Ravenous Devils
- April 29, 2022
- Bad Vices Games
- 6h median play time
In "Ravenous Devils," manage a tailor shop and corpse-cooking business, controlled by Percival and Hildred who hope to become rich in a crime-ridden city. Sew clothes from stolen outfits of unsuspecting clients and murder them for corpse-based meals at Hildred's pub. Improve both businesses, but keep your sinister secret safe while navigating fast-paced point-and-click gameplay.
Reviews
- Unique and engaging gameplay that combines restaurant management with dark humor.
- Charming art style and animations that enhance the overall experience.
- Fun and interesting story that keeps players invested, especially for fans of Sweeney Todd.
- The game is relatively short, with a playtime of around 5-6 hours.
- Repetitive gameplay can become tedious, especially in the endless mode.
- Some bugs and glitches can disrupt gameplay, such as characters getting stuck or not responding.
- story1,148 mentions
- 37 % positive mentions
- 59 % neutral mentions
- 3 % negative mentions
The game's story is a darkly humorous and engaging narrative that draws heavy inspiration from "Sweeney Todd," featuring a murderous couple running a pie shop and tailor business. While players appreciate the charm and character development, many express disappointment over the story's brevity, with most completing it in about 4-6 hours and wishing for more depth and content. Despite its short length, the story effectively combines macabre themes with lighthearted elements, making it a compelling experience for fans of the genre.
“The story is surprisingly compelling, drawing players into its darkly humorous and twisted narrative.”
“I loved the premise, I'm enjoying the story; it's basic, but it's tropey, which is exactly why I bought it.”
“The story is fun to watch, the characters are charming, and the gameplay is a tension-filled yet enjoyable time.”
“The story is bland, uninspired, and way too short.”
“The story progresses itself with or without you.”
“The story was extremely underwhelming; at a certain point, I was only playing to get to the end and was rather disappointed with the ending.”
- gameplay493 mentions
- 35 % positive mentions
- 60 % neutral mentions
- 5 % negative mentions
The gameplay of "Ravenous Devils" is characterized by a simple yet engaging time management mechanic that combines elements of resource management and multitasking, often drawing comparisons to classic diner dash games. While the core gameplay loop is addictive and offers a unique dark twist, many players noted that it can become repetitive and lacks depth as the game progresses, with some mechanics feeling underdeveloped. Overall, the game provides a fun experience for its price, but players expressed a desire for more complexity and variety in gameplay to enhance long-term engagement.
“The gameplay is both engaging and unique, providing a refreshing twist on the management genre.”
“The gameplay is fun and surprisingly challenging.”
“The gameplay loop is simple but captivating.”
“The gameplay is repetitive but engaging; just be aware that the (serviceable) story is locked behind the upgrades, so keep upgrading stuff on the regular.”
“The gameplay is very basic, where you have two characters that perform tasks by clicking on their various workstations, and you need to juggle doing that to keep customers from waiting too long.”
“The gameplay does get repetitive after a while, and I realized it was impossible to get caught or really fail in any meaningful way pretty early on.”
- graphics308 mentions
- 53 % positive mentions
- 46 % neutral mentions
- 1 % negative mentions
The graphics of the game have been widely praised for their charming and unique art style, which effectively captures a dark yet whimsical atmosphere reminiscent of Tim Burton's works. Players appreciate the attention to detail in the visuals, including character customization options and engaging animations, while some note that the graphic content can be quite intense, aligning with the game's macabre themes. Overall, the aesthetic and graphical presentation contribute significantly to the game's appeal, making it a standout in the indie management genre.
“The graphics are great, even on the lowest option, and the character customization with outfits is cute!”
“From its eerie yet enchanting visuals to its macabre yet charming atmosphere, the game immerses players in a realm reminiscent of Burton's signature style.”
“The graphics, while not aiming for realism, fulfill their role effectively and are quite enjoyable.”
“Audio was constantly cutting and lagging behind visuals.”
“The game is quite graphic, so for those who have a very wild imagination and are sensitive to graphic content (murder, dismemberment, butchering, etc.), I would suggest staying away from this game.”
