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Tavern Manager Simulator Game Cover

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Tavern Manager Simulator is a single player casual simulation game. It was developed by One More Time and was released on August 13, 2024. It received very positive reviews from players.

"Tavern Manager Simulator" is a challenging game where you rebuild, expand, and manage a tavern. You'll need to cook delicious dishes, serve customers quickly and efficiently, and order resources in a timely manner. As you improve your skills and tavern, you'll become a famous tavern master. Restoring and maintaining the tavern requires attention to detail and proper time management.

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90%
Audience ScoreBased on 1,333 reviews
gameplay85 positive mentions
story14 negative mentions

  • Charming graphics and cozy atmosphere that immerses players in a medieval tavern setting.
  • Engaging gameplay loop with a variety of tasks, including cooking, serving, and managing resources.
  • Fun mini-games for various tasks that keep the gameplay interesting and enjoyable.
  • Repetitive tasks and grindy progression, especially in the late game, can lead to boredom.
  • Limited customization options for the tavern and lack of meaningful upgrades as the game progresses.
  • AI helpers (fairies) can be buggy and often do not perform tasks efficiently, leading to frustration.
  • gameplay
    231 mentions Positive Neutral Negative

    The gameplay in this simulation game is characterized by a satisfying and engaging loop that combines simple mechanics with a variety of tasks, such as cooking, serving, and managing resources. While many players appreciate the cozy atmosphere and customization options, some note that the gameplay can become repetitive and lacks depth as it progresses, with limited variety in objectives and occasional bugs. Overall, the game offers a fun and relaxing experience, though it may benefit from additional content and mechanics to enhance long-term engagement.

    • “The gameplay is simple yet surprisingly addictive, and I love that it lets you set your own pace—you can take things slow or speed through if that’s more your style.”
    • “The gameplay loop is engaging with just enough up and down time.”
    • “The gameplay is incredibly engaging and has a very cozy vibe that keeps you hooked for hours.”
    • “The game has a solid core gameplay loop of mobile-game level bartending and catering to NPCs.”
    • “The gameplay loop sadly gets boring fast.”
    • “After tavern level 9, it completely falls off becoming an unmitigated disaster of bugs, poor planning, and obviously incomplete, unthought-out, overly complicated mechanics.”
  • story
    110 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and engaging narrative, with many players noting that it feels repetitive and grindy. While the whimsical art style and humorous quests provide some enjoyment, the progression is heavily reliant on tedious quest requirements that detract from the overall experience. Players express a desire for a more cohesive storyline and additional quests that could enhance immersion and gameplay variety.

    • “Visually, Tavern Manager Simulator captures the cozy, storybook feel of a fantasy world with warm lighting, exaggerated character designs, and vibrant interiors.”
    • “The storyline centers around your character being banned from the town after a disastrous batch of beer/wine which made the entire town sick.”
    • “Game is pretty enjoyable, love the old medieval atmosphere; it would be nice if it had some sort of inn-like features where people can hire rooms or a quest board where you can lay out quests for 'adventurers' or something in the tavern.”
    • “Game has no story.”
    • “No storyline and quests are just grind goals.”
    • “But where the game lost me is when I was locked behind meaningless RNG quests that require you to serve 30 of this and 30 of that, hoping that customers actually order it, and after finally completing it, getting another one with more random stuff to sell.”
  • graphics
    108 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly positive feedback, with players praising its charming, cozy art style and vibrant visuals that enhance the overall experience. Many appreciate the cartoonish aesthetic and detailed character designs, which contribute to a relaxing atmosphere, although some noted a lack of advanced graphical settings. Overall, the graphics are described as visually appealing and well-suited to the game's lighthearted and immersive gameplay.

    • “The graphics in this game are stunning to behold, running on the Unity engine; it's nothing short of beautiful and spectacular.”
    • “Visually, the game is beautiful, with vibrant graphics that capture the warm, inviting atmosphere of a medieval tavern.”
    • “The graphics fit the theme perfectly, and the gameplay is fun and interesting without being a frantic click fest.”
    • “And don’t expect a ton of graphical control; settings are barebones: low, medium, high, very high.”
    • “While the graphics make you think the game is simple (and the repetitive models do leave some to be desired), there are a lot of details that caught me by surprise and eventually the appearance added to its charm.”
    • “Poor optimization; I have an overclocked RTX 4070 Ti, I can run huge games at max graphics at at least 200 FPS, but I was stuck at around 30 FPS throughout my play period, with it getting worse as I progressed.”
  • grinding
    76 mentions Positive Neutral Negative

    The grinding aspect of the game is a mixed bag, with many players noting that while it can become tedious and repetitive, especially towards the end, the charming art style and engaging mechanics help maintain interest. Some tasks, like cleaning and restocking, feel overly grindy and could benefit from more automation, but the overall experience remains enjoyable for those who appreciate cozy, simulation-style gameplay. However, players who dislike progression locked by excessive grinding may find it frustrating.

