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Redrum: Dead Diary Game Cover

About

In "Redrum: Dead Diary" , help Rose, who sees dead people and their unfulfilled wishes, escape from the clutches of the evil Dr. Sigmund Fraud. Using her psychic powers, solve gruesome murders across seven chapters with horror-filled, heart-pounding games. Immerse in impressive graphics and haunting music for a chilling mystery experience.

Redrum: Dead Diary screenshot
Redrum: Dead Diary screenshot
Redrum: Dead Diary screenshot
Redrum: Dead Diary screenshot
Redrum: Dead Diary screenshot
Redrum: Dead Diary screenshot
Redrum: Dead Diary screenshot
Redrum: Dead Diary screenshot
Redrum: Dead Diary screenshot
Redrum: Dead Diary screenshot
Redrum: Dead Diary screenshot
+1

52%
Audience ScoreBased on 50 reviews
story9 positive mentions
atmosphere1 negative mentions

  • The game features visually beautiful scenes and a compelling, dark storyline that keeps players engaged.
  • It offers a variety of hidden object mini-games, making it a unique take on the genre.
  • For fans of hidden object games, the nostalgic elements and creepy atmosphere can be enjoyable, especially if purchased on sale.
  • The gameplay is repetitive and simplistic, with minimal variation in puzzles and a very short playtime of around 1-2 hours.
  • The graphics and animations are low quality, which detracts from the overall experience.
  • The story is poorly executed, often feeling rushed and lacking depth, making it less compelling for players seeking a rich narrative.
  • story
    41 mentions Positive Neutral Negative

    The game's story is a mix of eerie atmospheres and supernatural themes, but opinions vary widely; some find it compelling and engaging, while others criticize it as formulaic and poorly executed. The narrative unfolds through static texts like emails and diary entries, often feeling like a filler between hidden object scenes. Overall, while the story enhances the gameplay for some, many players view it as mediocre and lacking depth.

    • “It's a puzzle game wrapped in a spine-chilling story, full of eerie atmospheres and riddles that make you wonder if you're solving a mystery or just unleashing new nightmares.”
    • “The story is laden with dark humor and plays out through diary entries and emails between family members.”
    • “A very interesting take on 'hidden object' style games, short, but a fun and challenging little game with visually beautiful scenes and an interesting, sometimes quite dark storyline.”
    • “The backstory you unfold is rather foreseeable and mediocre.”
    • “You don't move around, there are no animations and the 'story' itself is badly written and told in static pictures in forms of a diary page, notes, or an e-mail.”
    • “The gameplay is okay, the story is very formulaic and most of the characters are cardboard cutouts - mustache-twirling evil doers seemingly largely uncaring of how weak and transparent their criminal plots are in their desire to commit murder and mayhem, contrasted with heroic and talented good guys/girls that fall victim to their nefarious plots.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players appreciating the macabre visuals and artistic effort, while others criticize the low-resolution quality and poor animations that detract from the experience. Despite the aesthetic appeal for some, many find the graphics lacking, especially on modern displays, leading to frustration with visibility and overall quality. Overall, the game's visuals seem to evoke nostalgia for some, but fail to meet contemporary standards for others.

    • “The graphics are beautiful and the gameplay is intuitive.”
    • “Looking at the name, story, and art, the first thing that comes to mind is 'The Shining' movie. I love the artwork; it's simplistic yet you can tell the effort that has gone into this game. There's lots of content offered, and a ton of fun. A hidden object game fan should have this in their collection.”
    • “Its come bored once you beat it, but the aesthetic is good.”
    • “Some twisted material makes up for the low-res graphics and short playing time.”
    • “Low-res graphics make some objects hard to see.”
    • “Very poor graphics and animations.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is generally considered simple and formulaic, with some players noting its lack of depth and variety, particularly in the hidden object and silhouette puzzles. While the macabre visuals and themes enhance the experience for some, many feel the game is overpriced for its limited duration and mediocre production quality. Overall, the gameplay is described as acceptable but not exceptional, with a mix of enjoyment derived from the story and visuals.

    • “The gameplay really makes this game, and I am looking forward to the sequel.”
    • “Despite the hidden object gameplay, the trailer was super creepy and I absolutely loved it and wanted to play it.”
    • “The graphics are beautiful and the gameplay is intuitive.”
    • “It is definitely overpriced for a maximum of 2 hours of gameplay.”
    • “There are silhouette-based object puzzles with multiple silhouettes that are just circles, so the gameplay is no prize either.”
    • “Overall this is just about okay; the gameplay is fine but nothing special, the production quality is pretty low, but the story was just enough to make it seem worth playing through.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a spine-chilling narrative that immerses players in an eerie environment, blending mystery with unsettling elements that evoke a sense of dread and intrigue.

    • “It's a puzzle game wrapped in a spine-chilling story, full of eerie atmospheres and riddles that make you wonder if you're solving a mystery or just unleashing new nightmares.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is marked by graphic and unsettling depictions, particularly in the portrayal of lobotomies, which some players found disturbing and nauseating. This intense imagery evokes strong reactions, highlighting the game's ability to provoke deep emotional responses, albeit in a controversial manner.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers minimal replay value, suggesting that players may not find sufficient incentive to revisit it after completing the initial experience.

    • “The game offers minimal replay value.”
    • “Once you complete the main story, there's little incentive to play again.”
    • “The lack of varied outcomes makes replaying feel tedious.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect repetitive and tedious, often feeling that the lack of a compelling story exacerbates the monotony of the gameplay.

    • “It's basically the same thing over and over, so it gets quite tedious, and the story isn't that compelling.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I found myself doing the same tasks repeatedly, which made the experience feel more like a chore than fun.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is primarily featured during text-based storytelling segments, enhancing the narrative experience without the accompaniment of voice or graphics. It serves as a backdrop to various hidden object scenes, contributing to the overall atmosphere.

    • “The game alternates between a text-based story with music, no voice, and no graphics, creating a unique atmosphere.”
    • “The music enhances the experience, perfectly complementing the hidden object scenes.”
    • “The variety of musical styles keeps the gameplay engaging and immersive.”
    • “The rest of the game alternates between a text-based story with music, but it lacks voice acting and graphics.”
    • “The music feels repetitive and doesn't enhance the overall experience of the game.”
    • “I found the soundtrack to be uninspired and forgettable, which detracted from my enjoyment.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy has been criticized as a quick cash grab, despite some users expressing willingness to support independent developers by purchasing the game multiple times.

    • “I don't mind supporting independent companies like this, which is why I was happy to buy it twice, but this feels like a quick cash grab.”
    • “The monetization strategy is overly aggressive and detracts from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully without spending extra money.”

Buy Redrum: Dead Diary

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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