- November 20, 2018
- Distant Lantern
Quiet as a Stone
56%Game Brain Score
gameplay, music
story
83% User Score 18 reviews
Platforms
About
"Quiet as a Stone" is a first-person exploration game where players navigate a mysterious underwater facility. By solving puzzles and uncovering secrets, players piece together the story of the abandoned complex and its enigmatic inhabitants. The tranquil underwater environment and immersive sound design create a unique and atmospheric gaming experience.











+2
Audience ScoreBased on 18 reviews
gameplay3 positive mentions
story3 negative mentions
- The game offers a relaxing and serene experience, allowing players to indulge their creative side in beautiful, atmospheric worlds.
- It features satisfying interactions and ambient soundscapes that enhance the overall calming vibe.
- Players appreciate the open-ended nature of the game, making it enjoyable for those looking to create and explore at their own pace.
- The lack of a save feature is a significant drawback, forcing players to start over each time they play, which can be frustrating.
- Many players find the gameplay repetitive, with limited variation in landscapes and items, leading to boredom after a short time.
- The game is often too dark, making it difficult to see and interact with the environment, which detracts from the overall experience.
gameplay
3 mentions Positive Neutral NegativeThe gameplay is characterized by simple mechanics that can become repetitive, with limited control and no real objectives beyond exploration. Despite these drawbacks, the ease of play and addictive nature of the game keep players engaged.
“The game is well done, and though super simple and limited in the actual gameplay, its easy mechanics and simplicity are actually addicting.”
“Despite the game's limitations, the straightforward gameplay keeps you engaged and coming back for more.”
“The gameplay may lack complexity, but its charm lies in its simplicity and the addictive nature of exploring.”
“The exploration mechanics get boring really fast; you're forced to do a ton of mindless clicking, and you only get a tiny amount of control over the area.”
“The game is well done, but it's super simple and limited in the actual gameplay. You can't save maps you've developed, and there's no real goal other than just clearing the landscape in search of magical stones.”