    • “Not too grindy except for one section to level up the tavern to level 8 or 9.”
    • “No farming ingredients for cooking, no searching around for useful items, no brewing your own booze.”
    • “I only like this game just enough to not give it a negative review, but if you're someone who hates progression locked by inflated grinding (only put there to artificially slow down the pace of the game rather than provide meaningful content), this game isn't for you.”
    • “There is no real way to exit the tedious jobs, and when there is you are required to go back to the tedious task to get certain achievements.”
    • “After a while the gameplay gets boring as there is no storyline, except the grinding of selling items.”
  • humor
    40 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players enjoying quirky characters, amusing interactions, and unexpected scenarios that keep the gameplay engaging. From tossing out drunk patrons to encountering funny easter eggs and clever pop culture references, the comedic elements add a delightful layer to the experience. While some humor may wear thin over time, the overall charm and wit contribute to a fun and immersive atmosphere.

    • “Watching goblins messing around while building or fairies bolting around with steaks on plates is hilarious.”
    • “While the game inevitably leans toward repetitive mechanics, the increasing customer traffic and its variety of quirky elements, like the persistent thief who keeps trying to rob the tavern and the hilariously satisfying act of tossing out drunkards, help balance out the monotony.”
    • “The game's style is not only charming but also filled with humor and clever references that fans of the genre will appreciate.”
  • atmosphere
    39 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its whimsical and cozy medieval tavern setting, enhanced by gentle soundtracks and vibrant graphics that create a relaxing experience. Players appreciate the immersive environment, which invites exploration and interaction, although some feel it lacks depth compared to other titles. Overall, the atmosphere is described as charming and engaging, making it a delightful backdrop for the gameplay.

    • “The soundtrack is gentle and fits the fantasy atmosphere well, and the visual design of each upgrade—like the expanded dining area or VIP lounge—always gave me that satisfying sense of progress.”
    • “The charming art style and detailed customization options make it easy to get lost in creating the perfect atmosphere for your patrons.”
    • “Turning the game volume down kind of takes away from the atmosphere, but if you are sound sensitive please keep this in mind.”
    • “The pleasant, detailed graphics and relaxing musical compositions all contribute to creating an atmosphere of comfort and serenity.”
    • “Great setting, environment, and sound design complement the relaxing atmosphere of the daily trudge of working your tavern.”
  • music
    38 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating its calming and immersive qualities that fit the fantasy atmosphere, while others find it bland and lacking in variety. Some users suggest that the soundtrack could benefit from more memorable or lively tunes, such as hiring in-game musicians or incorporating different styles, like polka. Overall, while the music enhances the relaxing vibe of the game, it may not be memorable enough for some players, leading them to prefer their own playlists.

    • “The soundtrack is gentle and fits the fantasy atmosphere well, and the visual design of each upgrade—like the expanded dining area or VIP lounge—always gave me that satisfying sense of progress.”
    • “The pleasant, detailed graphics and relaxing musical compositions all contribute to creating an atmosphere of comfort and serenity.”
    • “The music is fitting, medieval, fantasy-type music that you would expect to find in a game set in a fantasy realm.”
    • “Only downside is that the soundtrack is a little lacking, but just to turn off game music and put on your own playlist.”
    • “Some AI was used, but I play these games while listening to podcasts/music, so I turn down the in-game sound anyway.”
    • “As far as I can tell, there's only one song that plays while you play the game.”
  • stability
    24 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many players reporting various bugs and glitches, particularly related to the fairy helpers and certain game mechanics. While some users have experienced game-breaking issues and frustrating freezes, others note that recent patches have improved performance, leading to a smoother experience overall. Despite these improvements, the presence of persistent bugs suggests that the game may still benefit from further refinement before being considered fully stable.

