Redout: Space Assault
- January 22, 2021
- 34BigThings srl
"Redout: Space Assault is a high-speed arcade space shooter set in 2395 during Mars' colonization. As ace pilot Leon Barret, command a Super Orbital Recon Fighter to maintain order, protect personnel, and eradicate rebels and space pirates. Experience intense space combat as you dodge enemy fire and unleash powerful weapons in this thrilling adventure."
Reviews
- The game features impressive graphics and colorful space vistas, making it visually appealing.
- The gameplay is straightforward and fun for fans of arcade-style rail shooters, reminiscent of classics like Star Fox.
- The soundtrack is well-received, adding to the overall experience and enjoyment of the game.
- The game suffers from numerous bugs and glitches, including game-breaking issues that hinder progress.
- Many players find the controls awkward and the gameplay overly simplistic, lacking depth and engagement.
- The story and voice acting are criticized for being bland and uninteresting, failing to draw players into the game's narrative.
- story74 mentions
- 9 % positive mentions
- 86 % neutral mentions
- 4 % negative mentions
The story in the game is generally perceived as mediocre and uninspired, with predictable plot points and poorly developed characters that fail to engage players. Many reviewers noted that the dialogue is often over-the-top and repetitive, detracting from the overall experience, while the mission structure lacks coherence and variety, leading to frustration. Although some players appreciated the attempt to add narrative depth, they felt it ultimately fell short, making the story feel like an afterthought rather than a compelling element of the game.
“The story, while plot points were predictable to me, felt like a nice addition to give the game some identity behind the core mechanics.”
“Unlike a majority of shmups or on-rails shooters, which have 5-7 stages tightly designed for scoring with a distinct and 'huge battleship approaching fast' at the end, you get defense, escort missions, some item hunting, and others that kind of break the pace in favor of more story building within the missions.”
“Finally, the story is an interesting bit of Redout lore, but only a little gets conveyed in the short dialogue sequences during missions, so it feels less like a complete story and more like snapshots taken from one.”
“The story feels incomplete and the voice acting is so bad it turns comical.”
“There's almost no backstory, and it was hard to tell what was going on, or who the main character was.”
“The story might as well not exist since no effort is made to ground the player in the lore.”
- gameplay29 mentions
- 31 % positive mentions
- 59 % neutral mentions
- 10 % negative mentions
The gameplay is characterized by straightforward mechanics reminiscent of classic arcade shooters, focusing on spamming weapons and dodging enemy fire in a mostly on-rails format. While the upgrade system feels minimal and lacks depth, the game offers enjoyable moments in large-scale dogfights and fast-paced sequences, though some design issues and bugs detract from the overall experience. Players seeking complex mechanics or free-roaming gameplay may find it lacking, but fans of the genre may appreciate its simplicity and nostalgic feel.
“It's a good ol' arcade shooter, with mechanics very similar to the Afterburner series.”
“Enjoyable, not too challenging, with a nice gradual introduction to mechanics and learning curve, and can be taken in short sessions if you wish.”
“Though, through its simple gameplay, it's pretty fun in my opinion and inherits some of the breakneck speed from the original game in some missions involving either pursuing or retreating.”
“The core gameplay consists of spamming weapons and strafing around a bullet storm on rails for most missions.”
“The gameplay is bland and dull.”
“This game has less mechanical depth than Star Fox 64, horribly unreadable combat, and extremely simplistic physics that lack a satisfying sense of momentum when you move around the screen.”
- music18 mentions
- 78 % positive mentions
- 17 % neutral mentions
- 6 % negative mentions
The music in the game receives mixed reviews, with some players praising it as outstanding and a highlight of the experience, while others find it generic and lacking in impact. Many appreciate the soundtrack's quality and its ability to enhance gameplay, though some note abrupt transitions and a desire for more memorable tunes. Overall, the music is often regarded as a strong point, especially for fans of the previous title in the series.
“The best thing about the game is easily the music.”
“An enjoyable rail shooter with pretty visuals and typically excellent soundtrack from the Redout crew.”
“And the music is really good, just like the previous Redout, in which I adore the soundtrack taking a special place in my head as an extremely good soundtrack.”
“The OST is dull and generic, with some occasional electronic music thrown in to indicate 'high stakes tension,' occurring while otherwise being un-noteworthy space opera-esque filler.”
