Lethal Company Game Cover
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In "Lethal Company," you're a contractor for a mysterious Company, scavenging scrap from abandoned moons while managing crew safety and upgrading your ship. Expect danger, exploration, and interaction with alien creatures, while ensuring you meet the Company's profit quota. Use tools and coordinate with your crew to overcome challenges, especially during perilous nighttime encounters.

  • PC
  • Windows

Reviews

98%
Audience ScoreBased on 311,185 reviews
humor22,690 positive mentions
stability513 negative mentions
  • humor22,736 mentions

    The humor in "Lethal Company" is a standout feature, with players consistently highlighting the game's ability to blend terrifying moments with laugh-out-loud scenarios, especially when played with friends. The proximity chat enhances the comedic experience, allowing for hilarious reactions and unexpected deaths that keep players engaged and entertained. Overall, the game is praised for its chaotic fun, making it a must-play for those looking to share both screams and laughter with their gaming buddies.

    • “Every game is a waste of time and very unfunny.”
    • “Not entertaining, not funny, not even scary.”
    • “It's not funny, it's not scary, it adds nothing but frustration.”
  • gameplay5,716 mentions

    The gameplay of "Lethal Company" is characterized by a simple yet engaging loop that involves exploring procedurally generated environments to collect scrap while avoiding various monsters, each with unique mechanics. Players emphasize the importance of cooperative play, as the game shines when enjoyed with friends, leveraging features like proximity voice chat to enhance both the horror and comedic elements. However, some reviews note that the gameplay can become repetitive over time, particularly in solo play, and express a desire for more content and mechanics to maintain long-term interest.

    • “Lethal Company is a masterclass in indie horror, combining innovative gameplay, an oppressive atmosphere, and a compelling narrative to create an unforgettable experience.”
    • “The core gameplay loop revolves around exploring the environment, gathering necessary objectives, and evading the various entities that haunt the facility.”
    • “The gameplay loop is fun and takes a long time to get old.”
    • “The gameplay loop is repetitive and boring.”
    • “The gameplay is very boring.”
    • “The gameplay feels monotonous, the mechanics lack excitement, and nothing particularly memorable stands out.”
  • graphics3,644 mentions

    The graphics of "Lethal Company" are a polarizing aspect among players, with many praising the retro-inspired, low-fi aesthetic that enhances the game's horror elements and comedic moments. While some users find the visuals charming and fitting for the game's atmosphere, others criticize them as outdated and difficult to navigate, often calling for more graphical options to improve visibility and performance. Overall, the consensus is that the graphics, while not cutting-edge, contribute to the unique experience of the game, especially when played with friends.

    • “The game uses a mix of retro-inspired visuals and modern lighting techniques to create an unsettling aesthetic.”
    • “The lo-fi graphics don't detract from the experience; rather, they enhance the feeling of unease by leaving just enough to the imagination.”
    • “Lethal company uses a pixelated but unique art style that's both innovative and cartoonish.”
    • “The graphics are so bad that most of the time not only will you not know why you are dead, but also what even killed you in the first place.”
    • “The graphics are headache inducing, gameplay is stale af and not rewarding at all, relies heavily on having friends that are comedic and actually want to work together to achieve a very tedious goal of literally just going out and finding random objects in very aesthetically non pleasing liminal spaces without getting killed by corny looking monsters.”
    • “The graphics are completely different from anything i've ever seen before, and it deserves it's new found popularity.”
  • story2,077 mentions

    The story aspect of "Lethal Company" is characterized by minimalistic narrative elements, primarily conveyed through environmental storytelling and scattered lore found in logs. Players engage in missions to collect scrap for a corporate entity, facing various monsters and challenges, which creates a sense of urgency and tension. While the game lacks a traditional, cohesive storyline, it offers emergent storytelling through player interactions and experiences, making each mission feel unique and often humorous, especially when played with friends.

    • “The environments are rich with detail, subtly telling a story of decay, mystery, and malevolence.”
    • “Clues about the backstory are scattered throughout the game, rewarding observant players who piece together the chilling tale of what happened in this cursed location.”
    • “The storyline is a rollercoaster of twists and turns, keeping players on the edge of their seats as they unravel mysteries, forge alliances, and engage in heart-pounding missions.”
    • “The environment and storyline fail to captivate the player's interest, resulting in a monotonous and uneventful gameplay.”
    • “The story lore doesn't really exist or evolve!”
    • “The game's story hinges on a mystery that has clearly plagued a roster of apocalyptic, nearly dead worlds.”
  • atmosphere1,318 mentions

    The atmosphere in "Lethal Company" is widely praised for its immersive and chilling qualities, effectively blending horror and humor. Players highlight the game's sound design, proximity chat, and unique art style as key elements that enhance the eerie ambiance, creating a sense of tension and dread, especially when exploring abandoned facilities. The combination of terrifying monsters and the unpredictability of encounters contributes to a captivating experience that keeps players on edge, making it a standout title in the multiplayer horror genre.

