Rebel Cops Game Cover

Rebel Cops is a tactical, turn-based game where you lead a ragtag group of police officers fighting against a corrupt regime. Manage your team's resources, equipment, and stealth abilities to outsmart and overpower enemies. In a world where authority is corrupt, make tough decisions and choose your allegiances wisely to bring justice back to the city.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Android
  • Linux
  • Mobile Platform
  • Play​Station
  • Tablet
  • Xbox

Reviews

74%
Audience ScoreBased on 389 reviews
story66 positive mentions
grinding24 negative mentions
  • Engaging turn-based strategy gameplay that emphasizes stealth and tactical planning.
  • Unique art style and a compelling soundtrack that enhances the overall experience.
  • Challenging missions with a variety of objectives that encourage replayability.
  • Some missions are excessively long and can feel tedious, especially with large maps and numerous enemies.
  • Limited save options can lead to frustration, as players may lose significant progress due to mistakes.
  • Inconsistent enemy AI and unclear mechanics regarding visibility and detection can lead to unfair situations.
  • story389 mentions

    The story in "Rebel Cops" is largely criticized for being minimal and lacking depth, serving primarily as a vehicle to transition between missions rather than providing a compelling narrative. Players noted that the plot feels disconnected from the previous titles in the series, with simplistic objectives and a linear progression that fails to engage. While some appreciated the thematic elements and the setting, many found the overall storytelling to be underwhelming, with repetitive mission structures and insufficient character development.

    • “The story is simple, but compelling as you really feel for these cops that have been pushed aside in a town that has fallen to corruption.”
    • “While there aren't as many nuanced story-driven cutscenes like 'This is the Police', or 'This is the Police II', 'Rebel Cops' holds its own with its own merits.”
    • “Great game, I like the story, how it was slightly connected with the previous game.”
    • “This is a strictly gameplay-centered experience, as there's essentially no story to speak of.”
    • “The story exists to get you from mission to mission and nothing else, and the ending is simply unsatisfying.”
    • “If the appeal of this game was the story, then you're out of luck with this game.”
  • gameplay157 mentions

    The gameplay of "Rebel Cops" is a mixed bag, featuring engaging turn-based strategy mechanics with a focus on stealth and tactical decision-making. However, players frequently criticize the game for its repetitive missions, large maps that prolong gameplay unnecessarily, and a reliance on random chance that can lead to frustrating experiences. While some appreciate the unique mechanics and visual style, many find the overall execution lacking depth and balance, making it difficult to recommend without reservations.

    • “The core gameplay is really gripping, and there were some moments where I was so immersed that I was about ready to call this one of my new favorite turn-based strategy games.”
    • “An incredible XCOM-esque turn-based strategy game with an interesting premise, intense and unforgiving stealth gameplay, and the option to go in guns blazing!”
    • “I really enjoy its gameplay, mechanics, and missions.”
    • “Gameplay is further damaged by heavy RNG mechanics and an infinitely stupid save system.”
    • “The problem with Rebel Cops is that gameplay is very repetitive and becomes boring after the 3rd mission (which is the biggest and hardest in the game and takes 2+ hours to complete, by the way).”
    • “After all that, I just got tired of missions dragging on too long while I struggle to maintain stealth, get dealt a bad hand on RNG, character abilities being so underwhelming, repetitive 'freeze-arrest, move, freeze-arrest' gameplay, and a lack of an engaging story.”
  • graphics41 mentions

    The graphics of the game are widely praised for their beautiful art style and attention to detail, creating a captivating neo-noir atmosphere that enhances the overall experience. However, some players note that while the visuals are impressive, they can be hindered by functional issues, such as character model repetition and visibility problems during gameplay. Overall, the graphics are considered a strong point, but they do not compensate for the game's frustrating mechanics and gameplay shortcomings.

    • “An absolutely gorgeous art style and soundtrack.”
    • “From a visual and storytelling perspective, Rebel Cops faithfully recreates the heavily stylized neo-noir atmosphere and the minimal, almost grotesque art style of the main series, and contains tie-ins to the second game that are executed to perfection.”
    • “Great graphics, models, and detail were put into the game, which can be appreciated well; a good time consumer.”
    • “Crap story, crap gameplay, crap visuals, crap ending, crap all around!”
    • “While graphically pleasant, it lacks even basic functionality like rotating camera and hotkey configuration.”
    • “The game isn't friendly for computers without a high graphics card or similar installation; the FPS is choppy.”
  • music38 mentions

    The music in the game receives mixed reviews, with many praising the soundtrack as one of its standout features, describing it as gorgeous and enjoyable, particularly during combat. However, some players criticize the music for being repetitive and lacking variety, leading to a diminished interest over time. Overall, while the soundtrack is celebrated by many, there are notable concerns about its limited selection and repetitiveness.

