- January 31, 2017
- Vindit
Quote
55%Game Brain Score
story, gameplay
optimization
80% User Score 20 reviews
Platforms
About
A twisted, hand-drawn action RPG set in a fantastical world of absolute ignorance. All shall be pure of thought.











+3
Audience ScoreBased on 20 reviews
story6 positive mentions
optimization1 negative mentions
- The game features gorgeous and highly original artwork that sets a charming and unique atmosphere.
- It has a truly engaging and deep storyline with well-written dialogue and interesting characters.
- The gameplay introduces unique mechanics, such as teleportation, and combines elements of action, puzzle-solving, and storytelling.
- The game has been in Early Access for an extended period with little additional content added since its initial release.
- There are performance issues, including framerate drops and some bugs, which detract from the overall experience.
- The game feels unpolished at times, with clunky UI and movement that require further refinement.
story
16 mentions Positive Neutral NegativeThe game's story is praised for its unique and engaging narrative, complemented by extraordinary artwork that enhances the emotional depth. However, players express frustration over the lack of additional content and technical issues, such as the prologue not loading, which hinder their understanding of the story. Overall, while the storytelling shows promise, the game requires further polish and development to fully realize its potential.
“The game has an interesting sense of storytelling.”
“A truly unique storyline with extraordinary detail in the drawings.”
“The story is engaging and deep, with an emotional touch.”
“As of now, nine months later (the time it takes for a living, breathing infant to be formed from nothing but an egg and some dude-juice), I've seen no additional content added, and moreover, the prologue won't even properly load, so I have no real idea how this story-driven game begins.”
“Maybe it is partially our fault as consumers, for not pouring money into this admittedly ambitious project early on, but early access is meant to be a place where serviceable products are made better, not a place where the majority of a game's story is held hostage until a critical mass of cash flow is reached.”
“Insofar as the game looks a bit unpolished, something seems amiss; the movements are not completely smooth and sometimes the UI seems clunky. Just a bit of polishing is required, and hopefully over the next few months everything will improve, the story will be added to, and all the useful feedback from the customers will be heeded.”