- February 2, 2012
- Game Arts
- 40h median play time
Ragnarok Odyssey
Game Art seeks to create a title that'll give Monster Hunter a run for its money. Though it's not quite there, it's a very solid first attempt to an exclusive title that should continue to grace the PlayStation Vita.
Platforms
About
"Ragnarok Odyssey is a Fantasy RPG set in a Norse-inspired world, where humans and giants clash in a post-divine war. Customize your character from 20,000+ options and choose from 6 job classes. Engage in real-time combat, filled with acrobatics and aerial attacks, and battle through quests solo or online with up to 4 players."
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- The game offers enjoyable dungeon grinding and boss hunting mechanics, making it fun for both long sessions and short playtimes.
- The combat system is simplistic yet engaging, with various classes and skills that add depth to the gameplay.
- The vibrant graphics and character customization options enhance the overall experience, making it visually appealing.
- The game can feel repetitive and grindy, with many players noting a lack of variety in quests and environments.
- Controls can be awkward and stiff, leading to a less smooth gameplay experience compared to other titles in the genre.
- The story is generic and lacks depth, often feeling like a distraction rather than an integral part of the game.
story
19 mentions Positive Neutral NegativeThe story in this game is largely considered weak and generic, serving primarily as a backdrop for repetitive gameplay focused on combat and item collection. Players noted that the narrative is minimal, consisting mostly of text with no voiceovers or cutscenes, and many felt it detracted from the overall experience. While some appreciated the combat mechanics, the lack of a compelling story led to a sense of monotony in the missions.
“The only way to get stronger is to finish quests in the storyline.”
“One of my favorite parts in this game is being introduced to the first monster - a pink dragon quest-like slime called a 'pui', I believe?”
“The story is nonexistent and sort of gets in the way sometimes; it is very generic and boring, and you will lose nothing by skipping it.”
“There is no story in this game; you basically go to an area, kill monsters, defeat bosses, gather items, get better gear, and go kill stronger monsters. The graphics are not great at all; it is a Vita port, so if you care a lot about graphics, this will disappoint.”
“The 'story' in this game is all text, and there are no voiceovers or cutscenes except for when you start a new level or approach a boss.”