“I encountered a few glitches, including one where one of my characters just disappeared into the void and I couldn't command them to do anything, but other than that just minor graphical glitches, nothing game-breaking.”
- humor181 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its dark humor, which is a central theme woven into its restaurant management gameplay. Players appreciate the blend of macabre elements and comedic storytelling, often likening it to works like "Sweeney Todd." While the humor is consistently described as twisted and gory, it resonates well with those who enjoy a morbid sense of fun, making it a unique and entertaining experience for fans of the genre.
“A darkly humorous take on management sims, it lets you run a sinister restaurant while dealing with quirky, macabre elements.”
“The story has some good dark humor and a few actual heartfelt moments at its core.”
“It's a delightful blend of the grotesque and humor that's sure to satisfy your taste for the unusual.”
- music106 mentions
- 31 % positive mentions
- 59 % neutral mentions
- 9 % negative mentions
The music in the game is described as surprisingly upbeat and catchy, often contrasting with its dark themes and gruesome gameplay. While some players found the soundtrack delightful and fitting for the game's whimsical yet macabre atmosphere, others noted its repetitiveness and lack of variety. Overall, the music enhances the experience, evoking comparisons to the musical "Sweeney Todd," though some players preferred to listen to that soundtrack instead.
“This gruesome game contains some surprisingly upbeat, peppy music which is incredibly catchy.”
“The light, jarring music complements the violent undertones of the game surprisingly well.”
“The nonchalant and almost happy music playing despite the horrific scenario is such an enjoyable touch.”
“The music can be very repetitive, so it could use some more soundtracks.”
“Really my only complaint is for a game based on a musical; the music in the game can get repetitive and annoying.”
“The bad: the music is really repetitive.”
- replayability76 mentions
- 21 % positive mentions
- 61 % neutral mentions
- 18 % negative mentions
Overall, the game has limited replayability, with many players noting that once the story is completed and achievements are unlocked, there isn't much incentive to play again. While an endless mode offers some additional content, it is often described as repetitive and lacking meaningful choices. Despite its short length and minimal replay value, many still find it enjoyable for a single playthrough, especially given its low price.
“You can complete the story and get every achievement in a day or so, but it's a good playtime for the price, especially since it's highly replayable if you enjoy the simple but very fun gameplay loop.”
“When you're done with the story, be sure to try endless mode; it provides a ton of replay value.”
“I like the game quite a bit; like a lot of people said, the endless mode does help in giving this game some replay value.”
“The only real issue I had was its replayability, as once you get all the achievements and completed story mode with all the upgrades unlocked, you're basically done.”
“It's fun and engaging at first, but the game is really short and there is no replay value since the tasks get really repetitive.”
“Finished the game and unlocked all achievements in around 6 hours, feeling sad that there is not really any replayability value.”
- atmosphere68 mentions
- 65 % positive mentions
- 31 % neutral mentions
- 4 % negative mentions
The game's atmosphere is widely praised for its captivating blend of eerie and charming visuals, reminiscent of Tim Burton's style, creating a unique and immersive experience. Players appreciate the dark, macabre themes intertwined with humor, alongside well-executed sound design and art direction that enhance the overall ambiance. Despite some gameplay repetitiveness, the atmospheric elements, including the Victorian setting and intriguing narrative, are highlighted as the game's strongest features, making it a must-play for fans of gothic aesthetics and dark storytelling.
“From its eerie yet enchanting visuals to its macabre yet charming atmosphere, the game immerses players in a realm reminiscent of Burton's signature style.”
“The presentation and atmosphere of the game are its strongest points; the art direction, the music, the voice acting, and the story all work almost seamlessly together.”
“The visuals are both captivating and terrifying, creating an atmosphere that sends shivers down your spine.”
“Additionally, the visuals and sound design work very well with the story and reflect the atmosphere.”
“Also, it becomes kinda repetitive after some time, which takes down some of the glamour and charm of the atmosphere.”
