Skip to main content
Rat Hunter Game Cover

About

Rat Hunter is a single player action adventure game. It was developed by Secret Sign and was released on November 18, 2024. It received positive reviews from players.

Rat Hunter is a traditional first-person shooter set on a remote, Earth-like planet rich in minerals. Players assume the role of a freelance reporter investigating mysterious worker disappearances at a corporate research facility developing a powerful drug. The game focuses on solid, polished gameplay with unique visualization and mecha-based combat elements.

Genres & Tags
Play Modes
Skip User Reviews

86%
Audience ScoreBased on 28 reviews
humor8 positive mentions
gameplay4 negative mentions

  • The game offers a nostalgic experience reminiscent of classic first-person shooters, emphasizing combat, exploration, and player agency.
  • The absurd humor and unintentionally hilarious voice acting provide an entertaining experience, making it enjoyable for those who appreciate 'so bad it's good' games.
  • Despite its technical issues, the game can be fun, especially when played with friends, and offers a decent amount of gameplay for its low price.
  • The gunplay is unsatisfying, with weapon power scaling issues that make early-game weapons feel ineffective against later enemies.
  • The story is incoherent and poorly presented, with broken cutscenes and laughable voice acting that detracts from the overall experience.
  • The game is plagued by technical glitches, including crashes during cutscenes and AI issues that can disrupt gameplay.
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is characterized as a traditional first-person shooter with a mix of emergent mechanics, but it suffers from significant issues such as repetitive action, glitches, and poorly balanced weapon power scaling. While some unique elements, like consumables with side effects, add unpredictability, the overall experience is marred by inconsistent execution and a lack of strategic depth. Despite its flaws, the game offers moments of entertainment, particularly through its absurd story and humor, making it a mixed bag for players.

    • “This restrained approach allows the player to stay immersed in the world without constantly being pulled away from gameplay, reinforcing the feeling of uncovering a mystery at your own pace.”
    • “Explosive barrels, movable debris, and improvised cover introduce moments of emergent gameplay that break up the standard shoot-and-move loop.”
    • “A particularly unusual mechanic involves consumables that restore health while introducing temporary side effects, such as altered vision or boosted melee capability.”
    • “The gameplay is pretty repetitive and gets boring really fast; it's extremely glitchy. For example, I often spawned inside walls and couldn't move, and when characters were speaking, you couldn't hear them (thank god because the dubbing is horrible).”
    • “It's far from the worst FPS I've played, but the gameplay is strange and inconsistent in ways even less functional Eurojank shooters seem to get right, making for an experience that's not bad but always feels slightly off.”
    • “The ad copy straight up says the gameplay 'does not wander into the realm of tactical shooters,' but I would have liked at least some balance or that it demanded even a bit of strategy or switching up weapons for different encounters.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is largely derived from its unintentional comedic elements, such as poor voice acting, broken mechanics, and absurd storylines, which many players find entertaining despite the game's flaws. While the gameplay and narrative may be lacking, the sheer ridiculousness and "funny bad" moments contribute to a unique, if not compelling, comedic experience. Overall, the game is seen as a hilariously broken shooter that offers laughs through its incompetence.

    • “Rat Hunter is a crap game, but it is also an unintentionally hilarious, entertaining FPS.”
    • “Just replayed this now that it's on Steam and the English translation is hilarious.”
    • “However, where this game shines is how absurdly stupid and hilarious it is.”
  • story
    8 mentions Positive Neutral Negative

    The story is a chaotic mix of corporate greed, unethical experimentation, and horror, presented through environmental storytelling rather than traditional cutscenes. While some players find the absurdity and humor entertaining, the plot is often described as incomprehensible and poorly executed, with an abrupt ending that leaves many questions unanswered. Overall, the narrative struggles with coherence and depth, detracting from the overall experience.

    • “The story places the player in the role of an investigator sent to a remote planet to look into suspicious corporate activity and unexplained disappearances.”
    • “As loopy as the script is, I did kind of get into the story, and as with many Eastern European games, the environment art is immaculate.”
    • “The story is some loosely tied together mess which you'll have played through within about 3 hours.”
    • “The plotline is sort of like if someone ran the script of Total Recall through Google Translate, and the ending is not only super abrupt but the final dialogue that plays over the end credits is completely in Russian, so I have no idea if the credits give any kind of plot closure.”
    • “Corporate greed, unethical experimentation, and mutation-driven horror form the backbone of the setting, and much of the storytelling is conveyed through environmental cues, logs, and voiceovers rather than lengthy cutscenes.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is deeply rooted in the design philosophy of classic first-person shooters, emphasizing momentum and experimentation over cinematic flair. It effectively utilizes lighting, sound design, and environmental layout to build tension, prioritizing functionality and immersive experience over polish.

    • “It is a game that wears its era openly, drawing heavily from the design philosophy of classic first-person shooters where momentum, atmosphere, and experimentation mattered more than cinematic spectacle or tightly scripted set pieces.”
    • “The game prioritizes functionality and atmosphere over polish, relying on lighting, sound design, and environmental layout to create tension.”
    • “The atmosphere feels stale and uninspired, lacking the depth and immersion that I expected from a game of this genre.”
    • “Despite its attempts at creating a unique setting, the overall ambiance falls flat and fails to engage the player.”
    • “The game struggles to establish a compelling atmosphere, leaving players feeling disconnected from the world.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is praised as outstanding, often surpassing that of higher-budget titles, with players noting that the soundtrack is so engaging that it keeps them invested beyond the gameplay itself.

    • “The music is absolutely outstanding and feels significantly better than what I have seen in other games with bigger budgets.”
    • “In fact, one can joke that they come for the shooting but stay for the soundtrack.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged.”
    • “While the sound effects are decent, the overall soundtrack is forgettable and uninspired.”
    • “The background music doesn't match the game's tone, often feeling out of place during key moments.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is notably compromised by a specific level that is reported to be completely broken, despite being highly anticipated for its challenging bugs.

    • “There is a level that is 100% broken, which is disappointing given the anticipation surrounding it.”
    • “The game frequently crashes, making it nearly unplayable at times.”
    • “I encountered numerous bugs that disrupted my gameplay experience.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are generally considered utilitarian, with stiff animations and an outdated interface that lacks modern features. Additionally, technical issues, such as cutscenes failing to display properly, detract from the overall visual experience.

    • “Visuals are utilitarian, animations are stiff, and the interface lacks modern conveniences.”
    • “I had to watch the opening cutscene and a later cutscene in VLC because the game refuses to actually show the visuals (it literally just showed the loading screen while the audio played) and that clued me in that it was going to be a wacky time.”
  • optimization
    1 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for its stellar performance, with only a minor initial issue noted by users.

    • “The game's performance, barring the issue mentioned at the start, has been stellar.”
Skip Game Offers

Buy Rat Hunter

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Rat Hunter

Games Like Rat Hunter

VLADiK BRUTAL Image
Far Cry® ImageFar Cry® ImageFar Cry® Image
Alien Rage: Unlimited Image
Necromunda: Hired Gun Image
Project Warlock II Image
Skip FAQs

Frequently Asked Questions

Rat Hunter is a action adventure game.

Rat Hunter is available on PC and Windows.

On average players spend around 4 hours playing Rat Hunter.

Rat Hunter was released on November 18, 2024.

Rat Hunter was developed by Secret Sign.

Rat Hunter has received positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Rat Hunter is a single player game.

Similar games include VLADiK BRUTAL, Far Cry®, Alien Rage: Unlimited, Necromunda: Hired Gun, Project Warlock II and others.