    • “Every creak of a floorboard, distant whisper, or sudden crescendo of music contributes to the oppressive atmosphere.”
    • “Beyond the immediate threats, the game taps into psychological horror, creating an atmosphere of paranoia.”
    • “The atmosphere is genuinely creepy, and the monsters are designed in a way that keeps you constantly on edge.”
    • “The atmosphere got normal to me.”
    • “While they contribute to the game's creepy atmosphere, the low-res textures and clunky animations can sometimes break immersion.”
    • “The atmosphere is oppressive everywhere, no matter how much I played it, there is still a fear of the unknown when you are alone without a team.”
  • music1,093 mentions

    The music in "Lethal Company" is widely praised for its ability to enhance the game's atmosphere, blending humor and horror effectively. Players enjoy the catchy boombox tracks, particularly "Boombox Song 5" and the iconic ice cream truck music, which often becomes a source of comedic relief amidst the chaos. However, some users express frustration over the lack of a music volume slider, making it difficult to manage the audio experience during gameplay.

    • “The sound design is pitch-perfect and the music superbly evokes nostalgia of a paradise lost on every planet -- accentuated by dreamlike PS1-style screen graphics.”
    • “The soundtrack is a standout feature, perfectly complementing the emotional highs and lows of the journey.”
    • “The music complements the gameplay seamlessly, creating a truly immersive experience.”
    • “The soundtrack, rather than enhancing the experience, feels like an afterthought, adding to the overall disappointment.”
    • “The only problem that the game has is that you can't mute the music.”
    • “The music is a cacophony of electronic confusion that will leave you questioning your life choices.”
  • replayability969 mentions

    "Lethal Company" is widely praised for its high replayability, attributed to its procedural generation, dynamic enemy AI, and extensive mod support, which significantly enhance the gameplay experience. Players enjoy the unpredictability of each session, ensuring that no two runs are the same, and many highlight the game's ability to foster hilarious and terrifying moments, especially when played with friends. While some users note that the game can become repetitive over time, the overall consensus is that its engaging mechanics and community-driven content keep it fresh and enjoyable for countless hours.

    • “The dynamic gameplay mechanics and procedurally generated elements ensure that each playthrough is unique, offering endless replayability and a fresh experience with every session.”
    • “The high replayability is one of the game’s standout features, thanks to an active developer who consistently rolls out updates, tweaks, and new content that keep gameplay feeling fresh.”
    • “The game's replayability is enhanced by its dynamic environments and randomization of events, ensuring that no two playthroughs are ever the same.”
    • “Honestly, the game was a true blast early on in the development; sadly, it died due to a lack of replayability.”
    • “The game is actively playing against you at times, and it's not a time that has a lot going for it when it comes to replayability: it kinda tries with the seed-generated random layouts, but there's a lot of repetition you begin to notice once you're a couple of hours in and have seen your own fair share of various layout generations.”
    • “The only thing it's lacking is replayability, simply because the maps aren't all that different, so it can get a bit repetitive after a while, but I'm sure that will change as new maps are added and existing ones are reworked.”
  • emotional644 mentions

    The emotional aspect of "Lethal Company" is a complex blend of humor and horror, eliciting a wide range of feelings from players. Many report experiencing laughter and tears simultaneously, often during chaotic moments with friends, while others describe profound emotional responses to the game's darker themes and character interactions. Overall, players find the game to be a unique emotional rollercoaster, combining wholesome fun with moments of genuine fear and sadness.

    • “Seeing such accurate representation of human struggles in a video game was truly moving; I had never felt quite so emotional.”
    • “This game made me cry of joy and fear at the same time.”
    • “Lethal Company is not just a game; it's an emotional odyssey that captivates players with its charm, warmth, and delightful storytelling.”
  • stability566 mentions

    The game's stability has received mixed feedback, with many players noting a significant presence of bugs and glitches that can disrupt gameplay. While some find these issues add to the comedic charm of the experience, others report severe problems such as crashes, freezes, and unresponsive lobbies, making the game frustrating at times. Overall, it is considered a fun game to play with friends, but its early access status means that stability issues are prevalent and need addressing.

