- June 6, 2018
- socah
Railroad Tracks
Platforms
About
"Railroad Tracks" is a 2D exploration-based adventure game where you help a pierrot with amnesia navigate a surreal world to recover his lost memories. As you wander from the safety of the railroad, the game evokes unsettling recollections of the past. Use the arrow keys for movement, to enter/exit the menu, to select/save, and + for fullscreen. Collect memories and access them from the in-game menu to revisit where they were found.











- The game features a wonderful atmosphere with nice visuals and sound design, reminiscent of Yume Nikki.
- Exploring the game and collecting memories can be an engaging experience for players who enjoy exploration.
- The developer is responsive and has provided a community guide to assist players in navigating the game.
- The game lacks clear direction and objectives, leading to confusion and aimless wandering.
- Many players find the long distances and repetitive environments tedious, making it hard to stay engaged.
- The RPG Maker engine results in low-quality graphics and limited interaction, detracting from the overall experience.
story
6 mentions Positive Neutral NegativeThe game's story is criticized for being poorly developed and lacking direction, leaving players feeling unengaged and bored. Despite hints of a narrative, they are sparse and fail to provide a compelling plot or motivation, resulting in an empty world that detracts from the overall experience. Players express frustration over the tediousness of uncovering the story, which diminishes their desire to explore further.
“Of course, objects of interest and story are a great way to enhance the immersion, but I'd feel much more eager to look around without fear of missing something that leads to the endgame, which is supposedly the goal of the game.”
“There's no discernible plot or point to anything you do; the world is empty, and although it's classified as horror, it's just plain boring.”
“It doesn't seem like there's much direction going on at all, and while I can recognize that there was a story behind it, the hints at the story seemed few and far between.”
“After half an hour of playing, I'm still wanting to have an understanding of the story and gather memories, but finding them is so tediously boring and gives us so little information that, if it keeps up like this, I'm not willing to spend the time finding them!”