    • “An X-com type strategy with a distinctive visual style, great music, and awesome story and gameplay.”
    • “Loved the soundtrack, one of my favorite OSTs to date!”
    • “The art, soundtrack, pacing, and style are all what I needed in my next game.”
    • “Hate the music, stress and overall game mechanic.”
    • “There isn’t any variety in the soundtrack and there aren’t many tracks either.”
    • “After completing several missions, ears tend to bleed, so my advice is to prepare your favorite playlist and just switch off the in-game music, unless you like the track; I do not.”
  • grinding26 mentions

    The reviews highlight that the grinding aspect of the game is often perceived as tedious and repetitive, with many players expressing frustration over the slow-paced gameplay and lack of tactical options. While some appreciate the game's story and unique elements, the overall consensus is that the grinding mechanics detract from the enjoyment, making the experience feel more like a chore than fun. Players frequently mention the need for improvements to alleviate the monotony, such as faster movement across maps and more engaging combat sequences.

    • “You'll need a second life for grinding.”
    • “The gameplay loop gets really tedious later on where it's just walk up, baton, arrest.”
    • “Arresting everyone along the way feels grindy and stops being fun less than halfway through.”
    • “This also means that you're going to have to do the same movements, same actions each time you reload from a previous save, which makes the game horrendously repetitive and tedious.”
  • replayability6 mentions

    The game features unique missions and well-designed maps, but the lack of random generation significantly limits its replayability, leading to a consensus that it has minimal replay value after completion. Many players express disappointment, wishing for elements that would encourage extended playtime, especially in comparison to other titles like "This Is the Police 1 & 2."

    • “Overall, I enjoyed it, but wish it had random generation elements like XCOM to extend playtime or encourage replayability.”
    • “The missions are unique, with well-crafted maps, but unfortunately, since they are not randomly generated, it does limit replayability.”
    • “It has zero replay value and investigations are gone.”
    • “The only downside this game has is that there is very little replay value after you beat the game.”
  • humor5 mentions

    The humor in the game is characterized by a blend of dark comedy and absurdity, with players enjoying the antics of rebel cops who either enforce the law or resort to violence. The clever use of dark humor and engaging maps contributes to an entertaining experience that elicits laughter throughout gameplay.

    • “Dark humor and interesting maps make for good fun.”
    • “You're a bunch of rebel cops who continue being cops, arresting people... or you just knife everyone who looks at you funny.”
    • “The familiar sense of dark humor in this is the police is back.”
  • stability5 mentions

    Overall, players report mixed stability experiences with the game. While some enjoy long play sessions without significant issues, others encounter frequent freezes during specific actions, such as reputation shifts or inventory management. Additionally, there are mentions of occasional bugs and glitches, particularly related to achievements and AI behavior.

    • “I play on M1 hardware, and the game ran fine for 18 hours. Then I quit and tried to play again, continuing my save, and no matter what I do, it freezes 100% of the time when reputation shifts or I try to load a gun in a cop's inventory during the planning phase.”
    • “There are some glitches, and the AI can be somewhat bipolar at times.”
    • “Somewhat buggy.”
  • optimization4 mentions

    The optimization of the game is mixed; while it offers good playability for its price, users report significant performance issues, particularly when effects and particles are enabled, which can push even high-end setups to their limits. There is a consensus that with minor adjustments, the game could achieve much better optimization.

    • “Mission performances in XCOM-style turn-based tactical games go from perfect execution to complete disasters in an instant.”
    • “When we look at it in terms of playability and evaluate it in terms of price performance, I think it was quite successful, but I always ask, it seems possible to carry the game to a much deeper point with a few small touches.”
    • “For some reason, if the effects/particles are activated, it pushes my setup (i7 + RTX 3060) to 100%. For such a simple game, it doesn't seem optimized.”
  • atmosphere3 mentions

    The atmosphere in "Rebel Cops" is praised for its faithful recreation of a stylized neo-noir aesthetic, complemented by a minimalistic and grotesque art style. The setting effectively captures the tension of rural law enforcement facing off against gangsters, enhanced by a fall-themed environment that adds to the game's immersive experience.

    • “From a visual and storytelling perspective, Rebel Cops faithfully recreates the heavily stylized neo-noir atmosphere and the minimal, almost grotesque (fittingly so) art style of the main series, and contains tie-ins to the second game that are executed to perfection.”
    • “I liked the atmosphere: countryside cops having to improvise against gangsters that took over the town.”
    • “The weather and atmosphere is fall for some reason (leaves are blowing across the time?).”
    • “The weather and atmosphere feel like fall for some reason, with leaves blowing across the scene.”
    • “From a visual and storytelling perspective, the game faithfully recreates a heavily stylized neo-noir atmosphere, but it lacks the depth and immersion expected from the main series.”
    • “The minimal, almost grotesque art style is fitting, yet it fails to evoke the intended emotional response, leaving the atmosphere feeling flat.”
  • monetization1 mentions

    The monetization strategy is perceived as transparent and aligned with the game's challenging yet enjoyable nature, effectively promoting its x-com style gameplay without misleading players.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

15hMedian play time
38hAverage play time
12-120hSpent by most gamers
*Based on 4 analyzed playthroughs

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