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Recycling Center Simulator: Prologue

Recycling Center Simulator: Prologue Game Cover
90%Game Brain Score
graphics, stability
monetization, gameplay
90% User Score Based on 126 reviews

Platforms

PCWindows
Recycling Center Simulator: Prologue Game Cover

About

Recycling Center Simulator: Prologue is a single player casual simulation game. It was developed by Balas Games and was released on August 23, 2024. It received very positive reviews from players.

Welcome to Recycle Center Simulator: Prologue! Dive into the world of sustainable resource management in Recycle Center Simulato: Prologuer, where you take charge of collecting, sorting, recycling, and selling materials to build a prosperous recycling enterprise. Key Features: Build and Manage Your Recycling Base: Start with a humble warehouse, your central hub for gathering and processing raw…

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90%
Audience ScoreBased on 126 reviews
graphics2 positive mentions
monetization11 negative mentions

  • The game offers a satisfying gameplay loop of collecting and sorting recyclables, making it surprisingly fun and engaging.
  • Graphics are decent, and the game runs smoothly, providing a relaxing experience for players.
  • The prologue showcases potential for growth, with players looking forward to the full release and additional features.
  • The game feels more like an advertisement for the full version rather than a standalone experience, leading to disappointment among players.
  • There are technical issues, including slow loading times and bugs that can hinder gameplay, such as getting stuck on missions.
  • Repetitive tasks and limited locations can make the gameplay feel dull and tedious over time.
  • monetization
    11 mentions Positive Neutral Negative

    The monetization aspect of "Recycling Center Simulator" has been criticized for being misleading, as it is essentially an advertisement rather than a full game. Users express frustration over the practice of publishing demos and ads as separate titles, which detracts from genuine games and misleads consumers into spending money on what is essentially promotional content. Overall, the monetization strategy is viewed as exploitative and detrimental to the gaming community.

    • “If you enjoy advertisements, you can consume them for free on the web or on YouTube without needing to add them to your game library, download them, and then launch the advertising.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers; you deserve better than adverts.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is generally praised for its engaging loop that can provide hours of entertainment without significant bugs, though some players find the tasks repetitive and the impact of certain features minimal. Overall, the prologue offers a solid foundation, hinting at a satisfying experience in the full game.

    • “It's a great gameplay loop that can keep me entertained for hours.”
    • “Quality prologue with a satisfying gameplay loop.”
    • “The gameplay boils down to a series of tedious tasks: gathering materials, sorting them, and then reselling them.”
    • “The so-called 'skilled workforce' might as well be cardboard cutouts, given how little impact they have on the overall gameplay.”
    • “So far it runs great and looks like it will have hours of gameplay.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews; while some users find them visually appealing even at lower settings, others criticize the overall design as lacking originality and resembling low-quality assets. Overall, the vibrant 3D graphics contribute to an enjoyable gameplay experience, despite some negative perceptions.

    • “Graphics are even at the lowest settings nice to look at.”
    • “The 3D graphics are vibrant, and the game is easy to play.”
    • “Graphically, the game looks like it’s straight out of a bargain-bin of Unity asset store rejects.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is severely lacking, characterized by frame rate drops, stuttering, and clunky controls that hinder the overall experience. Players find it frustrating to navigate through a poorly optimized environment, leading to a perception of the game as nearly unplayable.

    • “Let’s talk optimization—or rather, the lack thereof.”
    • “Frame rate drops, stuttering, and general sluggishness plague your every move, making the experience more of an exercise in frustration than enjoyment.”
    • “If the game’s performance were a recyclable, it’d be destined for the 'unplayable' bin.”
  • music
    3 mentions Positive Neutral Negative

    Users report that the game's music can cause slow loading times, and turning it off significantly improves game speed. The option to disable the music is available for those who prefer a faster experience.

    • “The loading is slow when music is on, so turning off the music boosts the game speed.”
    • “You can turn the music off.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect of the game appears to be lacking, as players express frustration with being stuck on the initial salvage mission, indicating potential issues with pacing or clarity in the narrative progression.

    • “I felt completely lost during the first salvage mission.”
    • “The story was confusing and hard to follow.”
    • “There was no real character development throughout the game.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, primarily involving repetitive tasks like gathering and sorting materials for resale. There are concerns that without additional content, this grind could become monotonous in the full game.

    • “The gameplay boils down to a series of tedious tasks: gathering materials, sorting them, and then reselling them.”
    • “I think it can be a bit tedious in the full game if there is not more content.”
  • stability
    1 mentions Positive Neutral Negative

    Users report that the game runs smoothly and appears to offer extensive gameplay, indicating a high level of stability.

    • “So far, it runs great and looks like it will have hours of gameplay.”
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5h Median play time
5h Average play time
4-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Recycling Center Simulator: Prologue is a casual simulation game.

Recycling Center Simulator: Prologue is available on PC and Windows.

On average players spend around 5 hours playing Recycling Center Simulator: Prologue.

Recycling Center Simulator: Prologue was released on August 23, 2024.

Recycling Center Simulator: Prologue was developed by Balas Games.

Recycling Center Simulator: Prologue has received very positive reviews from players. Most players liked this game for its graphics but disliked it for its monetization.

Recycling Center Simulator: Prologue is a single player game.

Similar games include Recycling Center Simulator, Good Company, Supermarket Simulator, Blacksmith Master, Grocery Store Simulator and others.