- September 10, 2019
- spidweb
- 44h median play time
Queen's Wish: The Conqueror
Platforms
About
"Queen's Wish: The Conqueror" is a fantasy role-playing game where you, as the reluctant heir to the throne, must explore, conquer, and rule territories in the name of your mother, the Queen. With turn-based combat and various character classes, players must make strategic decisions to expand their kingdom, face challenges, and interact with diverse characters. The game offers a rich storyline, multiple endings, and challenging moral dilemmas in a vast, unique game world.




- Engaging story with interesting moral choices that impact gameplay.
- Streamlined mechanics that reduce busywork, allowing for a more focused experience.
- Fort building and resource management add a new layer of strategy to the gameplay.
- Combat lacks depth and becomes repetitive, with limited enemy variety and no XP from kills.
- Character progression feels overly simplified, with fewer skills and abilities compared to previous titles.
- The game lacks immersive exploration elements, as there are no items to loot from the environment.
story
192 mentions Positive Neutral NegativeThe game's story receives mixed reviews, with some players praising its depth, engaging writing, and moral choices that impact gameplay, while others find it repetitive, linear, and lacking in character development. Many appreciate the world-building and the integration of kingdom-building elements, but some express disappointment in the limited quest variety and the simplistic narrative structure. Overall, while the storytelling is often highlighted as a strong point, it is not without its flaws, leading to a varied reception among players.
“Good storytelling with moral choices that are not black and white and some challenging tactical combat.”
“The game's story is interesting, and it is honestly one of the first games I recall rarely skipping dialogue.”
“The story is good, as always, but all the previous points ruin the RPG in this game for me.”
“The story is just so stale and repetitive.”
“The story was something you would expect from a 5th grader's fan-fiction... actually, I take that back, I bet their fan fiction would be better.”
“I got 30ish hours in before I realized it wouldn't get any better and it consistently spiraled into awful predictable storytelling.”