- September 10, 2019
- spidweb
- 44h median play time
Queen's Wish: The Conqueror
Platforms
About
"Queen's Wish: The Conqueror" is a fantasy role-playing game where you, as the reluctant heir to the throne, must explore, conquer, and rule territories in the name of your mother, the Queen. With turn-based combat and various character classes, players must make strategic decisions to expand their kingdom, face challenges, and interact with diverse characters. The game offers a rich storyline, multiple endings, and challenging moral dilemmas in a vast, unique game world.




- Engaging story with interesting characters and moral dilemmas that impact gameplay.
- Streamlined mechanics that reduce busywork, allowing for a more focused experience on exploration and resource management.
- The fort-building system adds a new layer of strategy and progression, enhancing the overall gameplay.
- Combat feels repetitive and lacks depth due to a limited skill tree and the absence of meaningful loot from enemies.
- The game requires clearing dungeons in one go, which can lead to frustration if players need to retreat for healing.
- Character customization is simplified, leading to a lack of unique builds and making party members feel less distinct.
story
270 mentions Positive Neutral NegativeThe story in "Queen's Wish" has received mixed reviews, with some praising its engaging narrative, moral choices, and rich world-building typical of Spiderweb Software, while others criticize it for being repetitive, basic, and lacking depth compared to previous titles. Players appreciate the unique quest structure that rewards completion over combat, but some feel that the character development and NPC interactions are underwhelming. Overall, the game offers a solid story experience, though opinions vary on its execution and depth.
“If you're new to Spiderweb games, this is a great RPG with fantastic exposition and an enthralling plot line.”
“The story is engaging and full of decision opportunities that I'm sure will affect things later - I've been really sticking hard to a certain character/morality that I want to portray and it helps with the decisions.”
“The makers of the game deliver everything they said they would, the world is enormous, the story poses interesting decisions, and your choices will significantly shape the outcome.”
“The story feels a bit too linear in consequence.”
“The story was something you would expect from a 5th grader's fan-fiction... actually I take that back, I bet their fan fiction would be better.”
“I got 30ish hours in before I realized it wouldn't get any better and it consistently spiraled into awful predictable storytelling.”