- November 7, 2013
- Filament Classic
Reach for the Sun
Platforms
About
"Reach for the Sun" is a strategy game where you grow flowers and collect resources to reproduce before winter. Version 1.2 introduces a new strategy mode with a set number of turns and added bees for pollination. The recent update also allows players to grow the prickly pear cactus, which has enlarged stems for photosynthesis.






- The game features charming graphics and a relaxing soundtrack, making it a pleasant experience for casual play.
- It serves as a simple educational tool, providing basic information about plant growth and photosynthesis, which can be engaging for younger audiences.
- The addition of a strategy mode offers a different gameplay experience, allowing for a more thoughtful approach compared to the frantic clicking of the classic mode.
- The gameplay is overly simplistic and repetitive, often reducing to a click-fest with little strategic depth or challenge.
- The game is very short, with most players completing it in under two hours, leading to low replayability and a lack of content.
- Technical issues such as sluggish controls, lack of fullscreen mode, and limited plant variety detract from the overall experience.
gameplay
92 mentions Positive Neutral NegativeThe gameplay of "Reach for the Sun" is criticized for being overly simplistic and repetitive, primarily revolving around clicking mechanics with minimal variation across different plant species. While the game presents an interesting educational concept, many players feel it lacks depth and meaningful mechanics, resulting in a short playtime that fails to engage beyond the initial experience. Despite its pleasant aesthetics and potential for a more enriching gameplay experience, the current execution leaves much to be desired, making it feel more like an interactive biology resource than a fully realized game.
“Overall, the gameplay is solid for the limited levels available, but it just seems too short and an expansion would make this a must buy.”
“It is a short game, but with nice mechanics - there is a 'strategy' mode and an 'action' mode; the first is turn-based, the last one is RTS-like and requires quite some timed clicking to collect the resources.”
“Besides that, 'Reach for the Sun' has a pleasant appearance, smooth gameplay, and nice ambient music.”
“In all seriousness, there is little to no reason to call this video game anything but an interactive biology teaching resource as a result of its non-gameplay and bare minimum attempt at demonstrating botany and gardening through edu-entertainment.”
“However, it fails as a proper game due to lack of gameplay mechanics.”
“Gameplay is limited to clicking leaves when they fill up with sun, clicking roots when they need water... just clicking.”