once you beat it, but the aesthetic is good.”
    • “Some twisted material makes up for the low-res graphics and short playing time.”
    • “Low-res graphics make some objects hard to see.”
    • “Very poor graphics and animations.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is generally considered simple and unremarkable, with many reviewers noting its lack of innovation and depth, despite some engaging macabre visuals. While it features hidden object puzzles and intuitive mechanics, the overall experience is seen as short and somewhat formulaic, with a story that, while adequate, does not elevate the gameplay significantly. Despite these criticisms, some players express anticipation for future installments, indicating that the core gameplay still holds some appeal.

    • “The gameplay is very simple, doesn't change much, but the macabre visuals and themes are what captured my interest as a child about a decade and a half ago.”
    • “Gameplay really makes this game, and I am looking forward to the sequel.”
    • “The graphics are beautiful and the gameplay is intuitive.”
    • “It is definitely overpriced for max 2 hours of gameplay.”
    • “There are silhouette-based object puzzles with multiple silhouettes that are just circles, so the gameplay is no prize either.”
    • “Overall this is just about okay, the gameplay is fine but nothing special, the production quality is pretty low, but the story was just enough to make it seem worth playing through.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a spine-chilling narrative that immerses players in an eerie environment, blending puzzles with a sense of foreboding that keeps them questioning whether they are uncovering a mystery or awakening new fears.

    • “It's a puzzle game wrapped in a spine-chilling story, full of eerie atmospheres and riddles that make you wonder if you're solving a mystery or just unleashing new nightmares.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is marked by graphic and unsettling depictions, particularly in the portrayal of lobotomies, which some players found disturbing and nauseating. This intense imagery evokes strong reactions, highlighting the game's ability to provoke deep emotional responses, albeit in a controversial manner.

  • replayability
    1 mentions Positive Neutral Negative

    Users generally find that the game offers minimal replay value, suggesting that once completed, there is little incentive to revisit it.

    • “The game has minimal replay value.”
    • “Once you complete the main story, there's little incentive to play again.”
    • “The lack of varied outcomes makes replaying feel tedious.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game repetitive and tedious, often feeling that the lack of a compelling story exacerbates the monotony of the experience.

    • “It's basically the same thing over and over, so it gets quite tedious, and the story isn't that compelling.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I found myself doing the same tasks repeatedly, which made the experience feel more like a chore than fun.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is primarily featured during text-based storytelling segments, with no accompanying voice or graphics, creating a unique auditory experience that complements the hidden object scenes.

    • “The game alternates between a text-based story with music, no voice, and no graphics, creating a unique atmosphere.”
    • “The music enhances the experience, perfectly complementing the hidden object scenes.”
    • “The variety of musical styles throughout the game keeps the gameplay engaging and immersive.”
    • “The rest of the game alternates between a text-based story with music, but it lacks voice acting and graphics.”
    • “The music feels repetitive and doesn't enhance the overall experience of the game.”
    • “While the game has a variety of hidden object scenes, the music fails to create an engaging atmosphere.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy has been criticized as a quick cash grab, despite some users expressing willingness to support independent developers by purchasing the game multiple times.

    • “I don't mind supporting independent companies like this, which is why I was happy to buy it twice, but this feels like a quick cash grab.”
    • “The monetization strategy is overly aggressive and detracts from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully without spending extra money.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Redrum: Dead Diary is a casual action adventure game.

Redrum: Dead Diary is available on PC, Mac OS and Windows.

On average players spend around 2 hours playing Redrum: Dead Diary.

Redrum: Dead Diary was released on October 20, 2016.

Redrum: Dead Diary was developed by Anarchy Enterprises.

Redrum: Dead Diary has received neutral reviews from players. Most players liked this game for its story but disliked it for its graphics.

Redrum: Dead Diary is a single player game.

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