    • “Runs great.”
    • “Some of the game mechanics are very buggy, for instance the doormat is supposed to lessen dirty footprints.”
    • “The game has multiple game-breaking glitches.”
    • “But on the other hand the game loop is dull, the quick time events way too easy, your fairies are more buggy than Fallout 76 and even you can have some game-breaking glitches that force you to alt+F4.”
  • replayability
    12 mentions Positive Neutral Negative

    Overall, reviews indicate a mixed perception of replayability in the game. While some players find it enjoyable enough to revisit, citing leveling up and exploration as potential motivators, many others express disappointment due to a lack of depth, variety, and additional content, leading to a consensus that the game has limited replayability.

    • “Even after beating the game, it has plenty of replayability.”
    • “For now, the main driving force for replayability is the effort to level up your tavern.”
    • “After 6 hours with the game, I can easily say that it is priced fairly and offers a good amount of replayability.”
    • “It's a fantastic little game, but it needs more content or replayability.”
    • “Everything worked as it should, but there's not much depth or variety, and zero replayability.”
    • “Hopefully they keep adding stuff to it as there is no replayability; it's a beat it and leave it kind of game.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn significant criticism, with players expressing frustration over the presence of in-game ads despite having paid for the game, which they feel undermines the experience. Many reviewers perceive the game as a cash grab, citing a lack of polish and the use of recycled assets, leading to a sense of disappointment and a feeling that developers prioritize profit over quality. Overall, the monetization strategy has left players feeling undervalued and dissatisfied.

    • “This isn't a free game; I paid for it, so why am I getting in-game ads like it's a free mobile app?”
    • “The whole thing just left a bad taste in my mouth from the word go with the in-game ads and never really went away.”
    • “Starting to feel like all game devs do nowadays is release incomplete work as a quick cash grab and then move onto the next thing.”
  • optimization
    5 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews. While some players report smooth performance without glitches, others experience significant frame rate drops and performance issues, particularly in the late game, even on high-end hardware. Additionally, there are complaints about unbalanced gameplay and unoptimized controls, indicating that further improvements are needed.

    • “It runs smoothly and I haven't experienced any glitches or bugs.”
    • “The performance is generally good, allowing for a playable experience without major issues.”
    • “Poor optimization; I have an overclocked RTX 4070 Ti, and I can run huge games at max graphics at at least 200 FPS, yet I was stuck at around 30 FPS throughout my play period, with it getting worse as I progressed.”
    • “Performance issues in the late game are horrible, even on a powerful computer.”
    • “It's a bit unbalanced towards late game; it's not fully optimized, and there are definitely bugs of all sorts. The game needs more content.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a wholesome and satisfying experience, highlighted by its engaging visual style and gameplay. Players find joy in managing a tavern, despite the humorous contrast of dealing with messy situations while serving royalty. Overall, the game evokes a lighthearted and enjoyable atmosphere.

    • “Wholesome fun and very satisfying.”
    • “Very wholesome!”
    • “10/10 visual style is pretty wholesome and engaging gameplay!”
  • character development
    3 mentions Positive Neutral Negative

    The character development in the tavern manager simulator is enhanced by its visually appealing, storybook aesthetic, featuring exaggerated designs and vibrant settings. Players appreciate the immersive gameplay mechanics that allow for strategic management decisions, contributing to a deeper engagement with the characters and their interactions within the fantasy world.

    • “The character development in this game is incredibly immersive, allowing players to truly connect with the characters and their stories.”
    • “I love how the characters evolve throughout the game, each with their own unique backstories and growth arcs that keep me engaged.”
    • “The depth of character customization and progression adds a layer of strategy that enhances the overall gameplay experience.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters on a meaningful level.”
    • “I found the character arcs to be predictable and uninspired, leaving me wanting more complexity and growth.”
    • “The interactions between characters are limited, which detracts from the overall experience and makes the story feel flat.”
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11h Median play time
13h Average play time
8-17h Spent by most gamers
*Based on 20 analyzed playthroughs
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Tavern Manager Simulator is a casual simulation game.

Tavern Manager Simulator is available on Xbox Series X|S, PC, Xbox One, Windows and others.

On average players spend around 13 hours playing Tavern Manager Simulator.

Tavern Manager Simulator was released on August 13, 2024.

Tavern Manager Simulator was developed by One More Time.

Tavern Manager Simulator has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Tavern Manager Simulator is a single player game.

Similar games include Ale & Tale Tavern, Tavern Master, Travellers Rest, Inn Tycoon, Bear & Breakfast and others.