- grinding50 mentions
- 6 % positive mentions
- 12 % neutral mentions
- 82 % negative mentions
Overall, players find the grinding aspect of the game to be tedious and repetitive, often becoming a chore after a few hours of gameplay. While some appreciate the added realism and enjoy the micromanagement elements, many feel that the grind detracts from the overall experience, leading to a sense of boredom and frustration as the game progresses. However, a few players noted that the game manages to balance grinding with engaging story elements, making it less tedious for those who enjoy slower-paced gameplay.
“I would recommend this to people who like slower-paced games with upgrading and not too grindy.”
“Satisfying little micromanagement game, doesn't overcomplicate itself, not tedious to play.”
“A bit grindy sometimes.”
“The game is fun for about an hour but then it becomes an unbalanced grindy mess on top of being repetitive and boring.”
“The gameplay was sometimes rather tedious, and more often than not the unlocks added to the complexity without adding much to the fun.”
“The game becomes tedious quickly, but it's cheap and you grind people into mince.”
- stability41 mentions
- 10 % positive mentions
- 0 % neutral mentions
- 90 % negative mentions
The game's stability is a mixed bag, with many players reporting occasional bugs and glitches that can disrupt gameplay, such as character freezing, disappearing objects, and issues with loading. While some users experienced significant problems requiring restarts, others found the glitches manageable and not game-breaking. Overall, the game shows promise but would benefit from further polish to enhance stability.
“Bug free on my playthrough!”
“Runs great, looks slick and stylized, works on low-end PCs with some tweaking.”
“My only gripe is that it does get kinda buggy sometimes and I have to close out and restart the game.”
“Game play is clunky at times, there are no cloud saves, and sometimes loading a game is buggy and goes to endless mode when you load a story mode game.”
“Finally, it's a buggy mess.”
- emotional22 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by a unique blend of dark humor and heartfelt moments, particularly in the relationship between the main characters, Hildred and Peter. Players appreciate the game's wholesome themes, such as love, recycling, and the couple's caring nature, despite the unsettling context of their actions. Overall, the game successfully evokes a mix of queasiness and warmth, creating an engaging emotional experience.
“The story has some good dark humor and a few actual heartfelt moments at its core.”
“Such a great game to play, so heartwarming.”
“Their love for each other, as well as an unexpected recurring interaction with a character that at first makes you filled with dread, only to end up in a pretty wholesome scene.”
- character development9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
Character development in the game has received mixed feedback, with some praising the attention to detail in character design and voice acting, which enhances the overall atmosphere and storytelling. However, others found certain design choices to be overly caricatured or tasteless. Overall, while the character designs and animations are generally well-received, opinions on their depth and writing quality vary.
“The character design is great, decent enough writing, and the gameplay itself is quick and fluid; I didn't get bored of the same OST on loop as it's a nice little tune and the animations are just brilliant.”
“I would say the character design was bordering on caricatures, and some design choices could have been left out; I think they were rather tasteless.”
“The attention to detail in the environments and character design adds to the overall sense of dread and unease, setting the perfect stage for the unfolding horror.”
“I love the concept and the mechanic style they went for, as well as the character designs and the brutal manner in which the story follows.”
- optimization6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, the game's optimization is a mixed bag; while it runs well on some systems, it can cause overheating on higher-end configurations and has notable quality of life issues, particularly towards the end. Additionally, the controls seem better suited for a controller rather than mouse and keyboard, which may hinder the experience for some players. Despite these concerns, the game's detailed management mechanics appeal to those who enjoy intricate gameplay.
“I'm definitely this kind of player for management games that are immensely detailed and optimized/balanced around players operating with full knowledge of game mechanics.”
“The vibe is sinister and dark, the artwork is amazing, but there are a few issues as you get near the end (quality of life and optimization issues).”
“The game also plays more like being a McDonald's manager who has to schedule every detail of the shop for it to run smoothly.”
“The controls for mouse and keyboard feel like they were maybe optimized for a controller.”
“It lacks optimization; however, even if it runs well, it heats up my high-end configuration, which is surprising for a small game.”
“The vibe is sinister and dark, the artwork is amazing, but there are a few issues as you get near the end, including quality of life and optimization issues.”