    • “Great game that works on my laptop and runs great even with the worst wifi you can think of.”
    • “The game is so good, I play it with my friends and every time we join this game we always have a good time; there's no bugs, no glitches, no nothing that I encountered.”
    • “On top of how consistently good the visuals and gameplay are, the game is practically bug free and anyone playing would be able to enjoy it without realizing anything is wrong.”
    • “Atrociously buggy mess - but the bugs are part of it.”
    • “The game is a buggy, glitchy mess, but somehow succeeds in its primary goal of creating absurd situations infinitely funner with friends.”
    • “I would absolutely give this game a positive review if I was able to play it without crashes, freezes, or a Windows blue screen.”
  • grinding419 mentions

    The grinding aspect of the game is frequently described as tedious and requiring significant time investment, often leading players to feel they need "a second life" to keep up. While some players find enjoyment in grinding with friends, the experience can become monotonous and frustrating when playing solo, with many suggesting that the game lacks meaningful rewards for the effort put in. Overall, the consensus is that while the game can be fun and engaging in a multiplayer setting, the grinding mechanics can detract from the overall enjoyment, especially for those playing alone.

    • “No battle pass, no grinding, no FOMO.”
    • “It's fun, it's not too grindy, there are so many creatures to discover, and a scan system which was one of my favorite things about the Metroid Prime series!”
    • “A rare example of something with monsters/looting/mazes that is enjoyably replayable, not grindy, and doesn't become rage-inducing after the first hour.”
    • “The game's slow pace and lack of meaningful interactions make it a tedious experience for players.”
    • “Scavenging for scrap, the supposed core mechanic, quickly devolves into a tedious grind.”
    • “I really wanted to like this game, but it becomes tedious and is just not fun to play.”
  • optimization384 mentions

    The optimization of the game has received mixed feedback from users. While some players report smooth performance even on lower-end hardware, many others highlight significant issues such as lag, crashes, and a lack of graphical settings, which detracts from the overall experience. The need for optimization updates and better performance settings is a common request among players, particularly for those using less powerful PCs.

    • “The game runs smoothly, and the optimization is commendable across various platforms.”
    • “This game is a true example of good game design with honestly impressive optimization, load times, and performance, and I can comfortably say that this one-man development team has put most triple-A companies to shame.”
    • “The optimization of this game is superior and is easily able to be played on lower-end hardware, as well as only requiring 1 GB of space to download.”
    • “Inexcusably bad performance for a game that's been released this long and updated this many times (and made this much money).”
    • “The game is so poorly optimized that I can't even run it on my computer.”
    • “Despite the developer making hundreds of thousands, if not millions of dollars off of this game, and this game being out for over a year, the developer has not added basic features to the game that are usually included with even the most early access games on launch, such as basic graphical settings or rudimentary distance culling to improve performance on low- to medium-spec computers.”
  • monetization91 mentions

    The monetization aspect of the game has received overwhelmingly positive feedback for its lack of microtransactions, with many players appreciating the straightforward pricing and absence of predatory practices commonly found in AAA titles. Users contrast this with other games that are criticized for being cash grabs filled with in-game purchases, highlighting that the game's value lies in its fun and engaging gameplay rather than monetization schemes. Overall, players express a desire for the developers to maintain this model and avoid introducing any form of microtransactions in the future.

    • “It's a 4-player co-op roguelike with no microtransactions.”
    • “Goes to show you don't need microtransactions and greed to make a good game.”
    • “An actually fun game that's reasonably priced, original, and not packed full of predatory monetization?”
    • “It's a soulless cash grab that offers nothing of value to anyone unfortunate enough to play it.”
    • “Adding insult to injury, Lethal Company's microtransactions felt like a slap in the face.”
    • “In a world where there are triple-A studios releasing subpar unpolished turds focused primarily on microtransactions and unfulfilling DLC, Lethal Company saves the day.”
  • character development42 mentions

    "Lethal Company" is praised for its intricate character development and masterful storytelling, which create deep emotional connections and immersive experiences for players. While many reviews commend the attention to detail in character designs and the impact of player choices on character arcs, some players express a desire for a more overarching narrative. Overall, the game successfully blends compelling character journeys with visually stunning environments, making it a standout in its genre.

    • “What sets Lethal Company apart is its masterful storytelling and intricate character development.”
    • “The character development is masterfully executed, drawing players into a world where their choices matter, creating a deep emotional connection to the virtual personas they control.”
    • “The storyline intricately weaves together rich character development, unexpected plot twists, and morally gray choices, ensuring players are not just participants but integral contributors to the unfolding saga.”
    • “Additionally, the lack of a more overarching narrative or character development might leave some players wanting more.”
    • “The character development in 'lethal company' is so intense that I sometimes forget my own name.”
    • “I encourage the developers to consider the potential implications of their character design and narrative choices to create a more welcoming experience for all players.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

13hMedian play time
35hAverage play time
5-44hSpent by most gamers
*Based on 590 analyzed playthroughs

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