- graphics17 mentions
- 53 % positive mentions
- 29 % neutral mentions
- 18 % negative mentions
The graphics of "Redout: Space Assault" receive mixed reviews, with some praising the colorful space vistas and polished visuals that evoke a modern aesthetic, while others criticize the low poly assets and simplistic design that reflect its mobile origins. Despite some technical issues at launch, many players find the visuals engaging and well-optimized for a rail shooter, though they note that the overall immersion and detail may not meet the standards of dedicated PC space combat games. Overall, the game is described as visually appealing but lacking depth in graphical fidelity.
“Graphics wise, this game looks amazing with extremely colorful and pretty space vistas and fairly decent ship design.”
“An enjoyable rail shooter with pretty visuals and typically excellent soundtrack from the Redout crew.”
“On the plus side, the visuals are stunning, just like the original game.”
“Redout: Space Assault is a mobile app that's been dumped on Steam as if it was a real PC game. It's a cash grab from greedy mobile developers. You might be fooled as some token effort went into porting this to consoles and PC; you can even change the resolution and controls, and the graphics are polished... but that's just to cover up the low poly assets, a limitation caused by the iPhones this mobile app was designed for.”
“Graphics: RSA looks like a well-made mobile game, that's as honest as I can be. Space does not seem immersive or believable, and if you were to spend money on a space combat game, there are many other options on Steam that would be a better choice.”
“A mediocre story, not multiplayer (that at early development said it has), only one ship with various skins, moderate graphics, on rails, very few missions with freedom... the only good part is the outstanding music it has.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that while the progression system is engaging, it can lead to some grinding, reminiscent of free-to-play mobile games. Although the game allows for reasonable progress with minimal grinding and lacks premium currency, it offers limited customization options. Some players report completing the game in about 7 hours, indicating that grinding may not be necessary for completion.
“The progression system keeps things invested for the player, but may be balanced to induce a little grinding.”
“The skill and progression systems very much feel like the free-to-play mobile games they were adapted from. Obviously, they've changed the drop mechanic, and there is no premium currency, so you will progress fine with minimal grinding, but there doesn't seem to be any in-depth customization possible.”
“I finished this game in 7 hours with a bit of grinding and have nothing more to do in it.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers express disappointment in the game's replayability, noting a lack of engaging multiplayer options and limited mission replayability, which diminishes the overall experience.
“I wish there was at least a simple multiplayer with bots or something to give it at least a little bit of replayability.”
“The replayability of missions is not really good.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is plagued by numerous bugs and glitches, leading to a consensus that it requires significant patches to improve stability. Many users feel that even with fixes, it may still fall short compared to classic titles like Afterburner, Panzer Dragoon, or Star Fox 64.
“There are a bevy of bugs and glitches in the game.”
“The game is buggy and needs patches; even then, I don't think it would be better than Afterburner, Panzer Dragoon, or Star Fox 64.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of Redout: Space Assault has been criticized as a cash grab, with users feeling that it is a poorly executed mobile port masquerading as a legitimate PC game. Despite some superficial enhancements, the game is seen as lacking depth and quality, primarily serving the interests of its developers rather than providing a satisfying experience for players.
“Redout: Space Assault is a mobile app that's been dumped on Steam as if it was a real PC game. It's a cash grab from greedy mobile developers. You might be fooled as some token effort went into porting this to consoles and PC; you can even change the resolution and controls, and the graphics are polished. But that's just to cover up the low poly assets, a limitation caused by the iPhones this mobile app was designed for.”
- atmosphere1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers note that the game's atmosphere is characterized by a lack of environmental depth, relying on single bright lighting sources and hard shadows, which creates a stark and minimalistic aesthetic. This choice contributes to a unique visual style but may feel sparse to some players.
“They can get away with single bright lighting sources and hard shadows because there’s no atmosphere, as well as minimal terrain.”
“The lack of atmospheric depth makes the environments feel flat and uninviting.”
“The overall ambiance is lacking, making it hard to immerse myself in the game world.”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its high production value and effective optimization, enhancing the classic formula and improving overall performance.
“Pretty great production value for a game like this, and I think it brings some much-needed optimization to the classic formula.”